We've been at this for 10 days, and it is time to consider where have been, how far we have come, and where we are headed.
We started off strongly, moving very quickly up to 70% funding. However, things have slowed down. This slowdown was caused by a number of things. Here's how I sum it all up:
You know how the first time you play a new video game, you sort of fumble around, figuring out your way through the story line, figuring out how your character works, and really, generally, making a mess of things at first, but getting better and better as you move forward? Well that's this kickstarter. It's actually how the development of Castle! went too, only you didn't get to see the first 12 years.
The next time you play the game, though, you change the way you do things. You have figured out more optimal ways to make your character, the best ways to distribute experience, etc. So the second time through, you are not just a bit better, you're a LOT better.
Well, that's kind of where we are. So here's where we want to go:
We're now thinking that, in order to correct this, we might want to re-start this video game. We now know more about how to play. We now know, much better, that a lot of people also share our vision. We’ll take this kickstarter down, fix the bugs, and bring it back early next year. We’ll order the additional prototypes so you can see us put actual Castle! together to game in, and then take it back apart. We’ll fix the reward system and maybe even have the time to design a piece or two in response to your feedback.
We want this in production for Con season. We think we can still get there if we re-boot next year, but we would need your help: it means that our funding goal will have to increase to fund the additional pieces. But we think that if we make it more clear, and make it so you KNOW exactly what you’ll get for your pledge, more people will be comfortable pledging.
We're going to put in more of our own money toward this project because we are now far more certain that there's a market. We think that this would work far better a second time around, but because you're the people we would be selling it to, we need your input. What do you think?
No matter what, THANK you for your outpouring of support. When we put this project up, it was like putting our children on stage for people to judge. Overwhelmingly, you have said that we raised some pretty good children. We just need to clean them up a bit and put them in a better suit next time.
W.C & J.L