About this project
*** IMPORTANT: The 1000 allocated spaces on the Strike Suit Zero beta have now run out.***
Update #1, October 19th: $25k raised! 2 new screenshots released.
Update #2, October 22nd: $50k raised! Mod tools announced as first stretch goal. New screenshot released.
Update #3, October 23rd: Logitech Extreme 3D Pro added to new ACE PILOT tier. Only 20 available!
Update #5, October 24th: Reward clarification - new table of rewards.
Update #6, October 25th: In the Studio with Strike Suit Zero -- teaser VO recording from the recording studio (VIDEO).
Update #7, October 25th: Mod tools detailed.
Update #8, October 26th: 75k reached! Mac and Linux versions announced!
Update #10, October 30th: Top-ups revealed; customise your reward tier!
Update #11, November 1st: More joysticks added as reward tier.
Update #12, November 2nd: 100k reached! Thank you video and two new screenshots revealed.
Update #15, November 7th: Strike Suit Zero and Oculus Rift
Update #18, November 13: Developer Diary #3 - Paul Ruskay and the Soundtrack
Update #21, November 15: New Junji Okubo artwork - Marauder Strike Suit
“...this transmogrifying technobeast took on vessels that made Battlestar Galactica look like Sputnik.” Rock Paper Shotgun
Strike Suit Zero is a PC game that offers fast and frantic space-combat, putting you in the middle of massive fleet battles where the fate of Earth relies on your dogfighting skills. You'll take to the cockpit of a powerful transforming craft known as the Strike Suit, where - at the tap of a button - your craft will transform from a traditional fighter, to a hulking suit of space armour.
Strike Suit Zero will remind you of the heyday of 90's space combat, whilst simultaneously introducing exciting new mechanics to make it relevant for today’s audience. To ensure that the game brings space combat back with a bang, we’ve brought in the best names in mecha and sci-fi to really put a stamp on the genre.
This is space combat reborn.
If you're a fan of mecha, you'll be excited to learn that ship and craft designs come courtesy of Junji Okubo, who has previously lent his talents to Steel Battalion, Infinite Space, Appleseed: Ex Machina and Viper’s Creed. Working closely with the Born Ready team, Junji – who normally favours a western design philosophy – has brought some more traditional eastern traits to the Strike Suit designs.
As a special reward for Kickstarter backers, we're offering two backers the chance to have their ideas for a mech or space-craft turned into a real design by Junji himself. See below for more on this exclusive opportunity!
You can see Junji talking about his work on Strike Suit Zero in the developer diary below:
In addition to this, Paul Ruskay, who has composed the award-winning Homeworld soundtrack, has furnished the game with an original score. With its otherworldly tones and fusion of styles, Paul has created something perfect for Strike Suit Zero.
The main Strike Suit theme is a collaboration between Paul and Kokia – a Japanese singer/songwriter well known for her work with anime and videogames. Kokia has leant her vocal talents to numerous anime and games, including: Tales of Innocence, Origin: Spirits of the Past and Gunslinger Girl: Il Teatrino.
There's a fusion of cultures at the heart of Strike Suit Zero; a strong notion of East meets West. From the soundtrack, to the mechs, to the way the gameplay itself unfolds. Strike Suit Zero is a combination of sounds, designs and mechanics that have been brought together with the precise aim of making the best space combat experience possible.
In the year 2299, an interstellar war rages. Earth's dwindling forces - the United Nations of Earth (U.N.E) - repel a fearless enemy, fighting to protect a planet on the brink of destruction. You begin the game behind the front lines on a low-priority post defending a station near Earth. After repelling an attack, word comes through from Earth's command that the enemy are intending to end the war with one decisive strike.
They've amassed a colossal fleet, and are bringing it to Earth.
You're sent into deep space to join Earth's forces as they attempt to intercept the fleet....
- Fast, frantic space combat: you can freely engage multiple enemies, dogfight other pilots, fight massive fleet battles and defend vast structures.
- The Strike Suit: strategically switch from Pursuit Mode (speed and power) to Strike Mode (a powerful, highly maneuverable combat mode)
- Multiple endings: your choices in game - for example, the secondary objectives you choose to complete - directly affect the state of Earth at the end of the game. With multiple endings, preventing Earth’s destruction is your immediate concern but preserving its future is your ultimate goal.
- Capital Ship Destruction: take capital ships apart piece by piece – take out their turrets or target weak-points to blow out entire sections of their superstructure.
- Vibrant and vivid universe: space is far from the dark, featureless void you'd expect. Discover the colour and vibrancy of the Strike Suit universe across 13 unique locations.
- Ship Designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion.)
- Music from award-winning sound designer Paul Ruskay (Homeworld) including a collaboration with Japanese singer/songwriter Kokia (Tales of Innocence, Gunslinger Girl: II Teatrino)
"Born Ready Games have put a lot of effort into building battles that don’t entirely revolve around you. “We have almost a full combat simulation happening while you’re doing your objectives,” he says." -- PC GAMER
"...this transmogrifying technobeast took on vessels that made Battlestar Galactica look like Sputnik." -- ROCK PAPER SHOTGUN
"Strike Suit Zero has plenty to satisfy your space-mech cravings." GAMESRADAR
"...Then everyone sort of stopped making space games, and a lot of people were forced to pack away their dreams of being interstellar combat pilots. It was heartbreaking.
Thank your lucky stars, then, for Strike Suit Zero from Born Ready, a 3D space combat simulator that recalls those heady days – just with super detailed HD visuals and a touch of Anime-style mech action. " -- HOOKSHOT INC
"It has intelligent, tough enemy AI and a great Strike Suit advantage that prepares you for the challenges ahead with powerful defensive and offensive abilities. The eerie, otherworldly soundtrack is certainly no slouch either." -- DESTRUCTOID.
IMPORTANT: The first 1000 backers who pledge $50 or more will gain exclusive access to the beta later this year.
Strike Suit Zero isn’t just a game; it’s a universe, and with our tiered reward system, we’re inviting you to be a part of it. Tied into our rewards are ranks corresponding to how much you've backed. Every single pledge - be it one dollar, or ten-thousand - will get your name added to the Roll of Honour on the credits for the game.
Here’s an idea of what your money can get you:
Join the fight to save Earth and enlist for updates! Get your name added to the Roll of Honour in the credits for the game! We'll also provide you with a wallpaper pack exclusive to Kickstarter, and you'll be kept up to date with all news on the project.
The early bird gets the worm! 1000 early adopters will pay just $15 for Strike Suit Zero on the day of its release. Get those pledges in quickly!
$20 will get you Strike Suit Zero on the day of release. You'll also get an exclusive set of wallpapers - specific to this tier - for your desktop, mobile phone and tablet.
The Wing Commander tier offers the definitive Strike Suit Zero bundle. Not only will you get the game, digital art-book, soundtrack AND additional content, you'll also get the Kickstarter-exclusive Marauder Strike Suit, strictly available to our Kickstarter backers only.
THE FIRST 1000 BACKERS FROM $50 AND UP WILL BE GIVEN ACCESS TO THE EXCLUSIVE STRIKE SUIT ZERO BETA.
Strike Pilots will get their very own U.N.E apparel. The official Strike Suit Zero T-Shirt has been designed in collaboration with Insert Coin Clothing; a limited run of tees that will be the envy of space-combat fans everywhere.
In addition to the t-shirt from the previous tier, Chief Strike Pilots get the Deluxe Strike Suit Zero Artbook; a physical book with 40 pages of concept art, mecha and ship designs, with commentary from the team.
Space is cold. Layer up. The Squad Captain reward offers an exclusive U.N.E hoody - designed alongside our friends at Insert Coin Clothing - and is exclusively available through Kickstarter. At this tier, you'll also be eligible for ALL Strike Suit Zero DLC in the future.
One for the music lovers. The Fleet Conductor tier offers a physical copy of the Strike Suit Zero soundtrack, composed and arrange by Paul Ruskay. Exclusive to Kickstarter, this limited run of CDs not only features bonus tracks and commentary that isn't available anywhere else, but is also signed by Paul Ruskay himself.
The world and art of Strike Suit Zero is one of the game's shining assets. With the Commodore reward tier, we're giving you the opportunity to take that art into your home. These stunning paintings - approximately 6" x 30" are printed at the highest possible grade, and framed ready for your wall of choice.
The CAG is entitled to his or her very own Strike Suit. Standing approximately 14cm tall, these detailed Strike Suit figures are the perfect addition to the desk of any mecha or space combat fan.
Become immortalised in Strike Suit lore. Have your name and likeness added to a special mission in the game. You'll be one of the Heroes of the Fleet, and will become a permanent fixture in the lore and history of Strike Suit Zero.
The ultimate reward for connoisseurs of space combat and mecha. Based on your designs, ideas and instructions, Junji Okubo will design you your very own mech; one of only two that will ever be created. This mech will then be turned into a 3D model by the Born Ready art team, and sent for 3D printing. You'll own your very own mech, a collaboration of your ideas and Junji's design talents.
$130,000 -- Mod Tools
- If the Kickstarter campaign reaches $130,000 we will take our in-house editing tool to the next level and open it to the community. You will be able to create your own missions - your own campaign - and share them with the community.
$180,000 -- Mac and Linux support
- Should we hit $180,000, we'll be able to offer Strike Suit Zero on both the Mac and Linux platforms. Should we reach this target, your pledge (given it's $15 or more) will get you the game - on your platform of choice - shortly after the main release of the game.
We are Born Ready, a game studio based in Guildford, UK. We’re a 25-strong team with a deeply rooted passion for not just the space combat genre – but the industry as a whole. We’ve been hard at work on Strike Suit Zero for two years, and can’t wait to get it into your hands.
The team has years of cumulative experience in the industry, having worked on the likes of Call of Duty Finest Hour, Warhammer: Firewarrior, Batallion Wars, Dark Messiah of Might and Magic, Dungeon & Dragons Tactics and Geometry Wars Galaxies, amongst others.
To all our backers: a hearty ‘thank you’ from everybody at Born Ready. With your help, we’re able to take Strike Suit Zero to next level; we’re able to incorporate player feedback from PAX and gamescom, and let our beta players shape the final months of development. We’re convinced that the game can be something special, and you’re giving us the opportunity to prove it. Again, thank you.
Risks and challenges
The biggest challenge facing Strike Suit Zero is ensuring we have the time to match the scope of our initial ambitions for the game. Now that Born Ready Games is a fully independent studio, we simply can't afford to keep the game in development long enough to do this. Our funding is running out, and we need your help.Learn about accountability on Kickstarter
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