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The Ars Magica RPG comes to the PC, as a 2D simulation and generational role-playing video game... "Ars Magica: Years of Conquest" Read more

1,503
backers
$92,848
pledged of $290,000 goal
0
seconds to go

Funding Unsuccessful

This project's funding goal was

The Ars Magica RPG comes to the PC, as a 2D simulation and generational role-playing video game... "Ars Magica: Years of Conquest"

The End: Our thanks!

31% Funded.

Sadly, this is not our hour.

First and foremost we want to thank each you, our patrons, for supporting our project. We didn't make it, but you all certainly fought for us. Your help, comments, advice and discussions brought this project closer to reality, and you have our gratitude and admiration. Atlas Games, too, brought every gun to bear, and were the ideal partner for this project.

We have heard the chorus of pleas for a second try, and we would like to, we would really like to. However, we cannot commit to it- our budget for speculative projects is small, and easily exceeded by the costs of a new campaign: after all, we somehow doubt you'd want to see the same video and screenshots again! ;)

There may come a time when we are able to create an Ars Magica game with your help, but we reluctantly believe it will not be soon. Which is a tremendous pity, because we believe gaming needs new, unique role-playing experiences, with original mechanics, stories and settings. But then, we've built a company around that idea. It's possible we're biased. ;)

Once again: thank you all for everything! It's been fun, educational and bittersweet, but it was an honor for the Team to work with you.

Comments

    1. Creator Ian Williams on November 19, 2012

      Sorry to hear that, always heard Ars Magica was an awesome game.

    2. Creator Malau on November 19, 2012

      Bye BCS... I hope to hear from you soon... In fact I've been visiting your site and am interested in Academagia. Will buy when I scrape together the amount! As mentioned, keep us updated at KS when you have a new game pitch!

    3. Creator alcaray on November 18, 2012

      If you do decide to try again, either with another KS or with some other method, be sure to post an update here. That way your KS supporters will receive notification and we can get the band back together.

    4. Creator Black Chicken Studios on November 18, 2012

      Thanks for the comments, all! Like you, we look to the future. And who knows? Maybe we'll try this campaign again. Doubtful, but, possible. :)

    5. Creator David Harper on November 18, 2012

      I personally don't care what the videos look like; I would happily pledge again if the chance came up. As others have said, though, I think success lies in converting the casual gamer who's never heard of Ars Magica before, both in capturing interest and in getting them interested in pledge levels above just the game.

      Disappointed to see the results of this kickstarter, but hopeful its time may yet come. Kudos to both Black Chicken and Atlas games for the effort!

    6. Creator Daniel Núñez Vílchez on November 18, 2012

      Sad, but Ars Magica will have a computer game, of course!

    7. Creator James McKendrew on November 18, 2012

      All I can say is, if/when you DO restart, just post an update here, and I'll support you again. Don't care WHAT the video looks like.

    8. Creator Bert Corluy on November 18, 2012

      Just wanted to pitch in with another plea to try this again. I would pledge again in a heartbeat. What is kickstarter for but to give innovative systems a chance. If you give yourself a longer time span - 60 days for instance - and invest more in outreach to a broader community I'm sure you can make it.

    9. Creator Mark L on November 18, 2012

      Sorry to hear that you didn't make it. I, too, would be interested to see another attempt, and would be willing to pledge again should it eventually happen. I have a few suggestions for any future attempts:
      1) I would suggest a longer pledge time, such as 60 days. It takes a while to 'build up steam,' and a longer time frame might help.
      2) As others have suggested, going into more depth about the game system and what makes it so good would help you broaden your appeal among those that have heard little about Ars Magica but are looking for a good fantasy RPG to help fund.
      3) As Marco M said, try to get more and broader visibility.
      4) Before Christmas is when a lot of commercial releases hit, and many gamers have already planned on using most of their funds for those new releases. You might have better luck during the 'off-season' in late spring/early summer, when you might have a little less competition for gamers' attention and $$.
      Good luck in your future endeavors.

    10. Creator Alex Neilson on November 18, 2012

      I'm disappointed, but still hopeful that you can make it work in the future.
      At the very least, I think everyone who pledged this time would do so again, so please let us all know when you start again (or, for that matter, when you start any other project).

    11. Creator Marco Andre Mezzasalma on November 18, 2012

      I am saddened by our loss, since I have played the Ars Magica RPG since I was a teenager, but I hope that you guys don't give up on the project. On a next run you should aim for greater visibility on different fronts, like role playing game and board game forums, role playing games reviewers and other online media.
      Good luck and until next run!

    12. Creator Darklord on November 18, 2012

      Real shame, I feel this would have made a welcome change to the standard fare.

    13. Creator Fogliarcaica on November 18, 2012

      I'll be waiting snd ready for another try in the future. I really liked the project. My 2 cents is that there wasn't enough visibility (you definitly need to make the project more appealing and get more articles about it on games sites to reach a wider communoty). I learned about it through project eternity, otherwise I'd never have known about it. Wish you the best for the next try.

    14. Creator gandalf.nho on November 18, 2012

      Like some fellow backers here, I never played the tabletop but the description of it interested to me and I will like to see a CRPG based on it. I hope you guys can try again in the future, remodeling a bit the campaign to appeal also to CRPG fans who doesn't know the tabletop.

    15. Creator William C. Garthright on November 18, 2012

      I would still be interested if you try again, too (and I know nothing about the Ars Magica boardgame). There's just a LOT of competition on Kickstarter. I tend to support more games than I could possibly find time to play, and yet I still have to pick and choose.

      As others said, you really have to reach out to people who know nothing about you and/or nothing about Ars Magica when you make your pitch. You have to tell them and show them why they should support YOUR game. But even then, a lot of good pitches and a lot of good games fail.

      Well, good luck to you, whatever you decide in the future.

    16. Creator Blackstaff The Unknown Obsidian Order on November 18, 2012

      That's a shame, but you have learnt a lot from that experience and kickstarter, like BCS, are here for a long time. There is always time for another aventure. :)
      In that case, it's obvious that you didn't succed in making Ars magica more appealing for the broader audience of RPG fans. Maybe the pitch wasn't as passionate and inspiring as it should have been for them to give it a try, though it was obvious that you were very passionate about it and the backers you earned here are the proof of it. That's something to compensate.
      I think that Ars Magica is a very compelling, but also very complex world. A lot of pedagogy is necessary to draw exterior people in it.
      See you next time, BCS :)

    17. Creator Adauli, Red Wizard of the Obisdian Order on November 18, 2012

      I'm also one of the persons who will join a new KS from BCS about a Ars Magica game again as soon I learn about it.

    18. Creator Chris Tran on November 18, 2012

      I agree with Jakob, no matter what you posted I'd still chip in. As a long time fan of Black Chicken, I'm truely saddened to see this project go unfunded. Whatever your decisions regarding the future, I wish you all luck and hope to see more great projects from you guys down the road

    19. Creator Black Chicken Studios on November 18, 2012

      Jakob;

      We do think there's an element of truth to what you say. Our original pitch was aimed squarely at the Ars Magica fans, as you know.

    20. Creator Black Chicken Studios on November 18, 2012

      Thanks!

      And you should definitely check out the tabletop game- if our campaign did anything, we hope it's to inspire some of you to try it out. It's really an incredible system.

    21. Creator Jakob Pape on November 18, 2012

      A point to consider - *we* wouldn't want the same video's etc, but we don't matter! The people you're talking to now are the ones who made up their minds one way or the other already - I'd pitch in again as soon as a new Kickstarter was posted, no matter what you posted,

      What matters, and where I think things went wrong, is reaching out to a broader community with the same message, and perhaps having more clarity in the initial post. I'm not sure if that changes anything, but I thought it worth saying.

    22. Creator Fredrik Lundgren on November 18, 2012

      Sad to see you did not make it. I have never played Ars Magica but it seems like a very interesting game. I guess I should look up the Pen and Paper game. Well I wish you all luck in the future.

    23. Creator Julien on November 18, 2012

      Hopefully you will eventually make it, under best future circumstances.