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An open world fantasy RPG with building, farming and crafting. For PC, Mac and Linux.
An open world fantasy RPG with building, farming and crafting. For PC, Mac and Linux.
An open world fantasy RPG with building, farming and crafting. For PC, Mac and Linux.
1,384 backers pledged $52,940 to help bring this project to life.

The secret of the golems.


As promised, here is an ingame video of the cave that we showed you last time. Our hero finds out, and quickly forgets the secret of the crystal golems. :) 
As you can hear, sound effects are being added to the game. We are really excited about the new environmental sounds in the caves. It is great to finally hear the game not only see it! :)


    1. Creator Petrell on December 25, 2013

      Looks nice. Hopefully the highlighting of walls and other uninteractable objects is result of playing developer mode otherwise it'll be very hard to distinguish objects you can do something with from things you can't interact with.

      Couple things from Let's Player's videos: When character picks up a plant, the sprite representing them in the game world should be removed until it respawns/grows back so player does not have to open each plant to check if they'd looted them already. Also player should pick plants up automatically without the need to open the plant "container". And finally, don't place items in places that make no sense (fresh food in 300+ years old haunted castle ruin kitchen. If it was infested by bandids it might make sense but undead don't tend to eat food or cook diners). If player finds something in game world it must either grow there or someone must've placed/left it there for some reason.

      Question: Will items be handplaced, randomised or mix of the two?

    2. Creator Mark Shaun Rushow on December 24, 2013

      You have to use the Fairy Flute on the Golumn to put them to sleep. And Where the heck is Erdrick's Sword!? I can't find it anywhere!

    3. Creator Tom Minton on December 22, 2013

      Looks great!

    4. Creator Alexandre MANGIN on December 21, 2013

      Very good video, with a good athmosphere.

    5. Creator Jalister - OOoE - WoOS - SoSR on December 21, 2013

      As usual, I like what I see.

    6. Creator Ernest Scribner Weresheep of Sin on December 21, 2013

      Looks great! Good to see some combat. Thanks!

    7. Creator GAMEHORDER on December 21, 2013

      Yeah they are turn based, hence the golems don't move until the hero does

    8. Creator Stephen P. Suelzle on December 21, 2013

      Looks really good so far. Thanks for the update. I'm sorry for asking this late, but I couldn't tell for sure if these battles were turn-based and wondered if they were.
      Hope you are having a great holiday as well.