Couldn't think of a good title for this Update
Add-On Registration Issues
Those of you who have been attempting to use the "Claim from Server" feature to register your Add-Ons in the last couple of weeks have likely met with failure, and here is why: I recently learned, to my dismay and chagrin, that MapForge is still looking for Add-On registration codes on the original/old MapForge server, rather than on the new server (which recently went live when the new website and Store launched). I will fix this in the next release.
To get things working in the meantime, I have now set up almost everyone's data on both servers. Please contact me if you have problems using the "Claim from Server" button. It should never be completely non-responsive. After clicking that button, it should either say that you've successfully registered x Add-Ons, or inform you that all your Add-Ons are already registered. Either way, it should take only a few seconds tops to respond.
If you're getting script errors in MapForge when browsing your Add-Ons or stamping content from them, please see this forum thread for the possible cause/s and solution/s. A tell-tale sign that something is wrong is if you choose a particular Add-On from the "Add-On" menu and a different Add-On is selected than the one you clicked on.
Windows-specific Incompatibility Discovered
I wanted to let everyone know about an incompatibility I've encountered when trying to run MapForge under Windows OS.
If you have very large text rendering enabled in Windows, MapForge will not run properly. In my experience, the program launches, but the user interface never appears. The app is responsive, but about all you can do is zoom in and out on the map canvas. In short, this Windows setting renders the app unusable. So, avoid it.
These pics show you how to find that setting, to ensure you don't have it enabled.
Step 1: In the Windows Control Panel, click on the highlighted link.
Step 2: Click on the highlighted link.
Step 3: Make sure this last option ("Larger") is not selected. The other two options should work fine.
Last one to claim their license is a rotten egg!
Would you believe that well over half of the backers have yet to claim their license and/or their Add-On registration codes?! It's as if they don't know that MapForge has been officially released and that I've been issuing licenses since February. Yet hardly a day goes by that I don't receive an email or private message saying "Hey, I never got my license, how do I go about getting it?" There have been a lot of Updates with this information, but from now on, I'll just direct people here for step-by-step instructions on how to claim their rewards.
There are no long wait times now that the initial rush is over. You should receive your rewards within hours or half a day at most. And if you haven't heard back from me within a day, please ping me again, in case your email got buried in my often-overflowing inbox.
Those of you who got the option to use MapForge on a 2nd computer, feel free to request that, too. Just send me the Challenge Code for the other computer.
If you pledged for a MapForge license via the Kickstarter and then pledged for Add-Ons in the Indiegogo campaign, please contact me if you have already claimed your license but not received your IGG rewards.
Next Steps for MapForge
In a future MapForge release, I am going to try locally caching the dynamically-generated Item thumbnails. This should both reduce RAM usage and significantly improve the program's launch time (especially when a lot of Add-Ons are enabled).
I also want to provide an in-app method of managing (enabling or disabling) Add-Ons (as opposed to the current - admittedly clunky - method of having to move files around between folders). This will probably take the form a new Add-On Management window, which will list the available Add-Ons with a checkbox beside each for deciding whether it should be loaded or not. A preview image and brief text description of the contents will probably be shown when you hover the mouse over each entry. This should help you make your selection of which Add-Ons you want enabled in a given mapping session, especially if you have a lot of Add-Ons and have not yet become very familiar with what's in each one.
Is there something in particular you would like to see prioritized (aside from the drawing tools, that is)? Let me know in the Comments.