Share this project


Share this project

Map Monsters project video thumbnail
Replay with sound
Play with

A free-to-play location-based mobile game created by Richard Garfield, inventor of Magic: The Gathering. Read more

Seattle, WA Video Games
Share this project
pledged of $40,000 goal
seconds to go

Funding Unsuccessful

This project's funding goal was not reached on May 5, 2012.

A free-to-play location-based mobile game created by Richard Garfield, inventor of Magic: The Gathering.

Project by


First created  |  4 backed

See full bio Contact me

To our backers - what's next, and a question


For backers only. If you're a backer of this project, please log in to read this post.

24 hours!

OK all, this is it. We've got about $20K to raise in 24 hours. Can we do it? All we need is for you to find one friend to contribute at the same level as you and we're there.

  • Know anyone who would love to meet and play games with Richard Garfield in Seattle for $500?
  • Know anyone who'd like to tune their game design skills in a Seattle workshop with Richard, Wolfgang Baur, and Mike Selinker for $100
  • Know anyone who'd like to have a custom hand-drawn poster map of their neighborhood by Lands of Ice and Fire (the setting for Game of Thrones) cartographer, Jonathan Roberts for $4,000?
  • Know any fans of MTG artists?
  • Know any fans of MC Frontalot and Baddd Spellah?

Please tweet, facebook "like", or even better, send an email, text, or phone call (and then do it again and again).

It's been a great ride. Let's get it done.

The BodSix Team

Exclusive game design workshop with Richard Garfield, Wolfgang Baur and Mike Selinker; expanded game night; and all stretch-goal rewards available at $40,000

Hi everyone!

As I write this, we have 55 hours left to go on our Kickstarter campaign for Map Monsters. Thanks to the generosity of our backers and reward contributors, our donations have skyrocketed over the past week. 

If we'd set our goal at $7,000 or even $15,000, we would be over the top and doing a happy victory dance. But Kickstarter newcomers that we are, we set our fundraising goal much higher -- and we're still far short of making it.

It will take a Herculean effort to put us over the top at this point, but we won't quit without doing our absolute best to make this campaign succeed in spite of the odds. That's how we roll here in Seattle.

Here's what we're going to do:

If we reach our base goal of $40,000, we will make all of our promised stretch goal rewards happen. Every one of them -- the remixes by MC Frontalot and Baddd Spellah, the patches, the art cards and more at the contribution levels previously indicated.

And we'll go even further. If we hit the $40,000 mark:

  • Backers-Only Game Design Workshop -- All backers at the $100 level and above will receive admission to an exclusive 4-hour workshop on game design in Seattle, led by Richard Garfield along with other well-known game designers. We've already heard from Wolfgang Baur (Kobold Quarterly and Open Design), and Mike Selinker (Lone Shark Games) that they'd be on board with this. Wolfgang and Mike will bring a limited number of free-while-supplies-last copies of their book The Kobold Guide to Board Game Design (to which Richard contributed) to the event, with additional copies available for purchase onsite if you arrived too late to get a free copy. 
  • Expanded Game Night -- All backers at the $500 and above level will be invited to attend the game night in Seattle with Richard Garfield -- a reward previously only available at the $2,500 level and above. (Backers are still responsible for their own travel.)
  • Dinner with Richard -- Backers at the $2,500 and $4,000 levels will not only get to attend game night, they'll have dinner with Richard at a nice Seattle restaurant.

Okay, folks, let's see what happens now. Whatever the outcome, this has been a tremendous experience for BodSix and we're grateful for it.

Jeff Dixon
CEO, BodSix

New video, and some nice news coverage

Hi everyone, and happy Monday! 

When you have a second, head back to the front page and take a look at our new campaign video. It features the whole team talking about Map Monsters, and putting it through its paces so you can have an idea of what it will be like to play once it's released. Let us know what you think!

A lot of blogs and media outlets have picked up our story, which is great. We're a Kickstarter Pick on Gamezebo, and we're seeing stories on The Verge,  Pocket Gamer, SlashGear, Frisky Mongoose and many more. Our reward contributors are also busy getting the word out.

There's four days to go, and we're nearly halfway to our funding goal. Will we make it? That's up to you! For all those who've donated already, we deeply appreciate your support, and your willingness to give our oddball little game a shot.

Till next time,

The BodSix Team

New rewards from MC Frontalot, Baddd Spellah and Randy Gallegos

Greetings, Map Monsters supporters!

This has been a fantastic week for the campaign, with a big jump in donations over the past couple of days thanks to the media picking up on our story (hi, Gamasutra!) and new rewards from Mark Poole and Jonathan Roberts.

You may wonder, how could we make this even better? How about we bring in another MtG artist and the world's most electrifying nerdcore hip hop duo?

If we reach $48,000 all backers will get 3 new MP3 music tracks by MC Frontalot and Baddd Spellah, remixing the Map Monsters soundtrack nerdcore style; and we will add those tracks to the game. PLUS, backers at the $250 level and above will each get a signed copy of Magic: the Gathering artist Randy Gallegos' 64-page sketchbook, Dreaming in Black and White.

Our thanks to Mark, Jonathan, Randy, Frontalot, Spellah and to you, for all your support. We're almost halfway to our goal and picking up steam -- let's keep it rolling!

The BodSix Team

  • Image 111080 original