Update #10: Animus In-Game and Boss Fight suggestions!
With 9 days left on the campaign, we are 3000$ away from our goal. First of all, thank you so much for the support you have shown towards our team and our project. It really means a lot to us.
Keep up the good work, a lot of our backers have been helping us spread the word about our Kickstarter, and as such, you contribute directly to the success of our campaign and help make Light Fall a reality.
Now, you know we have been working on Light Fall's first boss encounter with Animus. Things are starting to shape up nicely. The image below is a preview of what we have in mind for the boss encounter.
What do you think? Do you like it?
We want you guys involved in the process!
We already have a good idea of what we would like to do with this boss encounter, but we'd like to hear from you guys. After all, you invest money in this project, and as such, you deserve to have a say in Light Fall.
What abilities would you like Animus to have? What would be challenging to you? What would you like to battle against? Don't be afraid to share your ideas with us, even if you think it's crazy! Write down your suggestions in the comments below or in a private message!
Also, please note that the Light Fall Demo is now on GameJolt for free! Hope you enjoy!
Kickstarter Shoutout: LOUD on Planet X
Ok so this game is something else. We fell in love with its original concept!
Here's the official description: LOUD on Planet X is an arcade-style indie music game featuring Tegan and Sara, METZ, Metric, Lights, July Talk, F*cked Up, Cadence Weapon, Austra and more. LOUD on Planet X is an exciting new indie alternative to Rock Band or Guitar Hero with a splash of Plants vs Zombies – a new hybrid of rhythm game and classic shooter with tower defence elements.
That's all for today! See you guys on Friday!