Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@Cecil: Thanks for your reply, I'm looking forward to 1.1! :-)
@Stephan - at the end of july we are releasing 1.1, with some new features and spaceland, and that's when it'll go out. http://www.community.hex-kit.com/discussion/173/weve-been-extra-quiet-heres-why#latest
Any news about this "wrapped up email"?
Interesting that there has been no response to the comment made by Omari Brooks. I'm still waiting on that "wrapped up" email, myself.
What's the new ETA on "you can wait til I email you and let you know the project is wrapped up"?
It appear that updates where supposed to be concluded this past Saturday... I'm eager to start playing with the finished product ;)
@Cecil. Hi. Thanks that worked. I'm currently using Windows 10. The original issue occurred after I imported a new tile set and I tried to remove it. Everything seemed ok until I tried to open HexKit again. Resting it seemed to work though.
@Richard - hit the 'Reset Settings' button in the 'Help' menu and reimport your tiles. We had reports of a similar problem and we're issuing a patch here in about 2 hours that fixed that among other things. If you've moved your tiles around though, Hex Kit won't be able to find them and that may be why they are gone. If the problem persists after you've patched then it may be a different problem we don't know about, let us know and we'll open up a new bug report and get on it.
What OS are you on, by the way?
Hi is there a troubleshooting guide for Hexkit? I'm having an issue when opening Hexkit where the Tiles box is empty despite having imported the tile sets and it working fine for days.
@ZOARLOB - community.hex-kit.com
Played a bit with the software last night. The art is fantastic and the software is easy to use. As I'm using it, I find myself saying, ,"I wonder if I can do---oh yeah, there it is. :D"
I have one change request and found one small bug, (I'm pretty sure), I'll have to figure out how to submit those I suppose....
Thanks again guys!
Found the time to have a first look into the software.
Looks really great so far.
Its exactly what i was looking for. Thank you.
I am excited already regarding the final version when it includes all tiles.
Thank you so far.
new dangerous scenery this evening: http://www.community.hex-kit.com/discussion/113/more-dangerous-scenery-tonight#latest
I got it and it's the best thing that's happened to me this week, seriously! Good job man, I'm loving Hex Kit!
A few new tiles for Dangerous Scenery tonight: http://www.community.hex-kit.com/discussion/105/new-tiles-in-dangerous-scenery#latest
Got the code, watched the tutorial, made some funny random maps. So far, pretty much exactly what I wanted / expected (minus the tiles you're working on). Good Job!
Ben / Timothy y'all should have keys now; if anyone else is missing a key send me a message through kickstarter and that'll help me get to ya faster. thanks!
I got the Kickstart update email that you were sending out download codes, but I never got my download code. I've looked all through my trash, junk, etc.
Hi, Cecil, I know I received the email with the key code while I was at a conference this week. But I can't find it anywhere now, not in my inbox, or the trash, or in the junk folder. Would it be possible to send the key to me again? Apologies
Congrats to Cecil and the team; an excellent piece of work well-delivered! Been mucking around with it while watching the tutorial and it's very intuitive stuff. Can't wait to see the number of tile sets expand. :-)
I downloaded two hours ago and spent the last while getting to grips with the tools, I am very happy so and of the last few bits coming down the line after the unexpected delays are just icing on the cake!
You guys did a great job and this lets me do exactly what I need it to and will be invaluable for working on my future RPG Campaigns!
@aalhx - we'll look into it, I admitedly didn't even consider that itch had it's own client; i've only ever used it on the backend. thanks for the heads up!
Update: Downloading directly from the Itch website and running the app from my Downloads folder works fine. But I'd prefer the Itch.io app mechanism so that it can keep the app up to date. Both downloads decompress to the exact same byte count, maybe it's permissions in a directory deep in Itch's file hierarchy? /shrug
Probably the most useful Kickstarter I've ever backed. Hex Kit has plenty of uses and even now I'm wondering how I ever ran sandboxy exploration games without it. Love it!
There's also another user who submitted logs with an identical issue before I did that can also be found in that issue tracker.
Hey Cecil, I just installed via Itch on OS X 10.12.4 and when I tell it to launch from the Itch client, I get an immediate crash of the app and Itch detects it saying that an error occurred while launching Hex Kit.
I've submitted feedback via Itch which is here: https://github.com/itchio/itch-compatibility-watchlist/issues/913 which contain the full logs of the attempt and crash for you guys to look into.
@Dirge - thanks for the tip! we'll be looking into that for sure. For everyone having startup issues, use the Help --> Reset button and it should clear issues up. That's just a work around for now, we'll be looking at that issue asap.
I figured it out.
If anyone else has this issue, you can delete the cache by holding down Options then clicking Go in the finder window. Then Library > Application Support and delete the Hex-Kit folder.
I'm on MacOS Sierra. Yesterday it was working fine. But today when i launch it i just get a blank line in the canvas window and no tiles are listed in the toobox. Is there any cache or application settings i can delete?
@Paul - I got no problems on win 10. Should be as simple as extracting the zip file and running the exe. I did get a report of someone trying to run it through itch.io's downloader and having trouble, but standalone was fine.
I'm clearly missing something as I cannot, for all my efforts, work out how to get this up and running on Windows 10. I've attempted to Run the application, but nothing seems to happen. I'm clearly missing something - I've worked on the outskirts of IT for years... I'm certain it shouldn't be as hard as I'm making it.
Got mine - it's awesome! love it!
survey completed, email and spam checked, but no sign yet - dsy21 (at) hotmail.com
you might guess I'm up early in anticipation!
Thanks. Just wanted to make sure.
I've had no problems installing this all on my second computer (ie not over writing the beta code, I'll be doing that tomorrow.)
@Brook - The Utilities are separate but freeeeeeeeeeeeeee!
All keys shipped. If you don't have it, check your spam, and make you've filled out the survey.
@Brook Freeman: https://cone.itch.io/fantasyland-utilities
Is Fantasyland Utilities included in one of the other packs?
Second tier keys are shipped. Third tier is queueing up.
First tier keys are shipped. Second and third tier are queueing up.
Bear with us a bit folks, ross and i are hard at work getting these keys out!
Has anyone else not got it yet?
I have not seen *it* come in yet but I can't wait
Is *it* here?
Does anyone else keep periodically checking their email and kickstarter for an update or the official email? I do! So excited!
I'm still pretty excited for the release. I never even watched the last video. Great looking stuff! Keep up the good work!
Friday feels so far away!
ah, nvm, just seen i didnt back for beta access.
is the beta still open / available?