Game improvements - New throwing physics, Camera, & World 2 graphics!
Hello, everyone! I'm gonna try to be a bit less quiet with the updates from here on out, and show off what I've been doing with the game a bit... Read more
State of the Rena
Hello, everyone! Sorry for the radio silence lately - rest assured the game is still being worked on! All will be explained - as in, I am going to explain... Read more
What's New in the World of Rena?
Hey, everyone! I figured you would all like an update as to what I've been working on with Grapple Force Rena!
Since I switched away from the serial development model,... Read more
Changing Course for Grapple Force Rena
First of all, I apologize for the long silence! A lot of stuff has been brewing for Grapple Force Rena behind the scenes, but it’s always been... Read more
Regular updates have begun!
Grapple Force Rena has just kicked off its regular update schedule!
Course 1-4 has just been made available to users of the website, while Course 1-5 (the game's first boss... Read more
Course 1-4 is now available to club members!
The Grapple Force Club is now available, and with it, Course 1-4!
If you backed at the $20 level or higher, you should have received a link that allows you... Read more
All sent out!
Everyone who pledged at the $40 level or more who have filled out the Kickstarter survey have had their rewards sent out. Thank you all so much for your support,... Read more
The posters are here!
Hello, backers! Just wanted to let you all know that the posters have been printing and just came in today!
You can't really tell how crisp and vibrant these look... Read more
Drawing the sketches!
I've been working on the custom character sketches for everyone who backed at $70 or more, and I'm having a pretty good time with them! I'm about a third of... Read more
The Poster Proof!
Hello, faithful backers! I just got the proof for the Grapple Force Rena poster - and it looks amazing!
The pictures don't really do it justice! There's a lot going... Read more
And that's the end!
The Kickstarter is over, and Grapple Force Rena is funded! Thank you all so much for your pledges and your support!
Working on Grapple Force Rena and living off my... Read more
The final hour!
We're down to the last hour, and thanks to a very generous pledge increase by Ashley Davis, we're almost at the $8500 goal!
I didn't think it was possible, but... Read more
Second stretch goal reached!
Thank you, everyone! We've reached the $8000 stretch goal, and that means that Grapple Force Rena just got 5 courses longer! That's right - the minimum number of courses for... Read more
The last 6 hours!
Aah! Aaaahh!! Ahhhh!!
It's the last 6 hours of the Kickstarter, and we're less than $100 away from the next stretch goal! It's so close!!
Now's the time to get... Read more
It's the last day!
There's less than 24 hours left to back Grapple Force Rena!
Some of the rewards being offered during the Kickstarter, like the club membership, soundtrack, and poster, will be available... Read more
First Stretch Goal Reached!
Hey, everyone! We've just hit our first stretch goal - an Android version of the game! You'll be able to enjoy Grapple Force Rena with smooth, native performance, running fullscreen... Read more
We may have reached our goal, but there's still a week left in the campaign! You know what that means - STRETCH GOOOOALS!
I know you (mostly my brother Paul)... Read more
Grapple Force Rena is FUNDED!
As of just now, Grapple Force Rena has met its $7000 goal! Assuming it doesn't go backwards somehow, that means that everyone is going to be able to enjoy at... Read more
YEAH! THE FINAL WEEK!
It's the final countdown! There's just one week left on the clock before the funding period for Grapple Force Rena ends! We've got just under $1400 left to raise to... Read more
Grapple Force Rena Tumblr Sketch Giveaway!
Hello, everyone! We just breached 75% last night - thanks a lot to all the new backers and everyone who helped spread the word! I really appreciate it!
Something I... Read more
A brand new reward - the Grapple Force Rena soundtrack!
Hey there, Grappleteers! Okay, I'm sorry. I won't call you Grappleteers again.
We're starting to get into the Kickstarter's last two weeks, so it's time to sweeten the pot -... Read more
Course 1-3 is now available!
Good day, backers! Let me open this update by thanking everyone for their support and enthusiasm for this project - your encouragement gives me the strength to rise to the... Read more
A new course will come before the end of the Kickstarter!
Hello, everyone! Backers are starting to come in a lot more slowly, but I'm to understand that's normal for a Kickstarter; still, any help getting the word out is much... Read more
Big gameplay changes (wall jumping!), and more good news!
You asked for it! Nay, you demanded it! And I listened! I present to you...
That's right - starting right now, Rena will be able to wall jump, gaining extra... Read more
More tweaks, and some good news!
I've been getting some feedback from players of the game now that it's starting to make the rounds, and I've incorporated this feedback into a few more tweaks!
- A "Press... Read more
A couple of bugfixes!
Hello again! Just wanted to let everyone know I fixed a couple of edge case bugs with the game:
- Gamepad support was broken for many people (including me, it turns... Read more
A few tweaks to the game!
Hello, everyone! Not a big amount of news here - I tweaked the game files a bit to solve a couple of problems that people were commonly having. This is... Read more