It is the now, and you are a new agent.
Welcome, it doesn't matter what you did before, you could have been a civilian, or an agent for another government agency, you are now an agent of the Government Antiquities Investigative Agency or G.A.I.A. This agency was formed by Franklin Delano Roosevelt during the 1939 Division 4 Reorganization Act. It is the job of G.A.I.A to protect the world from the weird and the strange that happens every day, it would cause mass panic if the public knew these things existed.
You are part of this organization because you witnessed a strange event, a goblin in the streets, a ghost in an apartment building or even an Egyptian priest wrestling a grizzly bear in the Cincinnati Zoo. Whatever the event was, you reported it to the police and now you have been recruited for service.
You have learned many things, and still have more to learn. There are creatures running in the shadows that are the stuff of nightmares, and magic and sorcerers are real.
Agents of G.A.I.A. (written by Alan Bahr and Jonathan M. Thompson) is a setting for the Pathfinder Role Playing Game, 5e Fantasy, and the Savage Worlds game system inspired by such TV shows as Kolchak: The Night Stalker, Warehouse 13, and The Librarians.
What does this book contain?
This book has information for your ability to play it in either system. Some things it contains will be:
- The ability to play characters of various types from agents to wizards
- The secret history of the world since 1930
- Details on various organizations and secret societies that exist in the world.
- A reliquary of items that exist either in the storerooms of G.A.I.A. or as objects to be sought and returned to their own storeroom.
$3000 Shadows over Romania. Have you ever wondered what Dracula has been doing all this time? This is your chance to find out, come meet the Prince of Darkness and his minions, still living in Castle Dracula. And see how he affects the world around him. Written by Alan Bahr and Jonathan M. Thompson.This is for the PDF only, if we reach this stretch goal we will add the print version as an add-on. Estimated release March 2018.
$5000 Book of the Oracle. This book contains a listing of Greek historical artifacts, along with an adventure seed for each one. Each artifact is detailed by authors Alan Bahr and Jonathan M. Thompson. This is for the PDF only, if we reach this stretch goal we will add the print version as an add-on.Estimated release August 2018.
Where is this money going?
It would be remiss of us to not tell you what we are going to use this money for, as it is your right to know. We are going to do the following things with the funds:
- Pay the authors that have worked on the project.
- Pay the layout and graphic design personnel.
- Buy art (what is a book without art?)
- Pay for advertising space
- Pay for any incidentals that may come up after the KS finishes
What does access to print on demand at cost mean?
When the book is done, you will receive a link to the print on demand copy at cost. Then you can pay DriveThruRPG the actual costs of printing + shipping to your location and they will print and ship to you directly the book of your choice. Pathfinder role playing game books will be sized 8.5 x 11 and Savage Worlds books will be sized 7x10.
This means 100% of backer money goes toward creating this project, and we don't have to charge additional money upfront or increase the goal to cover the costs of printing and shipping. This project's #1 goal is to finish the book and get into your hands!
Author and Artist Bios:
Alan Bahr (Co-Author): Alan is the lead designer and founder of Gallant Knight Games. Alan is a game designer best known for Planet Mercenary: The Roleplaying Game, based on the space opera webcomic Schlock Mercenary. He's published the micro-RPG Tiny Frontiers, it's expansion Tiny Frontiers: Mecha and Monsters, and is the owner/operator of Gallant Knight Games. He's an avid fan of Noir films, Arthurian mythos, smooth jazz, clever roleplaying games, and his amazing wife.
You can reach him via email at email@example.com, or find him on his personal website at alanbahr.net
Jonathan M. Thompson (Co-Author & Publisher): A gamer since 1980 Jonathan has always been fascinated with the art of design. He designed Ninja High School the Anime and Manga RPG, Cityscape: City on the Nexus of the Omniverse (with B.L. Sisemore and Ian Liddle), Open Core gaming system (with Christopher Helton), Sherwood: The Legend of Robin Hood (with Wil Upchurch) and Pulp Fantastic (with Christopher Helton & Christopher Halliday). He is responsible for additionally publishing Eldritch Skies and Kaisers Gate.He has also worked freelance for such companies as Amarillo Design Bureau and Modiphus Entertainment. He currently is the head of the ENnie Award winning publishing company Battlefield Press. He lives in Shreveport, Louisiana with his games, books, a son and five cats.
Richard Iorio II (Layout & Graphic Design): Since 1996 Richard has been a freelance writer, game designer and graphic designer. He has written for Atlas Games, Guardians of Order, Hogshead Publishing, and Zeitgeist Games (just to name a few). In addition he designed two card games (Geek Wars: Battle for the Con and World Championship Dodge Ball) for Goodman Games. The owner of Rogue Games, he publishes both Colonial Gothic and Shadow, Sword and Spell. Two time Ennie winner, Richard's book design is found with numerous publishers.
Currently living in Chicago, with his wife, 3 cats and library of books, Richard is busy programming eBooks, designing print books, designing games, hiding from his cats, and following his dreams.
When not writing in the third-person Richard loves to cook, ride his bike, read, study and play games.
Risks and challenges
Like other projects of this type, this project is not without risks. Delays can happen, as we are only human. We will keep in contact with you concerning potential delays and such. The biggest possible delay will come from any stretch goals that we may include. The risk of delay happens anytime you put control in the hands of another person, who has their own issues they must deal with as well.Learn about accountability on Kickstarter
- (30 days)