We've hit the single digits, just 9 more days of our campaign left to run and, while we haven't made it across the line just yet, progress is steady and we can just about see the finish line.
While we've got more than enough to be doing on chapter one of our tale we thought we'd take a moment to show you some concepts and discuss what we have planned down the line.
Above you can see a still image and an interactive 3D model of one of the crew English and Aled will tag along with in chapter two.
In chapter two of our tale Cpt English and Aled find themselves on a strange alien world while in the company of another nation attempting to “spread democracy throughout the solar system”. While there our band of brothers (from other mothers) stumble upon a an indigenous 'primitive' species. English and Aled are tasked with teaching the locals about modern Western culture and liberty while their special friends set about assembling what appears to be some sort of futuristic digging equipment. No doubt to be used in laying the foundations of a free and democratic society...
Like much of our story we intend to parody a variety of more popular science fiction works. This alien race will intentionally bare some resemblance to the large cat like humanoid creatures that made an appearance in James Cameron's film adaptation of Pocahontas. As well as that, to sell the idea that they are a more 'primitive' race, all their clothing and equipment will be sourced from the 1980s (thanks to a contrived plot point involving the secret blasting into space of hundreds of 'time capsules' containing children's poetry and Hasbro toys).
As we've mentioned before our vision for the whole Her Majesty's SPIFFING saga comprises of three parts. The comparison we’ve been using when talking about our story is the original Star Wars trilogy, how a New Hope (good first entry) leads into The Empire Strikes Back (the highlight of the saga) followed by the Return of the Jedi (has its moments, not as good as the first two). Our games will follow a similar quality trajectory. :P
In the press
It's fair to say that we've found it difficult to get much press coverage during our campaign, most gaming news sites have scaled back their Kickstarter coverage but, in spite of this, we still managed to make an appearance on 148Apps to talk about our game and campaign. Also a very complementary article found its way to the front page of Kickstart Ventures.
148Apps - Jennifer Allen, Nov 10
Kickstart Ventures - Douglas Baxter, Nov 11
Also backer Simon Goodson mentioned ourselves on his blog. Do share those links around for other folks to read.
As veteran backers will know most campaigns do a certain amount of cross promotion, mentioning other campaigns that may be of interest. Usually we try not to put too many into one update however there are quite a few great projects looking for your support at the moment that we feel we need to mention more than one.
Firstly quite of our backers have mentioned ManaVoid's Epic Manager in our comments section. The adventuring done here is more the bow and arrow, sward and shield kind, however fret not if you're squeamish! This game puts you into the swivel office chair of the manager of your brave team of archers and swordsmen. The game itself has a super cute 2D aesthetic and is certainly worth a look.
Quite a few of us in the office openly to admit that we're big fans of Guillermo del Toro's Pacific Rim (largely due to the fact that the majority of us were, at one point in our lives, 13 year old boys). Override is a co-op game that lets you and three friends enjoy/ become enraged piloting a 50 story tall mech simultaneously, each controlling different limbs and components. Brazilian developers The Balance Inc have been working on the game for 5 months now and the game, even in it's early state, looks very nice indeed.
Stop the Press: More Adventure Game News!
Just as we were finishing up this update we noticed that yet another point and click adventure game has emerged from Buenos Aires! Featuring a genius scientist driven mad by jealousy, a time travailing plot (involving what looks like a shower) and a beautiful 2D art style Kelvin and the Infamous Machine looks like it is going to be a top class adventure game. After the success of OKAM STUDIO's Dog Mendonça & Pizzaboy the Argentine adventure game scene is 2015 is going to look very appealing. If you can, head over to Blyts' campaign and give them your support.
29% still left to go!
Thanks to you we're getting ever so close to our target and the opportunity to make this game a reality. As ever do keep spreading the word, remember to share our Facebook page and vote for us (and encourage other to do so too!) on Steam Greenlight.
Thank you again for all your support, if you've any comments or questions leave them below!