Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
Apologies, I commented under my secondary account lol
Hi! Thanks for your comments, you're absolutely correct, it's high time for an update. I had to go out if the country this week, but I'll post an update next week Friday. My apologies for the delay!
I agree with the two previous comments about the update =)
@CTS: hope you enjoyed your vacation! another update would be nice :)
hey was curious, its been awhile since the last update, how goes production?
Hi Henry L! : Yeah that's true alas. Vacation time and then allot of catching up to do here at the studio. The gameplay video has been delayed due to that, but rest assured, we're working on it! @ Miguel Seabra Melo: We've planned to attend a number of events. Alas we couldn't go to Essen this year due to their policy change concerning kickstarter projects, but we will be attending Eindhoven's Spellenspektakel in November, and then a number of other events next year. I'm going to put up an agenda on the site soon and on social media about this.
@CTS: how goes the gameplay video? things seemed to have quietened down a bit lately
Have you considered setting up a few introductory public plays to keep interest going?
Seeing as you are in NL, for example at https://www.meetup.com/Prototype-Testing-Meetup/
For any BGG users that like microbadges, there are two available now.
@CTS: yes I did already see the update -- I'm asking how have things progressed since then :)
I love me some solo, but I want to see the full 4-player game.
@ Henry L: Check the latest update! We have a vote concerning this :-)
@CTS: how is the playthrough video coming along?
hi Miguel, we've planned a full playthrough of the game soon (keep in mind, it will take about 45 minutes then :-p). Though many of the mechanics presented are designed to be simple and intuitive, it's the combination of them that does the trick.
You guys should do a full playthrough video of the game. The short videos are ok, but the game just looks very simple on them... it's hard to spot emerging strategies, how cards are substantially different between them etc.
It's indeed very quiet haha, my apologies. We've been hard at work preparing everything. I hope I can share some news on that front real soon :-)
It's gone super quiet on here. I think that those cards and milestones would be brilliant to own Kurt. Must have them.
@creator you guys still findi g out a way for those extra cards/expansion?
Hi Henry: good idea! let me see what I can do :-) @ Dan Teh Chad: Could you PM me to explain what went wrong? I'm sure can help you out
@CTS: any chance you could release (digitally) the background music used in the gameplay videos? it would be a cool background tune while we play your game :)
Never could get the reduced USA shipping option to work. I think the fact that it wouldn't work was more frustrating than the actual cost difference.
Belated concats on funding! =^.^=
Yes please, I'd love to buy those Milestone cards!!! :)
Hi all, sorry for the radio silence, most of the questions I see here were asked when it was night time here in the Netherlands, there's quite a time difference between the US and our little country. I'll prepare an update next week with an overview of all the cards that are in the 4 player deck. We'll also look into how we can best offer the stretch goals we revealed (the milestone cards and the expanded space deck).
@ at A Swagman the expanded space deck (the extra deck in the 4 player box) contains some duplicate cards of the standard space deck but the majority of the deck is new cards.
@Kurt Temmerman Good suggestion we'll look into that.
Or they could just include those extra space decks :D
@catch time studio Maybe you can add all the extra cards and/or possible expansion on your webpage/webshop so we can still buy a lot more cards, and you more money too invest.
I'm with you A Swagman.
I guess I'm even more fatigued than I realised. What I specifically wanted to know was whether the expanded Space Deck was duplicates or if it had additional unique cards.
@Swagman: You can see that on the project page... (it's already updated) ;)
Good to see this successful! I'm curious to know what the expanded content is. While you could have explained your Kickstarter campaign better, I think you did a good job presenting the actual game.
@cts you still here? Cause it sounds like a ghost town now.
Great, great, great!!! IMHO we all can be happy. The 1-4 player upgrade is huge and more then other projects offer with 20 SGs of 2-4 cards each! ;)
We hit 11200€. We have the early bird 4 player version. I don't see anything abnormal. But some people did back out at last.
How did we finish with less money, unless it's a conversion thing. So did we not get any stretch goals? That's a bummer.
I agree With those other die hard fans that say take this as a victory and when the game is awesome I will be one of the few who got this awesome game for 25 euro. With free 4 player upgrade. So I hope this game will come soon and than you release some awesome expansions. Good luck with the production and hear from you soon. Have a nice weekend.
For the record, my comments were to help you based on expierence. Congrats regardless.
@kurt what do you mean?
@Stefan Tops,and MajBrown22. Those are some mighty kind words, thank you. Thank you all for believing in a couple of first time publishers and making this game a reality.
Will there be a pm ?
I'll be at work when this ends, so I'll put my congratulations here now :) It's at 155% funded with about 4 hours to go and that's a big win any way you look at it. I can't wait to get ALL FOUR DECKS to my game night and dominate the galaxy! Great job by a "little guy" making a big game, I look forward to where Take the Galaxy goes...Keep/Sell/Rule the Galaxy?!?
@Stefan Tops, MajBrown22 and others, thank you for the nice words!! Happy the art style is of interest as well as the game. Definitey learned from this Kickstarter campaign and from all of you. We can't wait to ship you all the game and hear more feedback after playing the game.
That said we have 4 more hours to reach another stretch goal...fingers crossed!
Guys, congratulations on a succesful campaign! A big win for a first time publisher and designer! Don't let anyone say otherwise and rejoice the funding and success!
@maj you're wrong. Hekinox actually canceled their expansion campaign mid stream to relaunch and thus the deluxe edition was formed. Don't mislead the publishers I've helped many smaller publishers with relaunches with huge success.
Hi all; thank you for your suggestions first of all! We're not going to relaunch the campaign, but we will think about our future steps and the good feedback we've gotten from you. We'd first like to review the campaign ourselves this weekend, and discuss how we can improve going forward. Nevertheless, we're very happy with the result and the enthousiasm, this means allot for us and gives us the drive to continue developing games!
Don't relaunch a successful campaign on the hopes you can do better.
The best way to build a new IP is to get it into the hands of players and prove the game is fun and the creator can make a quality game. Follow the same model as Helionox: The first game only had a few hundred backers and the sequel/expansion is killing it because of that first game's reputation.
Player reviews mean a TON more than what a few, select reviewers say. Yes, it's nice to get play throughs from folks like Rahdo, but a dozen reviews from players who bought the game saying its awesome says so much more. Reputation is everything...get this into the wild and let it earn one.
And what we get one stretch goal as a result. Debating dropping my pledge. Please cancel and relaunch. Swallow the pride it's for the best