Project image
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$3,103
pledged of $5,000pledged of $5,000 goal
72
backers
9days to go

All or nothing. This project will only be funded if it reaches its goal by Thu, September 5 2019 7:00 AM UTC +00:00.

$3,103
pledged of $5,000pledged of $5,000 goal
72
backers
9days to go

All or nothing. This project will only be funded if it reaches its goal by Thu, September 5 2019 7:00 AM UTC +00:00.

About

COMING SOON TO A LIVING ROOM TABLE NEAR YOU...

IN A WORLD where your everyday life is part of an epic, cinematic experience, things can get a little tense. Mountains crumble...aliens invade...the Statue of Liberty explodes...and you're there to see it all. So why do you spend every day feeling like an extra?

While the stars of the silver screen save lives, find romance, and conquer intergalactic enemies, you're stuck running for your life. Can a group of normal schmucks survive in the world of an action blockbuster?

WELCOME TO COLLATERAL DAMAGE: a fast-paced storytelling tabletop roleplaying game that slams you and your friends in the center of heart-pounding, action-packed movie mayhem. Pop some popcorn, pour a soda, and settle in to your own cinematic experience.

CHOOSE YOUR ROLE:

As a player, you must survive three tense acts of movie mayhem while completing your own objectives.

As a Story Master, you will direct a challenging story for your players, filling it with wacky obstacles and wild twists. Through randomly generated settings, genres, character classes, relationships and much more, the Story Master is provided a toolkit with which to create a masterpiece.

Collateral Damage is usually played as one-shot scenarios that average two to three hours to complete, and is designed to have one Story Master and two to six players.

Collateral Damage has been designed and play tested for over six years, and is ready to make its debut. Below, you will find video instructions on starting a game, character creation, and a one-act play through video. Take a look around, pick a backing level, and remember:

STAY ALERT, BE SAFE AND GOOD LUCK.

 Greetings! 

I'm Daniel Salcido. After witnessing a hilarious scene of two random folks walking across a live filming of some TV show, I had an idea for a game that would combine my love of ridiculous action movies with my love of my equally ridiculous people sitting around a table and laughing until they cried. Six years later, it has been redesigned, torn apart, and rebuilt into what you see before you: Collateral Damage.


So How Do I Set up a Game?

One SM (Story Master) and up to six players sit down at a table. The SM directs the action and narrates the world, and the players create characters to embody during the game.

Collateral Damage uses its own unique system called the CDMG System to create characters and settings, as well as resolve actions and disputes. All your need to play are three six-sided dice and a pair of ten-sided dice.

You:

A character rolled using the CDMG System is comprised of three core components.

First: your character's three central Stats: Luck, Vulnerability, and Resilience. Are you about to win the lottery, or did that pigeon just have a bowel movement directly onto your new hat? Are you crushed by the boulder, or is it merely a flesh wound? Can you leap back up after taking a hit, or are you down for the count? Only your dice can say for sure!

Second: your Mentality. What makes you you? Are you a coward? A hopeless romantic? Do you have amnesia, kleptomania, or a tragic backstory? Find out when you roll up the components of your character's backstory, and create a totally unique character each time you play!

The World:

What's the final component of character creation, you ask? Good question. Your character needs one more thing before they're ready to go...but first, the Story Master, or SM, must determine where you are. The SM rolls their pair of ten-sided die. This roll will determine your movie Setting: a western, perhaps? What about a science fiction film, or a thriller--or even a teen romance?

You Again:

And now it's time to finish your character. After all, you're still lacking the most important roleplaying tradition: your Class. Would you prefer a Wizard? Or a fighter, perhaps? Too bad! Enjoy your new life as a Baby Sitter or a Doomsayer. Or how about a Street Food Vendor? Pray the dice are merciful, or you'll end up as a Red Shirt...

Everybody Else:

Now that your character exists, and they have somewhere to be, they need friends. Or enemies, or lovers, long-lost parents. There are many types of Relationships that two people can have, and by rolling your ten-sided dice, you will determine exactly how you feel about the two players sitting next to you.

Confused? This should help! Check out our...

Character Creation Video

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So How Do I Play?

A game of Collateral Damage last three Acts, throughout which your character will be thrust into harrowing situations. The first step in coping with trouble is trusting in Lady Luck. When conflict arises, the SM and the player go toe-to-toe in a direct roll-off. The more Luck your character has, the more six-sided dice you roll. But the SM has a secret weapon, too. As the scenes progress, they are allotted a greater number of special dice to throw at players in order to really crank the pressure.

Did your Luck fail you? Well, now things get nasty. You've accrued Damage. Whether emotional, spiritual or physical, your character has sustained harm. You are now called on to roll your Vulnerability. Hopefully, you are less Vulnerable than the SM. That's right, this roll needs to be lower than the SM's roll. Should you fail, you gain even more Damage.

But in the face of adversity shines Resilience. Should you take extra Damage from being too Vulnerable, you now have a chance to gain your health back. But it's not as easy as it sounds! Roll high!

Want to see Collateral Damage in action? Take a gander at our...

Playthrough Video with Cleric Games

Every digital and printed reward includes the rulebook, a character sheet, and a special tutorial adventure: "Lightening Bolt to my Heart: a fantastical romantic comedy adventure of magical mishaps." The physical rewards are printed as a 6"x 9" paperback book. All rewards, excluding the HOTDOG tier, will also include all stretch goals reached added to the rulebook, making it larger in size!

The Collateral Damage rulebook's rules are completed and ready for layout. The artwork for the Core Rulebook is completed and the tutorial adventure at the end of the rulebook is completed. Collateral Damage is currently standing around 100+ pages of art and content, but we can shove a lot more in. Below are the current stretch goals we are hoping to reach and be able to offer all of you!

$5000 - We go to Print! And we add a 2nd adventure added to the rulebook. (Horror Setting Coming of Age: Death-Fast Club)

$7000 - New setting with 9 new character classes added to the rulebook. (Sports Setting)

$9000 - 3rd adventure added to the rulebook. (Superhero setting adventure)

$11,000 - New setting with 9 new character classes added to the rulebook. (Post-apocalyptic Setting)

$13,000 - New setting with 9 new character classes added to the rulebook. (Martial Arts Setting)

$15,000 - Signed poster, designed by me.

$17,000 - 4th adventure added to the rulebook. (Sci-fi setting adventure) 

$19,000 - 5th adventure added to the rulebook. (Western setting adventure)

$20,000 - Custom Collateral Damage dice sets (3d6, 2d10: Hotdog symbol on the ‘1’)


Social Media Stretch Goal

200 followers on Collateral Damage Facebook page 

+3 New Character Classes to Fantasy Setting


200 followers on Cleric Games Facebook page 

+3 New Character Classes to Horror Setting


200 followers on Cleric Games Twitter page

+3 New Character Classes to Western Setting


2,500 followers on Cleric Games Instagram

+3 New Character Classes to Superhero Setting


100 followers on Cleric Games Twitch page

+3 New Character Classes to Sci-Fi Setting

Risks and challenges

I know it's always a risk to back a first time creator, but let me relieve your stress. I have researched and called upon friends and industry colleagues for advice and help, and feel like we are capable of fulfilling this campaign for all of our supporters. The art and rules for Collateral Damage are complete and ready for print. That includes the first tutorial adventure added to the book.

On top of that, I used to be the sole creator doing everything for Collateral Damage, but with the partnership of Cleric Games, we have a small team able to help get this book out and into your hands.

I think the largest challenge for this campaign is the cost of shipping. Let's be honest, international shipping is expensive when you don't have a warehouse on said continent, but I feel our flat-rate idea for shipping costs will save you all on dollars and us on headaches.

Our current printers are a Washington state local business which makes life a lot easier on us, as we can go to the printers and make sure the book is coming along swimmingly. This also means when the book is finished, there is no waiting for a container on a ship to cross waters and then unload into a warehouse, all we have to do is drive over to them and pick up our order. That's why this project, even with stretch goals added, is still on schedule to be completed and shipped to all backers by February 2020, but are hoping we can deliver earlier.

Obviously there is no way for sure to say that there will be no delays, but at this moment in time, we are excited and ready to face all challenges.

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    The Hotdog

    Backers at this level will receive a color cover, black and white interior PDF of the rulebook.

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    Backers at this level will receive a full color PDF copy of the Collateral Damage rulebook.

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    Backers at this level will receive a full color PDF and a color cover, black and white interior, soft cover, printed copy of Collateral Damage rulebook, plus all stretch goals.

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    Fix It In Post (Retail Only)

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    Summer Blockbuster (Retail Only)

    Retail only. Retailers at this level will receive 6 copies of the full color, soft cover, printed copy of Collateral Damage core rulebook, plus all stretch goals and a full color PDF of the rulebook.

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