Battlegrounds virtual tabletop Content Drive #1 (Canceled)
One of several Content Drives to help fund the creation of professional third-party content for use in Battlegrounds virtual tabletop.
Note: I am cancelling this campaign in order to re-launch with some key changes to the scope of the project and the funding goal. I will post a final Update containing a link to the re-launched campaign, once it goes live. You should also be able to find it with a search for "Battlegrounds Content Drive".
What is Battlegrounds?
Battlegrounds is system-agnostic virtual tabletop (VT) software that allows up to 15 players and a GM to play practically any roleplaying game online, or to play at a face-to-face game session using a projector or an HDTV as a digital battle mat. A fuller explanation of the software can be found here: http://battlegroundsgames.com/nutshell.html.
A brief 1-minute video introduction to BRPG (for those new to the software):
This project is for funding the creation of new content, in the form of artpacks, for Battlegrounds: RPG Edition (aka BRPG) virtual tabletop (VT) software. Originally released in 2006, Battlegrounds has incrementally been honed and improved over the course of a decade to become one of the most well-respected VT programs around.
Battlegrounds is far from the only virtual tabletop program available. There are a plethora of free and commercial VTs out there, and more seem to pop up every year, making for a very competitive market. But we realize that when it comes to choosing a virtual tabletop program, offering great features, quality, customer service and technical support are only half the battle. The other half is the availability of plenty of quality content, made by professionals, and making that content affordable to the users.
Let's face it. Creating a campaign, or even a single adventure, can be a lot of work for a GM. Wouldn't you rather have a vast library of ready-to-go professional content at your fingertips, rather than having to scour the internet for just the right map or token? We sure would! Having top-notch content will make your games look great, and will save you loads of time when it comes to prepping your RPG sessions.
This is the first of several planned Battlegrounds Content Drives, each of which will last three weeks or so. Each Content Drive will focus on a particular artist. The content to be developed will vary from campaign to campaign. Sometimes it might be ready-to-use battle maps, sometimes map tiles for creating your own custom maps, or (as in this case) top-down tokens. We've sought out the top artists in their respective fields, and partnered with them, because we want only the best possible content, and we want to make it available at an affordable price.
And for those of you who are new to Battlegrounds, this is your chance to save some money on a license/s. BRPG licenses are a one-time purchase (monthly subscriptions are also available, for those who prefer).
Users of other virtual tabletop programs should be aware that the end product of all the Battlegrounds Content Drive campaigns will ONLY function in Battlegrounds virtual tabletop software (BRPG and BGE). However, Devin Night's tokens ARE available in other popular VTT's online stores, so be sure to get them there (typically for $5/pack, or $270 for all the packs covered by this campaign, though that won't include any color mods).
Successful funding of this campaign will also allow me to run a separate Kickstarter campaign in order to fund the development of the next generation (i.e., v2) of the Battlegrounds software, which, by the way, will ALSO be able to utilize all the artpacks created by the Content Drive campaigns.
The featured artist for this campaign is Devin Night. Some of you may know him by his real name, James Hazelett.
Devin Night has been making virtual tabletop tokens for 11 years, and in that time has produced a truly impressive body of work. Literally thousands of tokens, covering a variety of genres, from fantasy and sci-fi to western and modern day. He creates detailed overhead tokens (basically topdown illustrations). These are hand drawn and digitally colored. They have a transparent background and soft drop shadows, which help the tokens stand out from the maps they are placed on. They have a level of detail and shading designed to look good at various zoom levels. Most are easily recognizable even when completely zoomed out. Best of all, they are all drawn in the same style, so your gaming tokens can have a consistent look.
Devin Night’s tokens can serve a variety of purposes: to depict your players’ characters, to depict the NPCs that populate your game world, and to depict the monsters and creatures that they will surely be fighting while on their world-saving quests and adventures.
Below you will find some samples of Devin's work. Also, feel free to download this Token Preview Kit (which contains some of the images that went into the project video, as well as other images) for a closer look at the tokens in use.
For easy reference, here is a numerically-ordered list of all the token packs that will be ported to Battlegrounds' artpack format if this campaign is successful.
- TP21 Brigands (22 tokens)
- TP22 Amazons (26 tokens)
- TP23 Goblinoids (23 tokens)
- TP24 The Frozen North (27 tokens)
- TP25 Dragon Kin (49 tokens)
- TP26 Undead 1 (21 tokens)
- TP27 Forged Kin (24 tokens)
- TP28 Giants (20 tokens)
- TP29 Townsfolk 2 (22 tokens)
- TP30 Pig-Faced Orcs (20 tokens)
- TP31 Modern Tokens 1 (21 tokens)
- TP32 Modern Tokens 2 (22 tokens)
- TP33 Vikings (24 tokens)
- TP34 Animals (53 tokens) KS
- TP35 Demons and Devils (28 tokens) KS
- TP36 Humanoid Monsters (42 tokens) KS
- TP37 Summoned Helpers (29 tokens) KS
- TP38 Undead 2 (24 tokens) KS
- TP39 Winged Fiends (45 tokens) KS
- TP40 No-Legged Fiends (48 tokens) KS
- TP41 Two-Legged Fiends (49 tokens) KS
- TP42 Four-Leged Fiends (31 tokens) KS
- TP43 Many-Legged Fiends (30 tokens) KS
- TP44 Space Characters (150 tokens, set of 50 in 3 colors)
- TP45 Heroic Characters 1 (28 tokens)
- TP46 Heroic Characters 2 (28 tokens)
- TP47 Heroic Characters 3 (28 tokens)
- TP48 Heroic Characters 4 (27 tokens)
- TP49 Heroic Characters 5 (27 tokens)
- TP50 Trolls, Dragon Men and Rockmen (20 tokens)
- TP51 Aliens & Hunter (29 tokens)
- TP52 Hybrids (22 tokens)
- TP53 New Monsters (24 tokens)
- TP54 Wild West (27 tokens)
- TP55 Shadowpunk 1 (23 tokens)
- TP56 Steampunk (28 tokens)
- TP57 Dinosaurs (58 tokens)
- TP58 Heroic Characters 6 (32 tokens)
- TP59 Vietnam Soldiers
- TP60 Prisoners and Slaves: Humans and Elves (62 tokens)
- TP61 Ratmen (22 tokens)
- TP62 Demons (24 tokens)
- TP63 Elementals (24 tokens)
- TP64 Heroic Characters 7 (35 tokens)
- TP65 Heroic Characters 8 (36 tokens)
- TP66 More Monsters 2 (24 tokens)
- TP67 More Monsters 3 (24 tokens)
- TP68 More Monsters 4 (24 tokens)
- TP69 Heroic Characters 9 (29 tokens)
- TP70 Heroic Characters 10 (29 tokens)
- TP71 Elves (25 tokens)
- TP72 Drow (21 tokens)
- TP73 NPCs: The Poor (42 tokens)
- TP74 NPCs: Middle Class (43 tokens)
- TP75 NPCs: Nobles (43 tokens)
The ten Kickstarter-produced packs (TP34-TP43) are marked above with a "KS". The "Fantasy Buff" Pledge Level includes TP21-TP30, TP33-TP43, TP45-TP50, and TP53 (28 packs).
In addition to your Pledge Rewards, during this campaign you may purchase the following items.
Floating License: $17 - add this to your BRPG GM Client to allow someone to join your game sessions using just the free BRPG Demo. In effect, you are paying on behalf of the player. How many Floating Licenses you need to get depends on how many non-paying players you wish to support.
Devin Night's Token Collection: $16 - 14 artpacks containing a total of 850 tokens. Sometimes referred to as Gen 1 tokens, these are from Devin Night's first few years making tokens, when he was still mastering his craft.
Simply increase the amount of your pledge by the cost of the Add-On/s you desire. A post-campaign survey will be sent to collect additional information and clarify exactly what items you want included.
You may purchase Add-Ons multiple times, if you wish to also give a copy to someone else as a gift.
$9,000: The "Fantasy Buff" artpacks (all 28 of them) will be freely available to all users of v2 of the Battlegrounds software when it is released. Reaching this level of funding will permit Battlegrounds Games to fully license the artwork for a period of five years.
$14,000: All artpacks produced by this campaign will be freely available to all users of v2 of the Battlegrounds software when it is released (if development of v2 gets funded, in a separate Kickstarter campaign).
I may reveal further Stretch Goal tiers as the campaign progresses and the possibility of achieving them approaches. In the meantime, I would love to hear your suggestions in the Comments section.
Virtual tabletop software caters to a very niche market in a very crowded field. The user base of Battlegrounds (a system-agnostic VTT) plays a diverse variety of game systems, which in turn are set in a wide variety of genres (fantasy, sci-fi, horror, steampunk, etc.). Given this much diversity, it can be quite hard to predict if a given artpack will sell sufficient copies to be worth the effort of creating it in the first place.
If this Kickstarter campaign is successfully funded, we will know that there is a strong enough demand to warrant production. If the campaign does not fund, then it becomes clear that the release would have been a commercial failure, and we can instead continue on with any of a number of great projects we've got waiting in the wings.
A portion of the funds raised by this campaign will go to purchasing the distribution rights from the artist. The remainder shall be devoted to the development and testing of the artpacks, and if the campaign goal is surpassed, the excess will help fund future releases of BRPG.
The original artwork submitted by the artist will need to be processed in Photoshop (resized for optimal BRPG resolution, rotated, adjusted in color balance, saturation, sharpness, etc.). This is a very manual process. Other than remapping color palettes, no batch-processing will be performed, as each piece of art merits individual attention. The artwork will in most cases need to be renamed and in some cases will be organized by category to make finding a specific asset easier and quicker from within a given artpack.
The number of color mods that will be provided should be fairly substantial. I expect that the token counts listed for each artpack will typically increase by around 40-50%, and some artpacks will even have as many color mods as original tokens!
Each artpack will also include a Visual Reference Guide that shows every token in the artpack. The guides should make finding a particular token quicker and easier (particularly if you've got lots of artpacks). You can print out each Visual Reference Guide, or simply browse through it on your computer.
A few artpacks have already been ported to Battlegrounds' format, as a test to see how long it takes to convert the content, and while I believe the process will get somewhat faster due to process optimization and sheer repetition, it will still take about a day, on average, to create each of the 54 artpacks.
I am therefore budgeting for 2 months of work to complete all the artpacks covered by this campaign. If things are going well, I will probably also convert additional artpacks during the course of this campaign, to lessen the post-campaign workload even further and ensure timely delivery for all backers. Backers should be able to download the completed artpacks some time in September 2016 (some backers will receive their rewards even sooner, if they've pledged for artpacks that have already been created).
If you support this Content Drive, know that you are supporting both the artist (in this case, Devin Night) and (in the case of over-funding) further development of the Battlegrounds software.
Whether or not you choose to make a pledge to this campaign, I would greatly appreciate it if you could mention this project to friends or family members who might be interested. We've made it easy to do so; just click on one of the buttons below. Help us spread the word far and wide. As this campaign will have a relatively short funding period (about 3 weeks), speed is essential, so please don't put it off for later.
Last but not least, we'd love it if you would follow Battlegrounds Games on any or all of these social media sites, so you can stay apprised of all the latest news and developments.
Thank you for checking out this campaign! Just to ensure that no one goes away empty-handed, here are links to Devin Night's free artpacks (in standalone PNG format):
Note: The above packs are not specifically optimized for Battlegrounds, as they are in a VTT-neutral format.
Risks and challenges
This is a very low risk project, because the content to be ported to Battlegrounds format already exists.
Delays are always a possibility but I've been extra generous in my delivery time estimates, just in case.
Shipping won't be a factor with this campaign, since all rewards will be digital downloads, so that's a non-issue.
This project will be a full-time endeavor for me, not some tangential side project, so backers can rest assured that I will be devoting my full attention to ensuring the timely delivery of high-quality content in Battlegrounds' copy-protected artpack format.
Note that I cannot guarantee complete fulfillment in the event of a zombie apocalypse or an alien invasion.Learn about accountability on Kickstarter
- (23 days)