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$71,915 pledged of $50,000 goal
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All or nothing. This project will only be funded if it reaches its goal by .

$71,915 pledged of $50,000 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

About

I will now let the alien talk about it, because the submission implant really hurts.

Depending on whether you are a bad Earth human or good Earth human, you may get excited or terrified for what is about to happen. Its ok, we aliens are not judging. Just experimenting. Mostly on how to not be bored, you humans are so much fun. We kidnapped this designer to help us create a board game simulation we can delight in. In the simulation, we left some of our wicked alien tech on Earth and Earth humans built a city around it. Amazingly, these humans even learned to misuse and merge some of our devices with their clockwork toys. Well, that’s a recipe for catastrophe. Anyway, you humans are doomed.

Each character has a unique set of ability cards.
Each character has a unique set of ability cards.

Starting up, you take control of a human adventurer (or adventuring gorilla) with a unique set of abilities and character board. You will perform all activities via a unique action building mechanic that allows you to upgrade your actions every turn - deciding between an immediate or long-term benefit.

The unique action mechanic allows you to improve and activate an action column each turn.
The unique action mechanic allows you to improve and activate an action column each turn.

Your adventurer will enter a randomly generated city consisting of big cardboard tiles and face down secret location cards. Some of these locations may contain events, change the mood of your character, contain secret information, or offer other opportunities.

Visited locations are placed under your influence. A cube is placed to mark the location, which can be exploited later.
Visited locations are placed under your influence. A cube is placed to mark the location, which can be exploited later.

They say it’s fun to explore these unique locations and do human things, like drinking or picking up junk from the street.

Item modifications in game.
Item modifications in game.

You will merge the junk and tech to make your own devices and perform new actions, combos, or even more intense human stuff -- like interaction with other animals or humans. These individuals open even more gameplay options and offer quests that reward insight and renown.

Civilian cards provide special passive and active abilities. Complete their quests to reward insight and renown.
Civilian cards provide special passive and active abilities. Complete their quests to reward insight and renown.

Eventually, an alpha human will decode our alien ciphers, making them the least favorite human to other players, because they will have won the game and also triggered the apocalypse.

Decoding the cipher tablets brings renown and victory in competitive mode.
Decoding the cipher tablets brings renown and victory in competitive mode.

In cooperative mode, you humans may vaguely realize your mistakes and band together to face the impending doom. You will now need to work together in order to deal with crises appearing on the map; and our terrible mechanization pylons that are turning the civilians.

The alien pylon is defended by mechanized and a civilian is about to get eaten. Also, the area is on fire.
The alien pylon is defended by mechanized and a civilian is about to get eaten. Also, the area is on fire.

You will attempt - and miserably fail - to destroy the pylons, battle our minions and rescue the civilians while trying to deal with crisis cards appearing on the map.

Co-op relics and a ruins token
Co-op relics and a ruins token

It is amusing how you humans think you have found a way to destroy the pylons by using our own artifacts. We let you do that from time to time, because surely, it is not just another trap to keep us entertained...

Why do we think this game is special?

  • Near infinite replayability, delivered through 200+ cards, the majority of which are unique. 
  • Simple rules, but a lot of depth resulting from an original action building system.
  • Character mood mechanic. 
  • Item upgrade mechanic that allows for connecting and customizing items. 
  • Two modes: Cooperative and Competitive.
  • Unique theme with illustrations done by a single artist. 
  • Humor.



Gameplay Videos

Please watch these non-indoctrinated earth human videos learn more about the game:

This one we abducted tortured, brainwashed and brought back. Now he believes that we paid him to do this preview video : D

We created the game with dark matter, but we want your human dollars in order to produce this in cardboard and wood. We will take your human dollars, but you can keep the dark matter and all the rest. We may even let the designer live and release the artist from down below.

30cm x 30cm x 7cm game box
30cm x 30cm x 7cm game box
Sample item cards. As with all the decks our goal is to have as many unique cards as possible.
Sample item cards. As with all the decks our goal is to have as many unique cards as possible.
Sample relic cards. Greyscale images are work in progress.
Sample relic cards. Greyscale images are work in progress.
Crisis cards
Crisis cards
Civilian and event cards
Civilian and event cards
Location cards
Location cards
Character sets
Character sets
Tokens
Tokens
Back of cards. Please note that there will be more cards than shown here, but not all are displayed due to still being works in progress. The minimum quantity of components is listed below.
Back of cards. Please note that there will be more cards than shown here, but not all are displayed due to still being works in progress. The minimum quantity of components is listed below.
  • 9x large map tiles
  • 90x large CCG size cards
  • 120x mini euro size cards
  • 50x wooden cubes
  • 4x big wooden alien pylon cylinders
  • 4x wooden character mood trackers
  • 36x small resource tokens
  • 14x civilian tokens
  • 8x stamina tokens
  • 7x renown tokens
  • 4x cipher tablet tokens
  • 6x ruin tokens

The final component quantity may vary slightly.

PROMO PACK
A promotional pack of cards will be attached outside the box to every copy of the game. The pack will include at least 10 cards, but the content of the pack as well as content of the game box will increase with unlocked stretch goals.

EXCLUSIVITY INFORMATION
This is a Kickstarter only project and the final product is very unlikely to appear in general distribution. A limited quantity of games will be produced to serve the backers and SPIEL 2018 fair.

The games will be shipped from within EU.
Currently the game is in a state more advanced than the prototypes that were reviewed in the videos. It’s in a good shape but we are still filling the game with content and tweaking the mechanics for the best balance and smoothest possible experience. We will work on the game until the date it is handed down for print. We are intent on delivering the games for the 2018 SPIEL in Germany, as an early pick-up option. The remaining copies will be delivered in December 2018 or early 2019.

Please note that worldwide shipping cost is included in all pledges, except for the Essen pickup option.

Every early bird backer and SPIEL pickup option backer will have a chance to sign up for an alien abduction event. All the voluntary human names will be displayed on the inner sides of the game box. If alien abduction is not your thing, then do not worry. At the end of the campaign you will simply not put your name in the survey in order to skip this and make the alien probe droid sad. The aliens may feed you badly and place antennas in you, but the database hologram looks pretty cool on the cardboard so you might consider it worth it.

Beautiful Disaster Games is a one-person company run by the designer, Tomek Stasiak, who self publishes his games in his home country of Poland. After the successful release of Assault on Doomrock and its expansion, Tom teamed up again with Bartosz Plawecki to create a brand-new title with an original theme. With Bartosz as the primary artist, BD Games is intent on delivering another unique experience to the boardgaming world.

Now abducted by aliens and forced to work on a human board game.
Now abducted by aliens and forced to work on a human board game.

Risks and challenges

We’d like to ask you to place your trust in our abilities, because this is not our first successfully published game and there are no new logistic challenges that we have to overcome.

Exhibiting at the Essen SPIEL 2018 fair is important for us and that date is set in stone. This makes any significant delays unlikely to occur.

As with previous campaign, we intend to deliver an awesome product on time.

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    Crisis at Steamfall - Early Bird

    Complete game with all the unlocked stretch goals.

    Your name or nickname will be printed on the inner sides of the game box.

    INCLUDES WORLDWIDE SHIPPING

    Includes:
    • Crisis at Steamfall
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    • Worldwide shipping
    • Your name on the inner sides of the box
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