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After Reset RPG is a sci-fi post-apocalyptic role-playing game. Inspired by original Fallout 1&2, Baldur's Gate and Planescape:Torment. Read more

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This project was successfully funded on August 21, 2014.

After Reset RPG is a sci-fi post-apocalyptic role-playing game. Inspired by original Fallout 1&2, Baldur's Gate and Planescape:Torment.

About this project

Dear fellows, after the campaign on Kickstarter is ended it is possible to back After Reset RPG by Direct Pledges via PayPal on our store http://www.afterreset.com/store

Thank you, guys, for making this game a reality!

Hey, guys! I bet many of you already know me. My name is Richard, and I’m the creator and game director of After Reset RPG.

Here I’d like to tell you a little about our game, which we have been working on for more than a year.

You know, we were all really upset by the cancellation of Fallout: Van Buren, the cancellation of Knights of the Old Republic III, cancellation of Neverwinter Nights III - while instead the video game industry has just - flooded us with "fast-food" MMOs, - trying to fake us, mere gamers, with their brands. So, being similar minded RPG players like you, we were tired of being disappointed, tired of waiting for miracles - so we decided to fill in the gap ourselves. We wanted to relive the emotions and epic stories from old school RPG’s and decided to make our own miracle. And I’m sure that together we CAN build that theme park! With blackjack, caravans, and hookers, of course! :)

With these things in mind, After Reset is based on three pillars of design from the good old days. You can expect:

• A POST-APOCALYPTIC ATMOSPHERE, developed with a focus on sci-fi realism and more locations to explore than Fallout 1 and 2 combined (for more info, check out our concept arts and screenshots, and watch for updates here on KickStarter).

• A NONLINEAR STORY, with the freedom to choose between a ton of branches and endings which influence the whole setting - even beyond the game you play.

• HARDCORE MECHANICS in the best traditions of D&D and SPECIAL, we have created our own system called SACPIC (for more info, check that section of the forum and coming updates), where you will be able to customize every aspect of your character. Of course, you’ll also be able to choose from a list of pre-made ones if you just want to jump in and play!

Drooling yet? :) Well… we’re just getting started.

==================================================================

Since the first trial of KickStarter in November of 2013, when we got about $50,000 of a $900,000 budget, we have managed to collect more than $15,000 from PayPal donations to maintain development, we ran  another successful KickStarter campaign for the graphic novel prequeling the game, as well as gathering a following of over 15,000 fans on Facebook and getting Greenlit on Steam in under five days. With that, we came to the decision to split the game into chapters with smaller goals to achieve, and aimed to release the Prologue by this Fall 2014! To make these plans a reality, we are launching this campaign with new content, an upgraded build of the game, daily updates and a smaller goal of $35,000.

==================================================================

Be sure to check our Pre-Alpha gameplay videos:
• Main Menu check and creating the character
• Walking around the area at the borders of the Great Desert
• Walking around Gyes bunker under construction (stay tuned for updates)
• Exploring Great Desert encounter and dialogues (stay tuned for updates)

Find us on Steam Greenlight (we were greenlit in 5 days!) and stay up to date by following us on our official site, along with DAILY updates during our current campaign on Kickstarter or via our Facebook and IndieDB pages.

Also, you can check out the following interviews for more info:
• What will the After Reset RPG be like?
• After Reset RPG for Small Dev Talk.
• After Reset RPG for Voice of Wasteland Magazine.
• Mr.Nixon for MediaKilledReality.

You asked for it, and here it is! The link for my one-man-made game project Fallout D20 (non-profit, fan stuff), based on Obsidian's Aurora engine: http://afterreset.com/forum/showthread.php?t=1, and even more stuff on No Mutants Allowed: http://www.nma-fallout.com/forum/viewtopic.php?t=57734.

It’s our future - the golden age of humanity, globalized under the banner of the United Governments. It’s a century of corporations, unbelievable scientific discoveries, and massive overpopulation. That was when we first discovered the strange extraterrestrial objects known as: Artifacts.

No one knows where they came from, or how they got there unnoticed - but none of that mattered after the 12th of May. Those that survived the nuclear fire were blanketed in radioactive ash, forever changing the surface of the Earth - and nearly extinguishing all life.

But… the biblical devastation wrought on that day - was not the end of us. Despite the scale of the tragedy, several million people found refuge in specially equipped underground bases - and over the next century they built an enormous underground metropolis. It is here that the United Government survived.

And so, after more than a hundred years of hiding under the scorched earth, the radioactive wasteland that the Earth had become was finally beginning to heal. It was time. Time to begin the reconstruction of our once great civilization.

Yet, it soon became clear… that the burden of this holy mission had already been taken up by another civilization - one that was born of the flames and chaos of the apocalypse.

Though they lacked the technological marvels that were preserved within the great underground cities of the United Governments, they possessed far greater numbers and better-developed survival instincts. The sudden appearance of the United Governments drove the isolated survivors to unite under the banner of the New Confederacy. Diplomatic efforts… failed. Lines were drawn in the bloodstained sands, each side vying for supremacy over the Yellow Zones.

For the Survivors, it’s a replay of the American Revolutionary War against the British Empire. For the United Governments it’s the Iraq War all over again, threatening to turn into a new Vietnam.

The game takes place 132 years after the apocalypse, which the survivors call the ‘Reset’. Two large areas of North America are still habitable: The Great Desert (Nevada) and The State of Eagle (California).

All the members of our team are loyal fans of the original Fallout games, which is why we feel very at home here, and we’d really like to show it to you this time not as a 1950’s retro apocalypse, but re-imagined as a sci-fi one. While we intend to preserve the mood and atmosphere from Fallout, there will be an emphasis on realism when it comes to the weapons and settings in the game. 

In-game Screenshot [click to see full HD1080i]
In-game Screenshot [click to see full HD1080i]

The arid climate of the Great Desert still holds the remains of a fallen human civilization, which hides many secrets of the Past Era. For this reason many of you will be able to recognize the good old world of Fallout in After Reset, remade in 3D. 

In-game Screenshot [click to see full HD1080i]
In-game Screenshot [click to see full HD1080i]

Despite the fact that, for us, graphics aren't a key factor in roleplaying games - we’ll try our best to carefully and lovingly bring all the details to life. As a matter of fact, you can already (from the video) see how far we’ve come, and what you can expect from us. :) 

In-game Screenshot [click to see full HD1080i]
In-game Screenshot [click to see full HD1080i]

Beyond that, you can expect an old-school Global Map, in which your ability to explore is limited only by how much water you’ve got. You can expect real simulation of days while wandering between more than 50 unique locations (equivalent to both Fallouts combined), and with your help, we can bring that number up significantly. 

In-game Screenshot [click to see full HD1080i]
In-game Screenshot [click to see full HD1080i]

In your adventures, you’ll come across wild tribes, groups of cannibals, bands of raiders, caravans of traders, slave camps, mercenary clans, groups of fanatics, and emerging islands of new order - ones that are isolated enough to remain neutral. 

In-game Screenshot [click to see full HD1080i]
In-game Screenshot [click to see full HD1080i]

You’ll be immersed in an atmosphere of savage tribes (like in Mad Max), and a sci-fi Wild West, familiar to many of us from the Firefly TV-series. Of course, the lion’s share of the game will take place in a setting like the original Fallout: Van Buren, and movies like: The Book of Eli. You’ll also be able to travel into the Red Zone (near the Artifact left by the aliens during the Reset).

In-game Screenshot [click to see full HD1080i]
In-game Screenshot [click to see full HD1080i]

Music and sound design?

My father always said: if you’re going do something - do it right. And recreating a truly deep Wasteland atmosphere is impossible without high quality musical accompaniment.

What can you expect from the music of After Reset? You can expect more than 60 minutes of atmospheric tracks made in the style of composers such as Mark Morgan, Jesper Kyd, and Amon Tobin. Just so you don’t think I’m making unfounded statements - you can already hear a few tracks in the additional materials, which we recorded especially for you for our Kickstarter campaign.

These two tracks, by composer Mariusz Jasionowicz, provide a taste of After Reset's music.

After Reset OST - The Desolation

After Reset OST - The Awakening

After Reset OST - In Vitro

Setting, visual environment and audio environment are the three pillars on which the atmosphere of the game After Reset stands, a game that we can make together!

Plot and story in games have always been my favorite component as a gamer. As such, I’ve always put them at the forefront of any adventures the gamers go through, myself being a long time Dungeon Master in D&D. I honestly believe that we gamers are different from other people in that we’ve been blessed to live many lives vicariously through our beloved characters, receiving (in return) more real experience points. :)

In working on the plot of After Reset RPG, I’ve considered three main parts:

First is personal story, allowing us to create and live through an especially personal story in the world of the game. My main inspiration here is, of course, the first Baldur’s Gate.

Promo Art "Heroes" [click to see full HD1080i]
Promo Art "Heroes" [click to see full HD1080i]

Secondly, companions’ stories will also evolve with your character simultaneously, and our goal is to achieve the same depth and interest level of the companions’ stories of Planescape: Torment.

Promo Art "Miracles" [click to see full HD1080i]
Promo Art "Miracles" [click to see full HD1080i]

Finally, we get to nonlinear freedom of choice. Here, my obvious favorites are Fallout 1 and 2. I’d like to add to that, the emotion from games like: The Walking Dead, and Knights of the Old Republic.

Promo Art "Monsters" [click to see full HD1080i]
Promo Art "Monsters" [click to see full HD1080i]

 So...

This is where your story begins. You find yourself on the floor of some kind of laboratory, completely naked and surrounded by shards of broken glass and a strange, oozing liquid pooling at your feet. You remember nothing, and apart from medical instruments and equipment - there’s no one around. The only thing you hear is a female voice, calling to you: “Wake up, Commander.” From that moment on - everything is in your hands.

Where you go, what you do, whether to listen to the voice or not - it’s all up to you. I don’t want to spoil too much of the game for you, so I’ll only add one more thing - no matter where you go, or who you decide to become in the expanses of the Great Desert, your personal story will find you. Like in Baldur’s Gate, you’re totally free to explore the world, but the story will follow you… like a shadow.

In terms of your companions, I also don’t want to give away too much, but I can guarantee that you’ll have four of them, and with your help we can double that number (of course, not all of your companions will be compatible with each other). To lift the curtain a little, I can give you one example companion, Ivy, who is your first fellow traveler. It’s she who says: “Wake up, Commander.” If your character has low intellect, Ivy merely seems a “spirit,” or a “voice in your head,” until the end of the game. If you’ve got enough intellect, then you’ll realize that Ivy is actually a virtual intelligence, the communicative operational system of your CORE-7 implant. I think that fans of Planescape: Torment will find a lot in common between Ivy and Morte, though we’ll still have plenty of surprises for you.

Speaking about nonlinear freedom of choice and the significance of your choices, the idea of: “Who will you become after the end of days?” It wasn’t for just any reason that we put this question on the promotional art for our game. Who will your character become in the world of After Reset? Sheppard or Lucifer, Heisenberg or Mr. White, Brody, Bohannon, a villain or a hero, sinner or saint, or will you avoid conflict all together? Whatever you choose, you’re in control.

In addition, in After Reset RPG, I’d like to raise the stakes in terms of the significance of the choices you make. Each time you play through the game, your choices will actively shape the world and setting - not just for yourself. To make this possible - you’ll obviously need an Internet connection, but we’ll make sure to include an offline mode as well.

Interacting with the choices of other players will create unique consequences for the world of After Reset, which even I can’t predict. I think you’ll agree that this sounds much more exciting than a DLC or a half-baked linear conclusion that doesn’t take your decisions into account.

So, personal story, companions’ stories and significance of choice are the three pillars on which the story of After Reset RPG stands – a game we can bring to reality together! 

When making the game mechanics for After Reset RPG, I tried to bring together the very best from systems such as D&D and SPECIAL, using my five years of experience as a Dungeon Master, mod maker, and businessman. I can promise you that After Reset RPG will be optimized and balanced to accommodate any play style. If you’ve played Baldur’s Gate, Neverwinter Nights or Fallout 1&2, it’ll all be pretty intuitive for you - and even if you haven’t, we’ll make sure it’s easy to learn.

Like in the original Fallout, we named our mechanics SACPIC after the first letter of all the main stats of your character. And similarly to Baldur’s Gate and Neverwinter Nights, I can promise you a long, thought-out character creation process with a true multitude of combinations - and yes, don’t forget that God made everyone different, but Colonel Colt evened the playing field. Good or bad, level three or seven, a lot of strength or a little - in the expanses of the wasteland, what matters is who holds the gun. :)

In our plan for the visual part of gameplay, we’re trying to make it all as close to the classics of the genre as possible, with improvements made only where technology is concerned. A never-ending space to explore, limited only by your water supplies, skills and some feats. In terms of combat, I’m often asked: will the game have a turn-based system or real-time one? I can safely say that the game will be rule-based real-time (like Neverwinter Nights, Baldur’s Gate, Planescape: Torment and Star Wars: Knights of the Old Republic).

Here you can check out the mechanics of character creation: http://www.afterreset.com/forum/showthread.php?t=49

And weapons mechanics: http://www.afterreset.com/forum/showthread.php?t=145

And, of course, I want to mention that the game will be playable on Windows/Linux/Mac.

In general, it won’t be a Diablo-esque slasher or another casual MMO - only hardcore, only old school :)

Are you with us?

So, that is our game so far.

We’ve given you a quick look into After Reset RPG and our design plans: ranging from the gameplay elements, concept art, and even screenshots from the game engine. But, in order for us to maintain that high quality standard that we have set, we need your help.

During the month of November of 2013, we ran our fist KickStarter for a budget of $900,000. Unfortunately, for that first trial, we were unable to gather our full goal of $900,000.

However, we were not deterred from our goal of making this game a reality.

Why?

Despite not reaching our goal of $900,000, we managed to gain $50,000 worth of pledges towards the initial goal as well as an additional $15,000 from separate PayPal donations. Those donations helped us see that there are indeed gamers who want to play After Reset RPG.

Of course, you may ask, “What if it was a fluke?” We took it upon ourselves to find the answer to that question. Following the initial KickStarter, we launched another KickStarter campaign for the graphic novel, “The Fall of Gyes” which acts as a prequel for After Reset RPG. In an amazing show of support, we gained a whopping 15,000 fans on Facebook as well as the game getting Greenlit on STEAM in under five days.

With that kind of support, we know that this game can be a success. In order to make it so, we’ve decided to split the game into chapters as well as reducing our initial budget goal.

Our “new” initial goal is now $35,000 with stretch goals that we intend to add as we further develop the game. By doing this, we hope to have the Prologue chapter for After Reset RPG out by this fall. Now, all we need is your continued help and support to make this epic dream become reality.

From the gameplay elements, concept art and screenshots from the game engine, you can already see the high standard we’ve set for ourselves. To hold true to that, and fully make our game a reality, we need your help.

A post-apocalyptic atmosphere, a story full of mysteries, and hardcore mechanics - this is the game we want to make. The game we’ve all been waiting for.

Come on, guys, let’s make this game happen already!

As you asked, guys, here are several branded icons for your profiles on Kickstarter (click on pictures to download):

Notes for pledges and rewards:
• After Reset RPG (the prologue episode as well as the whole game) will be DRM-free and available for PC, Mac, and Linux.
• We are already Greenlit, so estimated date of STEAM Early Access and Alpha Test is early fall 2014.
• Estimated date of Prologue episode release is October 2014.
• Estimated date of Beta Test is 2015 and full game release is planned at 2015-2016.
• All these low prices are only available for those who help fund.

DIGITAL REWARDS:

PHYSICAL REWARDS:

"I'D LIKE TO HELP EVEN MORE" REWARDS:

Risks and challenges

There are two main risks in game development. The first is to make games without an understanding of business side - which is the problem most young indie developers have. The second is to make games just for money - that is the problem with large publishers and "famous persons from the industry".

As most of our followers and fans know, I have an MBA in Strategic Marketing (Durham University Business School and Synergy University Business School) as a proper educational background, and I built my own international furniture business (UK/Germany/Russia/China) from the ground up without any support from relatives, friends, etc. Though our game studio is fairly new, we’ve got a strong friendly team of workaholics. To meet the second challenge - that’s where our backers come in. Your funds will help us to remain independent of the large publishers, which is the only way a game like After Reset RPG will ever make it to you.

To be honest, even with your support - it’s impossible to predict everything, and many projects on Kickstarter are struggling to meet expectations - but we'll do our best to avoid any delays, and to keep you up to date on a week-to-week basis.

Guys, we are the same players as you are! And we are not going to release any crap or f#*& your brains with stupid, unreasonable delays or unreasonable high pricing on Steam or GOG.

Just look at what we've done already with only the $15k support from our loyal fans. And just imagine what we could do with much more support from you!

Learn about accountability on Kickstarter

FAQ

Rewards

  • You selected
    Pledge $12 or more

    74 backers

    THANKS FOR YOUR SUPPORT!

    You will receive our heartfelt thanks for your pledge as well as the digital edition of The Fall of Gyes - a sci-fi cinematic graphic novel which takes place several hours before the game at the same place you'll begin your journey. We appreciate your support!

    NOTES FOR REWARDS:

    After Reset RPG (the prologue episode as well as the whole game) will be DRM-free and available for PC, Mac, and Linux.

    We are already Greenlit, so estimated date of STEAM Early Access and Alpha Test is early fall 2014.

    Estimated date of Beta Test is 2015 and full game release is planned at 2015-2016.

    All these low prices are only available for those who help fund.

    Estimated delivery:
  • You selected
    Pledge $20 or more

    1,939 backers

    DIGITAL
    PRIVATE

    DRM-free Prologue this fall + Instant Access to the current game build + Steam Early Access this fall + Full DRM-free game when it is done + Advanced Player's Guide in the best tradition of old school RPGs + Field Weapons unique feat that grants the ability to use several rare weapons.

    Estimated delivery:
  • You selected
    Pledge $35 or more

    298 backers

    DIGITAL SPECIALIST

    ALL Rewards from DIGITAL PRIVATE + Closed Alpha Test 2014 access + Closed Beta 2014 access + Co-Founder status on the official forum that grants access to a bunch of extra content on VIP section of the forum.

    Estimated delivery:
  • You selected
    Pledge $57 or more

    74 backers

    DIGITAL CORPORAL

    ALL Rewards from DIGITAL SPECIALIST + DRM-free Official Soundtrack of the game + DRM-free The Fall of Gyes - a sci-fi cinematic graphic novel prequeling the game.

    Estimated delivery:
  • You selected
    Pledge $87 or more

    255 backers

    DIGITAL SERGEANT

    ALL Rewards from DIGITAL CORPORAL + Co-founder's Luck add-on (get access to 3-7 extra random encounters in the best traditions of classic Fallout 1&2 random encounters) + Cyberdog Companion add-on (find and assemble an exclusive MARPCO Prototype Cyber Dog companion, to accompany you during your adventures) + Enhanced Violence Animations add-on (get access to exclusive extra hardcore death animations made with motion-capture technology).

    Estimated delivery:
  • You selected
    Pledge $129 or more

    26 backers

    DIGITAL LIEUTENANT

    ALL Rewards from DIGITAL SERGEANT + Five-for-One add-on (during your character creation you will acquire this feat, which allows your actions and choices to affect settings globally via Quanton Sync, as the equivalent of five ordinary players. With the Quanton Sync feature, after the game session our computers will calculate a global ending of the session for After Reset's world. Everyone's choices will be taken into account, we'll polish it, and a final 'global' ending will be released in addition to the conclusion of your own personal story).

    Estimated delivery:
  • You selected
    Pledge $137 or more

    54 backers

    PHYSICAL BOXED DIRECTOR'S CUT EDITION

    ALL Rewards from DIGITAL LIEUTENANT + Boxed Director's Cut Edition of the full game when it is done + Boxed Official Soundtrack of the game when it is done.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $325 or more

    9 backers

    PHYSICAL BOXED COLLECTOR'S EDITION

    ALL Rewards from DIGITAL LIEUTENANT + Big-boxed signed Collector's Edition of the full game when it is done + Big-boxed signed Official Soundtrack of the game when it is done + High quality printed Player's Guide in the best tradition of old school RPGs + Hardcover Concept Art Book high quality printed and signed.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $520 or more

    0 backers

    PHYSICAL BOXED COLLECTOR'S EDITION PLUS PHYSICAL HARDCOVER GRAPHIC NOVEL

    ALL Rewards from DIGITAL LIEUTENANT + Big-boxed signed Collector's Edition of the full game when it is done + Big-boxed signed Official Soundtrack of the game when it is done + High quality printed Player's Guide in the best tradition of old school RPGs + Hardcover Concept Art Book, high quality printed and signed + Hardcover The Fall of Gyes graphic novel, high quality printed and signed.

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $720 or more

    3 backers Limited (50 left of 53)

    MEGA SUPPORT PACK

    ALL Rewards from PHYSICAL BOXED COLLECTOR'S EDITION PLUS PHYSICAL HARDCOVER GRAPHIC NOVEL + Wailing Wall feature (we are really thankful for your generous support and we'd like to immortalize your name by putting it on the in-game memorial in Reno city, dedicated to the troops who died in the Dallas Incident; as well as adding your name into a special section of the credits) + Name a Weapon feature (you choose the name of a special in-game weapon - like ‘Gauss Gun’, ‘Tommy Gun’ or ‘Kalashnikov’ – for all the players to see).

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $2,170 or more

    0 backers Limited (7 left of 7)

    ULTRA SUPPORT PACK

    ALL Rewards from PHYSICAL BOXED COLLECTOR'S EDITION PLUS PHYSICAL HARDCOVER GRAPHIC NOVEL + Wailing Wall feature (we are really thankful for your generous support and we'd like to immortalize your name by putting it on the in-game memorial in Reno city, dedicated to the troops who died in the Dallas Incident; as well as adding your name into a special section of the credits) + Name a Weapon feature (you choose the name of a special in-game weapon - like ‘Gauss Gun’, ‘Tommy Gun’ or ‘Kalashnikov’ – for all the players to see) + Personal Character Appearance (we will make a playable 3D-model of you and include it into the game to be available through the character creation process for any player as your named preset. Be yourself, play yourself).

    Estimated delivery:
    Ships anywhere in the world

Funding period

- (45 days)