Share this project

Done

Share this project

Done
Ars Magica Video Game project video thumbnail
Unmute
Play with
sound

The Ars Magica RPG comes to the PC, as a 2D simulation and generational role-playing video game... "Ars Magica: Years of Conquest" Read more

1,503
backers
$92,848
pledged of $290,000 goal
0
seconds to go

Funding Unsuccessful

This project's funding goal was not reached on November 18, 2012.

The Ars Magica RPG comes to the PC, as a 2D simulation and generational role-playing video game... "Ars Magica: Years of Conquest"

Your 48 hour Ars Magica update: The End is Nigh!

25%!

Ladies and Gentlemen, we now have just 2 days left to fund.

We sincerely hope you will join us in getting the last-ditch word out to friends, family and enemies (hey, why not?) because an adaptation of Ars Magica needs to be made. There is no stemming the tide of pre-Christmas derivative sequels, but there is still the opportunity to help us make game that is:

  • Unique
  • Creative
  • Generational
  • Strategic
  • Role-Playing
  • Management
  • Magical
  • Character Driven
  • Authentically Medieval

There is still time. Please help us make some noise!

And, most importantly, thank you to all our patrons. You really came through. ;)

Comments

    1. Creator Pedro Martínez Téllez on November 18, 2012

      I'm really sorry but, please, don't give up. I'll be looking forward your next try!

    2. Creator Black Chicken Studios on November 17, 2012

      Alcaray;

      Hahaha! I bought one yesterday. :)

    3. Creator alcaray on November 17, 2012

      You know, if you came up with some twinkies you could offer them at a special $500/trinkie new pledge level. Then if you leaked the info, you could end up getting free nation-wide advertising in the news.

    4. Creator Black Chicken Studios on November 17, 2012

      Thomas;

      Well, there's 33 hours left to defy that statement. Let's hope. :)

      @Brian: Bah! You are right. Managerial, perhaps. :)

    5. Creator Thomas on November 17, 2012

      Too bad it'll probably not make the target. :( It's a pity that the goal is so high for a game who's name only speaks to a very very niche audience. The general gamer will have no idea what this is about. You need either a company name (like Obsidian lately, for example) or strong fundamentals (building on the Baldur's Gate saga for example) to really make it through. It seems you can't just raise 300K out of just an idea, how wonderful this site may be.

    6. Creator Brian Peters on November 16, 2012

      Minor grammar nitpick: "management" doesn't belong on that list.

    7. Creator Black Chicken Studios on November 16, 2012

      @alcaray: Well, hopefully there's still time. :)

      Most of the members of the Team are already KickStarter backers. Right now I personally am following Echo Bazaar. ;)

      @Shashi: I don't think we'll consider that- we want to make a complete experience if we are going to devote a Team to working on it. There's nothing wrong with doing pieces, of course, just not our culture.

      Thanks!

    8. Creator alcaray on November 16, 2012

      I'm really disappointed that this one isn't doing better. I would love to see this made.

      I've recommended this to a number of projects now (though, nobody wants to hear it, it seems): Back a couple of projects yourself. See how their thumbnail looks and their brief description reads in the "Discover great projects" section. See how they present themselves on their home page. See how they structure their stretch goals and decide if you thing these attracted more money to the project. See what their base argued about in comments and how fired up or how blase they were. See their updates and check their comments for reception. See what they do that works. See what they do that pisses people off. Nobody's project is so wonderful that it sells itself. There's been a huge variance between different team's handling of their projects and a huge variance between their projects success.

    9. Creator Shashi Mohan on November 16, 2012

      One option would be to simplify, cut down the scope of the base game and come back asking for less. Then you can either expand the scope as the pledge increases or even later if the game is successful. It might be that the goal was too ambitious when you don't have the name recognition of some of the bigger Kickstarters.

      In any case, best of luck and hope that this game does get made somehow.

    10. Creator Black Chicken Studios on November 16, 2012

      Jakob;

      Thanks!

      We are sincere, but we also have the economics to look at, which makes a second go unlikely. Still, you never know!

    11. Creator Jakob Pape on November 16, 2012

      This game is probably the thing that I have backed that i most want to see made. It's a brilliant idea, and looks like it would be a great game. I hope that, should this funding drive fail - as, alas, looks very likely at this point - you will reconsider and re-list it. I think that there is every chance with better information on what kind of game this is, and just how cool it will be, present from the start you will make your target and more.

      If you're sincere in saying such a game needs to be made, and I believe you are, then I hope that means you will give it another try, learning from what went wrong here. Though better still if you make your target this time!