by Black Chicken Studios
Aw. It's cool that you tried.
They tried it, but it didn't turn out so well. They are still playing with it though!
Perhaps the artillery rounds could follow an arc? I confused them for torpedoes, going in a straight line like that. If they went in slightly different arcs (parallax) based on their screen position, the effect would be doubled.
There are a few hints in her interview, but more than that, you'll have to wait for her tale. ;)
Golf seems like a pretty unusual thing for a Japanese ship. What does it reference?
@David - Thanks for the feedback, I'll let the UI Team know. No comment on guesses, of course. :)
@Masato - That's correct, it's for the current turn. If we progressed a turn, you would no longer see it.
Scout planes also have a role to play in combat, too, but their role in the campaign map is to let you know what is at a Node (and you can re-scout, if the situation at the Node changes.)
I like the UI and the playing card idea with little symbols to show how close the Captain is with the Belles. I will guess at the mystery Belles in the writing part. I believe they are the Ark Royal and the Nautilus. And congrats on the VAs.
circling scout plane,
Do you mean that you flew a scout plane for this turn?
Is there the duty except confirming whether a node is safe?
Because the situation of the node may change, is it a meaning to let you scout?
@Luxey - Yeah! This one would be a ton of fun. :)
I want to see this as an animated introduction now~ Kind of like Boise's intro, this one would be entertaining to see in that animation style... Plus, we'd get to hear more of Mahan's awesome VA!~