Share this project

Done

Share this project

Done
A spaceship colony sim placing you in charge of a ragtag civilian crew in search of a new Earth, designed by and for fans of RimWorld.
A spaceship colony sim placing you in charge of a ragtag civilian crew in search of a new Earth, designed by and for fans of RimWorld.
7,777 backers pledged $260,189 to help bring this project to life.
yodahome, Maxime, and 73 more people like this update.

Comments

Only backers can post comments. Log In
    1. Missing avatar

      Michael Kemper on

      Cannot wait to play this. This is the best put-together Kickstarter campaign I've seen in a long while, and the very first campaign I've ever backed. I see great things for this game!

    2. T.Stewart on

      I'm glad you will use the extra funding for making the core game better / more rich!
      Extra stuff can always come at a later time in a year or two :)

    3. Robert Kasalý on

      Awesome, always happy to see a Kickstarter break the ceiling so hard there are no more stretch goals to add. It also shows that the devs don't want to bite off more than they can chew. Congratulations.

    4. Missing avatar

      Keith on

      Congrats guys! So excited to see this game progress! Very happy to see that you were well funded!

    5. Amar Šabeta on

      Congratulations, that is well deserved! So happy to back this one up!

    6. Missing avatar

      Andrew Kato on

      I agree with Tobi - this is why I feel so good about backing this project. Nothing worse than overpromising games that end up delivering nothing but a steaming pile of broken features. So happy to see Bugbyte focusing on the primary guts of Space Haven.

    7. Missing avatar

      SneakyGunz on

      Congratulations! 👏🤝

    8. Tobi (Crusader Kickstarter pls!!) on

      "We have decided not to add more stretch goals" - wow, THANK YOU! It's so refreshing that you beware of feature-creep and stretch-goal-creep. I will up my pledge precisely because you chose not to add more stretch goals that are hard / impossible to keep anyway, like so many devs before you did...