This project's funding goal was not reached on October 5.
About this project
My name is Brandon Laventure. I write screenplays with my brother Cameron, and with our friends, we turn them into films. For the last two years, we've been working on this science-fiction drama called >1, and it's turning out to be the best thing we've ever done. Now all it needs is visual effects, and we're asking for your help.
In the future, computers are an extension of the human psyche. Dr. Emily Rho is an emotionally guarded psychologist, treating the damaged minds of drone-operating soldiers. She misses the thrill of discovery, until she's invited to work with the illustrious neuroscientist, Dr. Jason Allebach.
They embark on a bold experiment: to connect the minds of two strangers, allowing them to share thoughts, senses, emotions, and memories. Rho has concerns, but the research team and test subjects stand behind Allebach’s vision.
As these people delve into each other’s minds, they become less like individuals, and more like something completely new. Their transformation is profound and beautiful, but comes at a cost. To protect them, Rho must stand firm. To understand them, she must open her mind.
"Without our boundaries to define us, we'll be lost in a sea of unanswerable questions: What makes an individual? What makes a person?" - Dr. Emily Rho
"Humanity not only adapts to change, we thrive on it." - Dr. Jason Allebach
"No one trusts each other, anywhere. If I could see your mind, and you could see mine, we would be like family." - Faisal al-Gharsi
"Whatever I have now, that I might lose, would be worth it to do something that no one's ever done before. Like the first woman on Mars -- you can't put a price on that." - Madison McHale
"Maybe 'natural' is just another word for whatever we're used to." - Dr. Hasani Cole
"There are no secrets, as long as there's curiosity." - Dr. Sydney LaPorte
WHAT WILL YOUR PLEDGE DO?
We shot >1 with the help of a small crew, comprised of the most talented and wonderful people you could ever hope to meet. However, there are crucial elements of the film that even our dream team cannot accomplish without help. Chief among these are the visual effects.
Brain-machine interface is a key component of the film's aesthetic. In lieu of tablets, smartphones, or any computer with a screen, Dr. Rho and her colleagues use an interface that exists solely within the mind. Most of your donation will go toward the visual depiction of that interface.
When these elements of the film are finished, they'll be alive with ticking graphs, rotating bits of data, and real-time brain visualizations with flickering storms of neural activity.
"With >1, we want to create an engaging and thoughtful drama around the nascent reality of brain-to-brain interface and the potential it presents to the world. The intrigue in this film stems from the power of its characters and the mysteries they present, both to each other and to the viewer. Our film will present a conflict between community and individualism, placing the viewer on an intellectual and moral arc along with the characters. In making this movie, we hope it is imbued with the values of compassion, respect for human life, and courage in the face of an uncertain future."
Thoughts on the film from Writer/Producer Brandon Laventure:
A VISION OF THE FUTURE
>1 is science fiction, but part of what makes it exciting is the inspiration it takes from real-life science. To see some of the Brain-Machine Interface and Brain-to-Brain Interface research that informed this story, visit the website of Dr. Miguel Nicolelis. (We claim no affiliation with Dr. Nicolelis or Duke University. This is just some of the work that inspired us.)
Another exciting aspect of >1 is the technology we used to make the film. To create the headsets worn by characters in the film, we used 3-D printing to make identical copies of the same design that were lightweight, durable, and affordable. For details on the headset creation, or basically anything else we did to make this movie, feel free to read this entry of Cameron's production blog.
Risks and challenges
Broadly speaking, the big risk of any Kickstarter project is that, for one reason or another, it won't get done. In the case of >1, that risk has been minimized by the following factors:
1. The film has already been shot and edited, front to back.
2. Brandon and Cameron Laventure have been working on this for two years, far more time than is still needed to finish it.
3. Brandon has spent every dollar he has and messed up his credit to make this film, so he's certainly not giving up now.
So in anything but the most abnormal circumstances (e.g. society-ending market crash, technological singularity, movies become illegal), this film is getting finished.
We (Brandon and Cameron Laventure) raised funds on Kickstarter for a film called Apocalypse Theory under the name of our production company, Airship Cinema. That film was successfully funded and completed, and all rewards were delivered. The project can be found here: http://kck.st/1MMeGgy
We also raised funds on Kickstarter for a screenplay-in-progress called The Riverview using Brandon's account. The Riverview was succesfully funded, but due to our artistic evolution and some planning mistakes, the film was not completed. We have apologized to our Riverview backers, explained the situation, and offered to either transfer their pledge to >1 or refund their money.
The silver lining of our Riverview experience is that we know what it's like to fund a project that will be successful, and we know what it's like to fund a project too early for us to be sure. That gives us extra confidence when we say that we will finish >1. Too much hard work has already gone into this film for us to change course or lose passion now.
Funds pledged to this project will, after collection and processing by Kickstarter, become the property of Airship Cinema LLC, the production company of Brandon and Cameron Laventure and sole owner of the film >1.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
- (30 days)