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Interview with artist Niño Navarra!


Meet Niño Navarra

We are super excited to be working with Niño on Boogerman 20th Anniversary! We asked him some questions regarding his background and the project, check it out!

BM20th:  How long have you been drawing? What got you interested in illustration?

Like most artists, I’ve been drawing since I can remember. I credit my dad (who was a draftsman himself), all the cartoon shows I watched as a kid, and all the comic books I collected for developing my interest in illustration. At a young age, I found that I was able to draw fairly well, and I just kept working at it.

BM20th: Several people have commented on your style being similar to classic animated films and cartoons from the late 80’s and 90’s, what are you most inspired by?

I certainly looked at a lot of animated shows growing up for inspiration, which got me off to a good start. Comic books definitely also. I’m not sure if I have a one particular style I stick to. I try to adapt to whatever style the current project I am on needs. I try to look at all types of art disciplines for inspiration- classic illustration, animation, concept art, comic books to graphic design, industrial design, etc. There really is no end to an artist’s growth and development. I believe it’s important to be well rounded and versatile in this industry.

BM20th: How long have you been making games?

I’ve been working in the video game industry professionally since graduating from San Jose State University in 2005.

BM20th: How did your involvement in the 20th Anniversary project come about?

The entertainment industry revolves around connections, and who you know. A mutual colleague of mine and Chris got us in contact with each other early September. I’ve been involved with the project since then.

BM20th: What are your favorite comics? What about games?

I don’t really have favorite comic books, but I have favorite comic book artists. I have way too many favorites to list off, but just to name a few- Jim Lee, Joe Madureira, Steve McNiven, Stuart Immonen, and Jerome Opena. Looking at their work and studying them really has aided in developing my art skills.

As for video games, I was a big fan of Nintendo, so I grew up with a NES and SNES. I really liked Double Dragon 2, River City Ransom, Final Fantasy 6, and of course, Chrono Trigger.

My work schedule keeps me very busy, so I don’t get to play many games these days. Usually, the games that catch my eye are the artistic and creative ones (in my opinion). I really like games such as Puppeteer and Journey. I’m a big Batman fan, so I’ll stop what I’m doing to play the Arkham games also.

BM20th: What advice do you have for up and coming artists trying to get into into the comic or game industry?

That’s a complicated question to fully answer, but overall I would advise any up and coming artist to work really REALLY hard, stay positive, and learn to take constructive feedback from their peers. It’s cliché, but you really do get what you put in. The answers you need are out there. You just have to ask the right questions, know where to find them, and have the initiative to go get them. It’s a competitive field, but if you stay driven, humble, and resilient, good things will happen.

BM20th: In Boogerman VS the Ninja Turtles, who would win?

That’s a tough one to answer. Ninja Turtles have strength in numbers, but Boogerman has a wider range of arsenal to use. The fight will probably end how all good guy battles end- in a tie, they join forces to defeat the bad guys, and they probably share a pizza together in the end.

Thanks Niño! 

You can get in touch with Niño through the following channels!

Instagram: NNavarra

Twitter: @NinoNavarra

umberto tonella, Jocelyn DUBOIS, and 9 more people like this update.


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