Admiral is a strategic board game that allows you to reconstruct naval fleet battles with whole armadas of detailed ship miniatures.
Admiral is a strategic board game that allows you to reconstruct naval fleet battles with whole armadas of detailed ship miniatures. Read more
About this project
Admiral is a strategic board game that allows you to reconstruct naval fleet battles with whole armadas of detailed ship miniatures.
First steps of the ‘Admiral’ project were made by Bombat game team in 2010. The project was conceived as an alternative to PC games for our own children. We recalled very interesting, simple mechanics of the seafaring miniatures genre. Our basic mechanics trace their roots back to military headquarters games of naval officers. The greatest historical naval battles were modeled in these games and they brought up several generations of naval officers.
A similar game was described in one of the magazines of our childhood, where rules and recommendations on making of the game were published; However, the game has been never produced as a finished article. Children (including us) were making the ships themselves and contended each with other at the board. Now we have grown up and come back to our childhood passion but in the form of a ready-made all-round game system. We've significantly extended the rules, made miniatures of ships, added new scenarios and made other important things in order to transform ‘Admiral’ into a game system with unlimited development potential. Nevertheless, we want to credit people whose ideas formed the basis of the game system:
First of all, it is officer of the Russian Imperator’s Fleet V. Voyt who published the rules of the naval game developed by him in the ‘Naval magazine' in 1848. Please use thelinkif you want to learn some more about his work. The second person, V. Golitsyn, a descendant of a noble prince family, while being a seaman and a painter, offered rules of the ‘Pirates’ game for publication in 1935. Unfortunately, publication was not realized. Vladimir Golitsyn died in Stalin's prisons. The third one, children’s literature writer A. Orlov (the author of the previously-mentioned article in a children magazine of 1980), found the rules of a naval game in a book during World War II (according to his words) and described them in a magazine without changes. We still don’t know now who developed these rules but continue our search and hope to learn it in the future.
We successfully published the basic set of Admiral in the Ukraine in 2012. A lot of ideas on project development arose during our communications with our customers. With your help we can present the project in the USA, Europe and other regions, and produce extensions and developments for the game system.
Admiral is a board game system which allows simulation of the large naval battles of the sailing epoch. Skirmishes can be simulated between ships and also between flotillas. For this reason we provide 24 ship miniatures of sailing ships in the basic Admiral set. Miniatures are made from different-colored plastics, assembled and fully ready for the game in a basic set.
A player is able to use all the battle techniques of a sailing fleet: standoffs between the powerful battleships, boarding ships and capturing forts, use of fire-ships (for burning the opponent's sails) and more! Please see the rule book in order to learn all options.
Admiral can be mastered quickly by players both experienced and new to naval games, because the rules for movement and gunfire have 3 levels of complexity:
Lieutenant – for beginners and children, this has no complex calculations, and ship movement follows simple logic;
Captain – for more experienced fans of naval games;
Admiral – practically allows you to reconstruct a real naval battle.
Choose your level and play the game!
The rule book describes the Lieutenant and Captain level, while Admiral level rules are available in PDF. You can also get acquainted with the 3rd complexity using this link. Admiral level allows use of the classical methods of a naval battle: wake column, crossing the T, tack change, line bursting. A separate printed version of the Admiral level rules is available as an option ($5).
Gameplay is designed for 2-6 players (depending on scenario) and even games with the most complex level of the rules will not drag out for a long time. We also propose CAPTAIN cards, which bring additional variety into the game and make your ships unique (please add $8 for the 16 cards and descriptions of them).
Additional KickStarter exclusive ACTON cards will be published and sent to backers for free (4 for level 1 and 8 for levels 2-3) if Admiral reaches our $30,000 stretch goal.
The rule book contains 4 game scenarios: ‘Treasures of the Old Pirate’, ‘Pearl Banks’, ‘Good Luck with Jolly Roger’, ‘The Seas are On Fire’. One of the great things about Admiral is the large number of scenarios.
There are overlay components inside the game box, so each time one can play on the new sea map by placing islands, forts and reefs in different places.
You can get acquainted with the ruleshere.
We designed our fleet with great care. Models for our designs are real sailing warships, each with its own glorious history. When your ships sail across their gameboard sea, keep in mind that several centuries ago, their real "brothers" furrowed seas and oceans, salty air filled their sails, menacing broadside guns terrified foes, and brave crews sailed and fought their way into world history!
Admiral includes among its components six sets of four different ship models (in total 24 ships) that, in our opinion, are the main representatives of the Sail Epoch. They are Brig, Galleon, 28-gun Frigate and 100-gun First Rate Ship. The basic set of Admiral also includes 4 plastic miniatures of forts.
Scale of miniatures is 1:1700.
A large quantity of sailing ships were created during the Sailing epoch. 4 models are used in our game system. We are working now on new models of other ships and new scenarios for them. Backers of this project have the chance to ask for 2 additional types of warships of the early 19th century: the 44-gun frigate (prototype - USS Constitution) and military transport ship (prototype - HMS Bounty). Models will be produced if this option accumulates $10,000. The cost of expansion for 6 ships of 1 model is $30.
Ships' characteristics are printed on the ship cards. Playing actions (ship maneuvers and firing) and their damage are also marked on these cards with colored tokens. Ship cards deserve mention: tokens are placed on them and are slightly fixed magnetically (it is our simple but convenient know-how) so that you need not fear minor impacts.
Ship models for KickStarter project are ready-made for play. Miniatures are made from a firm plastic and are durable for long-term usage. Also their replacement is easy and inexpensive. Main details of the models are made from a different-color plastic, so the assembled model is nice and ready for play. In case one wants to create his own unique fleet, model paints lay perfectly on the plastic. Examples of the painted ships are in a photo below.
Level 1 pledge: Set of 4 ship models for assembling (Brig, Galleon, 28-gun Frigate, 100-gun First Rate) + 4 ship characteristic cards + tokens to them.
Level 3 pledge: Game “Treasures of the Old Pirate” (half set of Admiral) is assumed for the 2-4 players game. It allows you to play full-fledged naval battles, but on small map. Two scenarios of the Admiral basic set can be played in this game: “Treasures of the Old Pirate” and "The Seas are On Fire." Includes: 16 assembled ships (4 copies of 4 ship models (Brig, Galleon, 28-gun Frigate, 100-gun First Rate)) made from plastic of different colors; 4 fortifications miniatures; Weathercock (used for wind direction and strength determination); 16 magnetic ship cards + colored tokens for them; folding game playing area (mapboard) with size 456*532 mm and thickness 2.2 mm; 2 overlay islands; 4 overlays reefs; 4 overlay naval mines; a die; illustrated rules in English. Size of the box is 280*295*40 mm.
Level 5 pledge: board playing system Admiral (here called ‘Basic Set’) assumed for the 2-6 players game. All scenarios of the Admiral rule book can be played with this game. Includes: 24 assembled ships (6 copies of 4 ship models (Brig, Galleon, 28-gun Frigate, 100-gun First Rate)) made from plastic of different colors; 4 fortifications miniatures; Weathercock (used for wind direction and strength determination); 24 magnetic ship cards + colored tokens for them; folding game playing area (mapboard) with size 912*532 mm and thickness 2.2 mm; 5 overlay islands; 6 overlays reefs; 6 overlay naval mines; 2 overlay royal ports; a die; illustrated rules in English. Size of the box is 370*310*74 mm.
Level 6 pledge: board playing system ‘Admiral’ and 16 captain cards (4x4).
Level 9 pledge: board playing system Admiral and the game “Treasures of the Old Pirate”.
Level 10 pledge: Admiral expansion set. Includes 1 Admiral board playing system + ADDITIONAL elements used for modeling of larger battles: 24 extra ships and ship cards to them, full board, 4 fortifications, 5 islands, 3 sea mines, 32 captain cards (8x4) and 16 KS exclusive action cards (4x4). KS exclusive cards will be printed for this pledge regardless of the stretch goal 1 achievement.
Level 11 pledge (Retailer): 4 Admiral board playing systems and 2 games “Treasures of the Old Pirate”.
Option 1: 6 assembled models of 44-gun heavy USA frigate (prototype - USS Constitution) or military transport ship (prototype - HMS Bounty) made of different color plastic + 6 magnetic cards to them. Option will be available in case it will accumulate in total USD 10 000 (regardless of the ship types chosen by customers). Option cost: $30.
In case you want to have not 6, but 12 ships (12 models of 44-gun frigate, or 12 models of military transport ship, or 6 models of 44-gun frigate + 6 models of military transport ship), option cost is $45.
Models will be produced if this option accumulates $10,000.
Option 2: 16 captain cards with manual on their usage will significantly increase diversity of the game and make your ships unique. Option cost: $8.
Option 3: Additional board: 2 boards with size 456*532 mm (thickness 2.2 mm) and set of 5 islands. Option cost: $20.
Option 4: Four plastic three-dimensional islands (2 pieces of 2 types each) and six 3D reefs. This option will become available if we reach our $50,000 stretch goal. Option cost: $35. (Not designed yet).
Option 5: separate printed illustrated rulebook for the ‘Admiral’ level complexity. Option cost: $5.
KickStarter exclusive ACTION cards for free (for Level 3-4: 4 cards, for Levels 5 and Up: 8 cards).
Production of 3D islands and reefs.
We will start working on the Mediterranian sea game with Galleys fleet. Discount 20% is granted for all backers (incl. Supporter level!) of current Admiral project for the Galleys extension (could be used for future Galleys options purchase).
As the project is already realized in Ukraine (including miniatures production for the basic set), we are ready to print English language boxes and rules (already translated by a native English speaker) and deliver all pledges (except the special 2 ships) in August 2013. Ships USS Constitution and HMS Bounty will be produced and delivered to backers in November 2013.
Bombat Game, LLC is proud to partner with Game Salute through their Springboard program for Admiral. Game Salute will handle all of the logistics of bringing the game to market through their Featured Fulfillment program (receiving, warehousing, secure storage, picking, packing, shipping, tracking, sales to stores all around the world, customer service, etc.).
Risks and challenges
Shipment can be a large problem, so we mitigated it by means of a contract with Game Salute, a distributor that already has several successful KS projects!
The hardest work is to create miniatures and that is already complete (except for the Special 2 ships).
Communication with our backers will be one of the challenges, so we will try reacting quickly (in spite of the fact that only one of us knows English enough :-) Please be indulgent to our English here (but enjoy the rules retranslated by a native English speaker!).
PS. I hope nobody on our team will have a heart attack during countdown days on a KS :-) 30, 29, ...,1, 0...ooooooh...
1. Admiral allows development and extensions, but we will not be able to know demand on that without being in good interaction with customers. KS allows this.
2. Translation and printing of English rules and printing of the Box will be made with high risk unless you see customers' reactions. We are not sure we can make it without this campaign.
3. KS is one of the 2 most important advertising solutions (the other one is Board Game Geek site).
Yes. If you are afraid of taxation, we can send your the reward from Ukraine. We have already tested shipment to European Union and Australia 3 months ago, shipments were not taxed. Cost of this individual shipment from Ukraine is nearly the same as international shipment from USA, so just use international shipment cost.
When the project will be finished, we will survey all backers about shipment option they choose (USA, Ukraine). Don't worry about this!
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