Go big or go home
Incentives for a Strong Finish
Some of you have been requesting an additional Stretch Goal. Others would like to see more content built into MapForge. So how about I kill two birds with one stone?
The highest-grossing mapping-related Kickstarter to date that I could find is Worldspinner ($67,112).
The second-highest grossing is our friends who made Dungeon Builder, the isometric map maker ($62,900).
Incredibly, in both of those cases, it was that creator's first KS campaign!
With MapForge's current funding, we're already in 3rd place, since Worldographer made $46,166 and has thus fallen to 4th place.
So I am going to add not one but two more Stretch Goals; one for each place up the ladder we climb.
- Stretch Goal #5 would be reached at $63,000. This will unlock new content to be included with every MapForge installation. A selection of doors and windows in a variety of genres, essential textures (grass, stone, earth, sand, metal, marble, concrete, asphalt, flooring tiles, etc.) to allow you to make some maps without having to go looking for textures yourself. Also some symbol overlays for marking things like locked/concealed/trapped/secret doors. I will try to provide for basic mapping needs for most common genres.
- Stretch Goal #6 would be reached at $68,000. If unlocked, I will create and release a new Add-On based on Corey Macourek's work (you know, the professional cartographer who works on Paizo's GameMastery line of battlemats?). This Add-On will be free to every backer that gets a MapForge license and at least 1 paid Add-On during this Kickstarter. This Add-On will later be offered for sale on the upcoming MapForge web store for everyone else.
Both of these new Stretch Goals may seem impossibly out of reach, but I say they're not.
Here's why: An awful lot of you backers (~75-80%?) are still backing at the $25/$27 level. You've either opted for "just the software", or you have yet to update your pledge to account for the Add-Ons you want. If most (75%?) of those backers decided to get just a couple of Add-Ons (say, pledging another $15-$18 each), I think we could reach one of those Stretch Goals practically overnight, as this would add around $12K - $14K to the current $51K.
And if we get a decent number of new backers (100?) in these last few days remaining, it would put as right over the top, and we would have set a new record for highest-grossing mapping-related Kickstarter.
Those of you who can't afford to spend more on this campaign can still help get these funding goals met, simply by posting about the impending end of this campaign on RPG sites and forums, or simply sharing my social media posts to your friends and colleagues. This costs you nothing, and could get you some nice rewards. Convince one person to join the campaign and you'll have done more than your part.
I think we can pull this off. What say you?
A preview of things to come
I'm aware that certain game genres are under-represented in the current lineup of Add-Ons being offered, and I am on the lookout for more content and content providers for long after this Kickstarter campaign has ended.
I wanted to share with you one such addition that will be coming to MapForge, perhaps in September. I think you sci-fi fans are going to love it, because it's very impressive in quality and detail.
Archie Whitehead has produced this modular sci-fi "dungeon" in a recent Kickstarter (of which I was a backer), and it's perfect for a dark & gritty RPG. Admittedly, this may kill some ink cartridges if you print this stuff at home.
I'll also try to secure something lighter and more "Star Wars-y", if I can.
Running MapForge on a second computer
After much internal debate, I've decided that I am going to allow users the option of running MapForge on a second computer, if they need to. For an additional $5 one-time set-up fee, you'll be able to submit the Challenge Code of a second computer and I will set things up on the MapForge server so that you can use not only your license, but will also get automatic registration of all your paid Add-Ons on that other computer. It won't be a problem supporting different operating systems, either, for those of you who have a Mac and a Windows PC.
While I realize that in offering this, it opens the door to abuse and potential loss of income for Battlegrounds Games, I also believe that most people are going to be honest, responsible, and law-abiding. And if I DO detect abuse, I will be able to shut down the license and Add-On registrations for that particular user/s.
Note that you will NOT be able to get this capability for additional (e.g., 3rd and 4th) computers. In any case, be aware that keeping a multi-gigabyte library of mapping assets synched between just 2 computers will be difficult enough for most mortals.