DAY 18 // 57% // Gameplay Video // Support SUMMER IN MARA!
Hi everyone! The game is at approximatively 15% through development. The purpose of the alpha footage below is to show Leo's move-sets and animations, some of the levels and the sound design. I hope it'll give you a feel of the game's ambiance.
The UI is far from final and I'm working on new textboxes (improving the readability and including the portraits) which will be shown in a next update!
As you know, this is not a "Marketing-Kickstarter", where the game is 95% done and I'd just be looking for a form of "advertising" through a public campaign. No, this is a "Kickstarting-Kickstarter" (haha): I need your support to be able to work on this game for another full year and deliver the best possible version of Lunark.
I hope that those who are undecided will be convinced by this video that Lunark will be something truly special.
We're not giving up anything! The beginning of the week was very positive for a mid-campaign. I streamed the process of making the animation below. I was very pleased to be able to speak to some of you and answer some of your questions. That's definitely something I want to do again.
You'll love this one. Already funded and 27 days to go? Wow! They'll be able to add a lot of content and the game is gonna be even better! Go check:
"Summer in Mara is a single-player summer adventure about farming and crafting, with an easy-RPG system and exploration elements. You'll be Koa, a little adventurer who has to take care of her own island. You can also sail away on your boat and explore an open ocean full with islands and people."
"The game is inspired by the exploration in The Legend of Zelda: The Wind Waker, the farming in Stardew Valley, the visual aspect of Studio Ghibli’s movies and the adventure feeling of your childhood summers."