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Algernon 3.0 vastly expands the original universe of characters for the Mutants & Masterminds game system.
Algernon 3.0 vastly expands the original universe of characters for the Mutants & Masterminds game system.
117 backers pledged $2,585 to help bring this project to life.

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THE ALGERNON FILES

A decade ago, BlackWyrm Games published the first Algernon Files book as a Superlink product for Green Ronin’s 1st edition of Mutants & Masterminds. The eponymous Algernon was the resident A.I. for a fictional team of superhuman champions and heroes, with the book presenting characters and locations aplenty for fans of the system to use in their own games.

Fans liked what they saw and a little while later BlackWyrm returned with a couple of Algernon Files books updating and expanding in the newly published 2nd edition of the game system. Again, fans liked what they saw and graciously said many nice things about the books.

Now, BlackWyrm has a brand new version of the Algernon Files ready to throw out into the world, this time tooled to work with the system’s spectacular 3rd edition.

But wait, there’s more.

Instead of just a single relatively small book with a small cross-section of characters and locations, BlackWyrm is actually starting a series of Algernon Files releases, of which the first two books (Volume 1: Abraxas to Arsenal of Democracy, and Volume 2: Artificer’s Guild to Blackheart) are already done and ready to go to print right now. If the series successfully gets off the ground, there are a couple of dozen more volumes to get us all the way through the rest of the alphabet, as well as several stand-alone supplements, all planned and in the works.

And this is where we need your assistance, fandom.

Your basic Comic Book game is a niche genre in a niche industry, and printing stuff and paying for good art can be all kinds of expensive. If you want to see what wonders BlackWyrm can work for the 3rd edition version of what fans have dubbed the “Algernonverse,” with text and stats from Aaron Sullivan (who created the Algernon Files and since then has written for lots of other M&M and other supers games) and with art from the likes of Alex Williamson (who’s worked on M&M for Vigilance Press and Battletech for Catalyst Game Labs) and Melissa Gay (whose work has adorned Evil Hat’s Dresden Files game, among many other things), then we need your help. Before we can dive into the full series, we have to actually get the first two books off the ground and into the waiting hands of happy fans, so we’re asking you to help us help you.

Browse the list of funding tiers and associated results and rewards. Let your eyes dance around and then embrace the one that’s right for you.

WHAT'S INSIDE

Here are some of the characters you can expect to meet in the first two books.

Book 1 Art Compilation
Book 1 Art Compilation

Take a gander through some of the layout, and download these sample characters, on the house.

From Volume 1, Apparition, the uncatchable thief.

STRETCH GOAL

Once we've hit our goal of $2,500, we'll unlock the stretch goal of $5,000 for book 2. As Aaron said, the book is also ready to go to press, and can get out to backers as soon as we hit that additional goal.

Book 2 Art Compilation
Book 2 Art Compilation

From Volume 2, Blackbone, the burn-at-the-stake supernatural hunter that makes house calls.

Risks and challenges

The books are written and edited, the artwork is turned in, and the layout is in the final tweaking stages. There's always a chance of a snag at the printer, shipper, or delivery phase.

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    ALTER EGO: You get a PDF of the book.

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    HIP HIP HIP AND AWAY I GO: You get a PDF of Volume 2.

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    SIDEKICK: You get a PDF and Hero Labs files for all the characters in the book.

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    HERE I COME TO SAVE THE DAY: You get a PDF and Hero Labs files for all the characters in Volume 2.

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    THE WORLD'S MIGHTIEST MORTAL: You get the print Volume 2 (softcover, color) and PDF.

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    BY THE HOARY HOSTS: You get the print Volume 2 (softcover, color), the PDF, and character files.

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    IN BRIGHTEST DAY IN BLACKEST NIGHT: You get the autographed print Volume 2 (softcover, color), the PDF, and character files.

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    POWERHOUSE: You get the autographed and numbered (11-100) print book (softcover, color), the PDF, and character files.

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    UP UP AND AWAY: You get the autographed and numbered (11-100) print Volume 2 (softcover, color), the PDF, and character files.

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    SUPER TEAM: You get six print books (softcover, color), with links for downloading the PDF and character files.

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    AVENGERS ASSEMBLE: You get six print Volume 2s (softcover, color), with links for downloading the PDF and character files.

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    GALACTIC HERO: You get the autographed and numbered (2-10) print book (softcover, color), the PDF, and character files.

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    WITH GREAT POWER: You get the autographed and numbered (2-10) print Volume 2 (softcover, color), the PDF, and character files.

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Funding period

- (29 days)