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A Pro Wrestling Promoter Sim for iPhone and iPad.

About Ringmaster

Do you watch wrestling on TV each and every week, disappointed that your favorite star isn't getting the push that you know he deserves? Are you frustrated with those in power, and know that you have what it takes to entertain the masses? Do you think you know what's best for business? Well, I've got good news: I think you can do better too, and if you can help me make Ringmaster happen, you'll be able to prove it on your iPhone, iPad, or iPad Touch.

About Me

I'm Brian Papa, an iOS Developer in New York City and a lifelong pro wrestling fan. I've been working on a game that embodies the fun and depth of a pro wrestling promoter sim while maintaining the great experience we've grown accustomed to on our iOS devices. And if you've seen the demo, I think you'll agree: Ringmaster makes it look like the sport of Pro Wrestling was always intended to be managed from an iPhone.

Right now I've got the User Interface figured out and the plan for the game outlined. Just a few months of full-time work will allow me to be able to finish the project and release it in the first half of 2014. But I need some financial backing to be able to focus on development full-time, in addition to paying for the artwork, licensing music, etc. And that's where you come in: with your support, Ringmaster will become a reality!

As for my personal tastes in wrestling and gaming: in 1988, two seemingly mundane events occurred that would change my life forever. In January, I watched the first Royal Rumble on free TV. In October, I received an NES for my 9th birthday. Thus, two passions were sparked that I've carried with me into adulthood. Today, as an iOS developer I've been frustrated with the sim offerings available on the platform. What I'm creating now is something that combines the fun and simplicity of SimCity for SNES with the gorgeous artwork and clear rules of engagement in Fire Emblem and Advance Wars, delivered to the wild world of pro wrestling on the planet's best mobile platform.

Features

  • Over 50 fun new wrestlers, created by two passionate lifelong wrestling fans. Make them or break them, as a wrestler's career path is defined by your promoting decisions.
  • An original yet familiar narrative: start at the bottom in bingo halls and circus tents, booking young up-and-coming wrestlers against grizzled veterans. Work your way up to larger arenas, TV contracts, and Pay-Per-Views featuring the stars of the day. Fight off a deep-pocketed competitor from raiding your talent, and achieve true Ringmaster legend status!
  • Intuitive interface makes booking matches, adding gimmicks, and selecting winners a breeze. Running a wrestling promotion has never felt more natural!
  • Online Multiplayer via Game Center. Challenge your friends and the rest of the world to a four-week TV ratings Tug-of-War! Win your own Monday Night War, quarter hour by quarter hour.
  • Takes advantage of the great features of the platform: portrait and landscape orientations, Game Center achievements, share to Twitter and Facebook, Game Controllers, and more!

Gameplay

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Artwork

I'm pretty good at programming. I've shipped a number of apps as the owner of bpm apps, and for clients and previous employers. But I can't really draw very well. That's where Geoff Munn of Pocket Science Studios comes in. This talented artist from Pittsburgh PA is a longtime wrestling fan, and the perfect person to collaborate with for Ringmaster. In fact, Geoff and I have known each other for SIXTEEN YEARS, via the Internet, from our history of playing online fantasy "e-feds".

But Geoff isn't just a wrestling fan, he's a gifted illustrator. Just take a look at some of his stuff: it's fantastic!

Geoff's Sample Artwork
Geoff's Sample Artwork

Creative Consultants

The Rest

The remainder of the funding is for licensing some music, fulfilling rewards, and possibly for some help with Quality Assurance and/or marketing. We'll talk about stretch goals once the project gets fully funded!

The Bottom Line

Ringmaster needs your support. Thank you for your consideration, and please help me make this happen!

Risks and challenges Learn about accountability on Kickstarter

Building a Universal app (that is, iPhone and iPad) is a complicated task in itself. Adding in support to take full advantage of the platform like multiple orientations, game controllers, and turn-based Game Center gameplay doesn't make things any easier. But this isn't my first rodeo, I've shipped a large number of apps already. I know what it takes to meet the timeline and I'm not afraid to cut a feature if keeping it in would put the target release date at risk.

Also I'm just a one-man engineering team (with Geoff handling all of the artwork), so everything hinges on my personal well-being. But a one-man team means all decisions go through me and there's no communication overhead to worry about. It's a good thing, not a risk.

FAQ

  • I'd love to have Ringmaster available on multiple platforms, but it's just not realistic to do so within the scope of this Kickstarter. I know exactly how much time I need and thus how much money it will take to create an iOS app - for other platforms, it's a bit hazy. Hopefully I meet the goal, the app is successful on release, and I port it later, but it won't be happening within the scope of the Kickstarter.

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  • Via promo code or app store gifting.

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  • Pledge $5 or more
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    9 backers

    YOU'RE WELCOME: Your generosity will be immortalized in the game’s credits. Not only will your name be shown, but it'll be a tappable link! Your Facebook, Twitter, personal homepage, company website... whatever you'd like your name to link to.

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    98 backers

    THE GAME: A free copy of Ringmaster will be gifted to you on release. And the credits mention + link.

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    21 backers

    THE DIRT SHEET: Ringmaster: The Strategy Guide for iBooks will be gifted to you on release. And the credits mention/link and game.

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    22 backers

    SIGN GUY: Design your own sign to be displayed in the game, held up by a member of the crowd. And the credits mention/link, game, and iBook.

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    6 backers

    SUPERCARD: A limited-edition Ringmaster backer trading card depicting one of the wrestlers from the game. And the credits mention/link, game, iBook, and sign.

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    Add $15 USD to ship outside the US
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    1 backer

    THE ART OF WRESTLING: Receive a limited print depicting the Ringmaster roster. And the credits mention/link, game, iBook, sign, and trading card.

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  • Pledge $100 or more
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    12 backers

    YOUR NAME UP IN LIGHTS: One of the venues in the game will be named after you! And the credits mention/link, game, iBook, sign, trading card, and print.

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  • Pledge $150 or more
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    2 backers Limited (18 left of 20)

    THE CLIQUE: Early Beta access to the game! Your feedback will directly impact the final release of Ringmaster! And the credits mention link, game, iBook, sign, trading card, print, and venue.

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  • Pledge $200 or more
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    1 backer

    TONIGHT, IN THIS VERY RINGMASTER: A guest spot on Ringmaster Radio, the forthcoming developer diary podcast. We can talk about wrestling, games, or whatever you wish! And the credits mention/link, game, iBook, sign, trading card, print, and venue name.

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    4 backers

    CA-CAW: Create a wrestler to appear in the game! You come up with the physical appearance, abilities, and backstory for the character and we will include them in the game and send a one-of-a-kind print. And the credits mention/link, game, iBook, sign, trading card, print, venue name, and podcast spot.

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  • Pledge $500 or more
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    0 backers

    WINE AND DINE IN QUEENS... OR MANHATTAN, OR BROOKLYN: Meet with Brian the next time you're in New York! Talk about Ringmaster or whatever else you wish. Dinner (at least as good as Pork & Beans) and a trip to a wrestling show are on him. And yes... the credits mention/link, iBook, sign, print, venue name, podcast spot, and creating your own wrestler.

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Funding period

- (34 days)