Castle! - the Modular Construction System (Canceled)
Castle! - the Modular Construction System (Canceled)
Our goal is to make modular, stackable, textured castles and buildings for 25-28mm scale tabletop gaming. Does your terrain stack up?
Our goal is to make modular, stackable, textured castles and buildings for 25-28mm scale tabletop gaming. Does your terrain stack up? Read more
About this project
You want Castle! for your gaming table. Your minis want it. It looks amazing right out of the box. It even feels amazing. It is modular and infinitely interchangeable. It stacks. Even better, it unstacks. You can easily remove the various floors of your Castle! and put them back on as you move up and down during gameplay. You can build an awesome Wizard’s tower as tall as yourself and game all the way up. Then you can break it down, box it up, take it to a friend’s house and build something completely different, but just as awesome. Then do it again.
We are William Chesser and Jeremy Lehrman and twelve years ago while driving home from a gaming convention we had a vision for a modular, stackable building system for our tabletop gaming sessions. Since then we have worked through many design iterations and prototypes to make this vision a reality.
After all that hard work we are finally just one step away from sharing Castle! with the world. We need your help, Kickstarter, to get this into production.
We need a minimum of $20,000 to put the first Castle! kits, a foot long wall with battlements and a door, and a double foot wall with two doors on either end, pictured here, into production:
Modular: build something new every time you play.
Modularity has always been one of our focuses and is what makes our construction system so powerful and unique. The pieces of Castle! work together to give you the most bang for your buck, but just because you can build awesome castles with our product doesn’t mean you have to. You can build towers, outposts, courtyards or even just wall to fight over. What you do with it is only limited by your imagination. That way you get something new every time you put Castle! on the tabletop.
Stackable: build as tall as you want.
Not that you need it, but sometimes you want a tower as tall as you are. Castle! lets you do just that, creating flexible buildings of any height. The nice thing is, when you’re done you can take it all apart so you don’t have to try and store that tall, tall tower.
Perhaps even better, Castle! is designed to easily unstack:
Fully textured: looks and feels like real stone.
Castle! is fully textured on all the surfaces you’ll see when you’ve got something built. It’s got a look and feel that makes you think of real stone. This is part of what makes it look so incredible on the tabletop.
Hand-painted: ready to use out of the box.
Not everyone has the time to devote to scratch-building awesome tabletop terrain, which is why Castle! comes hand-painted and ready to use out of the box. You’ll have more time to actually focus on the things you enjoy whether it’s figure painting or getting a game on the table.
Durable: high quality resin cast construction.
Castle! is hefty, made of a very dense, high-quality resin. We've dropped prototypes more than once and can say they are quite durable. Unless the entire box of them falls off your workbench onto the solid concrete floor (Jeremy did this) and then, sure you can expect some damage to occur. On the plus side we discovered that on the rare occasions that they do break they glue back together almost seamlessly. (Note: Please do not throw or drop on hard surfaces, run over with bulldozer, tank, or let angry green super heroes play with.)
Help us put these Castle! kits into production!
... and we've dreamt up many more kits, if Kickstarter gets us past this point we may just make some available in this campaign as additional stretch goals!
What happens next?
The parts must be 3D printed (expensive!) and put into production (more expensive!). The more backing we get here the more awesome kits we can put into production. We have developed and tested prototypes for the parts in most of the kits and we have much more designed. We just need funding to get them into production.
So, since we love gaming, here’s what we’re going to do. In 30 days we’re going to unleash hordes of evil minis on the poor village of Knight’s Pass and depend on you, the valiant, gaming-loving, saviors of Kickstarter, to gather the resources needed to defend the village.
The more you collectively purchase, the more crucial sections of Castle! that Master Duelington, the master builder of the village, can invent and build to protect the village from the impending attack. Anything you help fund for Knight's Pass will also be available in our pledge manager afterward.
What do I get for my donation?
After we pass the $20,000 goal, new Castle! sections will be added according to the stretch goals listed on the kits. As each new kit is funded we'll green light it for sale in the Pledge Manager after the campaign.
That means the more successful the Kickstarter, the better Castle! everyone can get!
What about shipping?
Pledging a dollar amount lets us charge actual shipping at the end rather than some blanket amount per piece. The product is heavy, so we don't want to charge you any more for shipping that we have to. We will ship overseas, but our overseas estimates on shipping are expensive. Buyers will be charged actual shipping (and no more!) when they check out with the Pledge Manager.
What about stretch rewards?
Rank Hath Its Privileges. We think of our stretch goals in part as a Choose-your-own-Rewards system. As extra kits get funded, we'll add additional dollars of Castle! product to those levels where Rank Hath Its Privileges. We’ll give back 5% of the gross amount pledged to the campaign as a whole to be shared among the nobility who have this bonus according to the following: 2% of the 5% will go to the Princes, 1.5% to the Dukes, 1% to the barons and .5% to be shared by the Knights. As more is pledged, the percentage we share will go up. After $1,000,000, we’ll raise the amount we share to 6%, at $2,000,000 it will go to 7%.
You’ll be able to spend these extra dollars on product and shipping in whatever combinations you want in our Pledge Manager site after the campaign. We could pick what widget we give you, but we'd rather you get to pick and make your castle(s) cooler for it! We also wanted to avoid making you pick things now, because as new pieces are unlocked and new sets become available, we want you to have the flexibility to choose your own particular combination at the end.
The Rank you hold at the end of the campaign will determine your reward level.
NOTE: Prince level should be $700, not $800. New graphic coming soon.
Thanks so much fore your integral help in getting Castle! Kickstarted and for your help in saving poor little Knight’s Pass. You are a hero.
Risks and challenges
William and Jeremy have spent 12 years designing and developing Castle! and the modular construction system. We went through several major design iterations until we arrived at an accomplishable design that met our high expectations.
We've spent the last while assembling an outstanding team to cover areas outside our expertise to help turn our dream into reality. We have an extremely talented designer based in Germany, a high resolution 3-D printer who turns those virtual designs into physical master models, and a factory in China that has already produced a small run of prototypes for us and is ready to make more. We have a web professional on board, have made contacts through the University of Arkansas World Trade Center regarding freight and international shipping, and as we approach production we are consulting with manufacturing and plastics engineers to make sure all our bases are covered.
Know that while we are the faces of the Castle Foundry, we have an immense amount of business and technical support for this project as we move forward. The last challenge that remains for us to get Castle! into production is one we hope Kickstarter can help with: raising the funds for the initial run of Castle! product.Learn about accountability on Kickstarter
Support this project
- (30 days)