BARBARIANS attack all unfortified players at one but can still be responded to by COMMON WARRIORS.
MAIDENS capture rival KNIGHTS and tame rival DRAGONS even out of turn.
SUPPLY SHIPS allow you to draw three more cards.
Play a GUARD to put attacking COMMON WARRIORS in the central dungeon.
A KEY allows you to unlock the dungeon and rescue ALL the captives.
This expansion expands a NINJA's ability allowing him to rescue any two prisoners (instead of attacking a rival for two of their gems).
This increases both a KNIGHT's and a DRAGON's abilities.
In addition to taking two gems when attacking, the DRAGON takes one for himself.
As the DRAGON's horde increases, you may play a KNIGHT to explore the Dragon's Lair (instead of attacking a rival). The exploring player must pick one card at a time from the Treasure Deck (5 Treasure Chests and 2 Dragons). For each Treasure picked, the player may choose to stop and take that amount of gems from the lair. If a DRAGON is picked, not only does he not get any gems, he must surrender one to the DRAGON.