About this project
On a quiet morning in Guadalcanal a faint hum rolls
over the hills from the north. A Japanese Raiden stalks over the
treeline. Suddenly a squadron of Imperial Zeros ascend from behind the
hills opening fire, deafening all other noises. Take flight! Engage your
enemies and protect your allies in the Roaring Skies!
vision is to create a game in which friends and foes engage in aerial
battle. Strategy and camaraderie are crucial for survival and mastery.
This is no puny side-scrolling game; players will flank, gank, and fleet
you from every angle. Team work is essential, mavericks will not
prevail. Choose your upgrades wisely, as a fighter-pilot’s salary is
based purely on their head count.
first iteration of the game will be a multi-player focused version of
the game; allowing players to play online in a plethora of game types
including Deathmath, DotA, Onslaught, Capture the Flag and more to come.
Various player configurations will exist including 1v1, 2v2, 4v4, 8v8
and Free for All.
intent is to create a game that carries a unique teamwork centric
approach to multi-player game play. The design is focused on enabling
ally collaboration strategies such as luring an enemy force to a
position to enable an unforeseen flanking attack. Hold a tight formation
to penetrate and recede without penalty.
iterations of the game will include a single player mode which is
planned to include a campaign with selectable levels of AI difficulty as
well as online rankings.
are Brew Engine, a small indie team located in the northern San
Francisco Bay Area. Our super stealthy coding ninjas are experts at
whipping up plates of code pasta. The elite graphic design and
use-ability teams have truck loads of ideas ready to dump. Our HR
manager recruits the same guy over and over. The CXO, well...
- Capt. Wyatt - Professional crop-duster, creating no-fly zones all around the office!
- Cub Scout Babel - Crashing servers, planes, and parties!
game is a considerable undertaking for such a small indie team, but
this is no pipe dream; we are a talented group and are dedicating our
hearts to this game. We already have a beta version in the Android Market but we need your support to make this game truly stand out. Your support
will help with:
- Bringing Roaring Skies to iOS
- Awesome sound effects
- Professionally designed maps
- Designing/developing single player campaign mode
- Game server expenses
- Whips to keep the programmers in line
Have a question?
If the info above doesn't help, you can ask the project creator directly.