Tonight we reached our third stretch goal for Boss Monster, and in a lot of ways it's the most important one yet. When we launched this campaign, we envisioned that we would launch the game and one 25-card mini-expansion in 2013. When we first started seeing pledges move much faster than we expected, we decided that if we hit $40,000, we would re-invest the proceeds toward accelerating the future of the game.
This is good news for all our backers, because it means that you have more Boss Monster to look forward to. We love games that don't require extra cards to play, but have the option to add cards to give players more variety. We had originally planned to begin development of a full expansion in 2014, but now we can afford to condense that timetable to 2013.
This doesn't mean we can make the new expansion available for free -- it will require a Kickstarter of its own to pay the high costs of going to print -- but this stretch goal does include a reward for all supporters at the EXTRA LIFE level and above: early access to a print-and-play version of the expansion.
So now, if you are an EXTRA LIFE backer, you get all the benefits of the preceding levels: the game, the bonus digital goodies, the Kickstarter-exclusive Golden Dragon and Power-Up Pack cards, and the four new Boss cards we unlocked at $20,000. You also become a Brotherwise Games playtester, with access to playtester-only forums. And most importantly, you get playtester access to two expansions in 2013.
We call the first expansion Tools of Hero-Kind, and we can't wait to tell you more about it. Think of ToHK as a "hard mode" for the game, a 25-card mini-expansion that equips Heroes with Items that make them more threatening and more unpredictable. Here's a look at the logo:
EXTRA LIFE backers will be mailed a physical playtest copy of Tools of Hero-Kind. It won't be quite as fancy as our premium bluecore production cards, but the card art and mechanics will be near-final. (The quality will be equivalent to the copies we've been using for reviewers and demo days.)
The new expansion is a lot bigger. In fact, it's a full 150-card set that will be playable as a standalone game, as an addition to the current game, or as a library of cards that players can use to customize their own experience. The theme of the game keeps the Heroes we know and love, but it introduces a stronger dose of sci-fi influenced by classic games like Metroid, Crystalis, and the classic D&D adventure Expedition to the Barrier Peaks. We call it... Crash Landing. And as you can tell by the kobolds, the logo is still under construction:
If you are an EXTRA LIFE backer, you can play Crash Landing before we even launch our next Kickstarter campaign. We will e-mail you a print-and-play PDF version of the expansion months ahead of the final release, and we'll be looking to you for feedback on everything about its development. If you want to help us design new cards and new game mechanics -- or if you just want to play with some new cards before anybody else -- you definitely want to pledge at the EXTRA LIFE level or above.
In the coming days and weeks, we will share more information on both of these expansions. But for now, we still have plenty to reveal about the core set. And about our next stretch goal!
If we hit $60,000 -- and if you guys keep this up, we feel that's very achievable -- we will add more cards to the base game. Every copy of Boss Monster will come with an expanded set of 5 Spell cards that will give your Boss even more ways to break the rules! Leading the pack is Grogg the Motivational Orc. His slogan: "Where there's a whip, there's a way!"
Beyond that? A Kickstarter-exclusive packaging upgrade that will give your game a truly legendary look...
Here at Brotherwise Games HQ, our evil hearts are as happy as they've ever been. Boss Monster isn't just happening, it's going to keep happening. Thanks for all your support, and please share this exciting news with all your gaming friends!