€2,594
pledged of €10,000pledged of €10,000 goal
45
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Thu, March 29 2018 9:35 AM UTC +00:00
Bad Seed SRLBy Bad Seed SRL
First created
Bad Seed SRLBy Bad Seed SRL
First created
€2,594
pledged of €10,000pledged of €10,000 goal
45
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Thu, March 29 2018 9:35 AM UTC +00:00

About

 

We are Bad Seed and, for the past couple of years, we’ve been developing INSIDIA, a video game of turn-based mayhem. INSIDIA has its roots in our love for board games and wargames, a passion that was a constant inspiration during the whole development process. Buried somewhere in the depths of our studio, it is still possible to find the very first INSIDIA mock-up: a squared sheet of paper crowded with cardboard figures.  

During these two years, we created many unique characters and a virtual world for them to fight for. It was an extremely rewarding task and yet, after each day of work, we couldn’t help to say “Wouldn’t it be amazing to have REAL miniatures of our heroes?”

So here we are. After having printed our very first prototypes, a small army of 75mm Gunthers, we are ready to create miniatures of the most iconic champions INSIDIA has to offer.

Thanks to their details and their unique post-apocalyptic-fantasy aura, our miniatures will stand out both on a shelf and in a battlefield!

All miniatures can be 28mm or 75mm. Both sizes require assembly.  

The Core Set includes the following champions: Gunther, Infestus, Naima, Shiryo, Trauma, Jaril. Additional champions will be available if we reach the appropriate Stretch Goal.  

If you pledge for anything different from the core set, you will be able to choose which miniatures to receive, between those that have been unlocked, after the campaign has ended. For now just add to the pledge total the combined cost of the miniatures you want.

The campaign will last 30 days. The miniatures will be only available during this campaign and will be casted for Kickstarter backers only. They will never be sold in stores. 

All pledges starting from 20€ will include a single Add-on for each type unlocked through the Stretch Goals. To receive multiple Add-ons, increase your PLEDGE TOTAL by the reward's amount. You will confirm your choices with a post campaign pledge manager. 

Shipping fees are NOT included in the pledge amount. Shipping date will be around October 2018.

 

This mystic swordsman, an Ascendant Warrior from the Hidden Havens, can play spectral dirges to empower his attacks with the essence of his ancestors.

Centuries ago, when the Exiles fled east to escape certain demise, the First Rite was established. In observance of that sacred law, the Exiles divide their society in two castes: the Ascendants, who took residence in the soaring peaks and dedicated themselves to meditation, and the Descendants, dwellers of underground abodes sworn to remember the grief inflicted upon them by the hated Kereid dynasty of Zaicarse.   

To defy the ancient rules of the Hidden Havens is to face a fate worse than death: dishonour. Shiryo, once a noble warrior of the Ascendant caste, wilfully chose the way of the banished rather than strike the final blow at his battle-brother, the traitor Descendant Ikyrio. 

 

 

 A resilient warrior that wields the power of earth itself.

The Reaping Fields were called this way by virtue of the abundant scraps of the old age that could be collected there. As resource gathering activity started to fade, a new, sinister kind of reaping began. A cruel human harvest still ongoing: the marauding Blackroads clans send their warbands to raid the villages, the mutants from the Shifting Forest steal children for their King that Never Was and the knights of the Bulwark take those deemed worthy and pure of blood to their citadel, often forcefully.

However, not all the denizens of the Reaping Fields are hopeless and resigned to a cruel fate. Among them it is possible to find genial inventors, brave explorer, cruel sellswords and even heroes. The Vagrant Seer is one of such champions, one of the last bastions of hope in a world at the end of the world.

 

 

 

Armed with a keres-tech rifle and haunted by a dark secret, this lone sniper patrols the Wastelands searching relics of the old age.

Among the sons of the desert, no one knows the tainted sands of the Wastelands better than Naima. Defiant of her people’s strict rules, she chose to walk down the dangerous path of the explorer, on her own. 

And yet, when the Silent Seeker is far from the Neon Shrine, strange stories are told about her past. It is said that the girl is haunted by a dark secret and seeks redemption in the barren deadly wastelands. According to others, she has no secret, but she has ventured too far in the tainted desert and now her mind is stirred by the whispering voice of the sand. What the truth is, no one knows, for Naima always keeps her own counsel.  

 

 

 

Eternal jailer of the horrors sealed within the Forbidden City of Zaicarse, Infestus is forever chained to a solitary watch.

Once the center of the known world and seat of power of the Kereid dynasty, the city of Zaicarse is now a forlorn bulk of ruins. Twisted metal structures and stone remnants of nameless temples are tangled together in a distorted mass of bleak debris. Everything is touched and corrupted by the terrible fury of the unleashed Keres. Like the plagued tendrils of a choking vine, black iron wires wrap the once magnificent towers, and from rusted pipes noxious clouds of poisonous gas shroud the streets. To draw in the breath of the Forbidden City is to encounter certain death.  

But the black gates hold fast, for Infestus, the Gatekeeper, is bound to an eternal watch. Under his watchful eye, nothing can enter the boundaries of the Forbidden City. Forever chained to his duties as jailer of the damned, this ruthless guardian won’t stop at anything to keep both the horrors and the artifacts of the past sealed within their tombs. 

 

 

 

 A fierce, rage filled warrior from the marauding clans of the Black Roads.

Born in the Burning Valves clan, Trauma quickly rose up the ranks of the warriors, establishing herself as a feared and respected leader. Concerned about his position, Hexanitro, chief of the tribe, ordered his most loyal warmonger to kill the young girl. But they proved to be no match for Trauma's unquenchable fury. Betrayed by her own clan, the girl fled the Black Roads, not minding leaving behind Coma, her little sister, and started a solitary war, against everyone and everything, on the edge of the Wastelands.

 

 

 

Exiled to the Shifting Forest along others keres-touched mutants, the Mouldsinger is now driven by righteous vengeance against the hated steam-knights of the Bulwark.

Sometimes, a child is born different. Sometimes, a traveller returns from the desert disfigured and changed. Sometimes, monsters exist. They are mutants, humans and beasts forever changed by the insidious force known as Keres. No one knows why this happens, but the legends say: when the second-born sun swallowed the kingdom, Keres broke free from her cage. She became one with the water. She became one with the earth. Her touch twisted the land, her caress tainted the trees. Her nefarious breath crept inside the children of men. Waiting.  

It is said mutants end up gathering in the Shifting Forest, where the King that Never Was rules over the courts of those who are no longer human. But Jaril never chose to live in the forest. He was only a child when the touch of Keres started to take its toil over his body. He was only a child when the knights of the Bulwark sentenced him to death.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

All pledges starting from 20€ will include a single Add-on for each type unlocked through the Stretch Goals. 

To receive multiple Add-ons, increase your PLEDGE TOTAL by the reward's amount. You will confirm your choices with a post campaign pledge manager.

 

 

 

 

 

Shipping fees are NOT included in the pledge amount.  

Shipping date will be around October 2018.  

Shipping cost will be calculated post campaign for you based upon the weight of the miniatures you have selected. Because some miniatures are big and heavy, shipping rates can change significantly.  

Average shipping cost for a full set of six 28mm miniatures are:  

  • Italy: From 10€ 
  • EU: From 14€ 
  • World: From 30€

INSIDIA  

INSIDIA is a free to play tactical online game of turn based duels. Carefully move your team of powerful champions and weave their attacks together to claim victory in the field of battle. Conquer your foes and claim the spoils of the post-apocalyptic world.   

Bad Seed  

Bad Seed is an Italian developer founded in 2014 with the mission to create innovative, high quality games. The company has released three titles to widespread acclaim: Sheep Up!, Sleep Attack and The Beggar’s Ride. INSIDIA is Bad Seed first game designed exclusively for PC market.

Risks and challenges

We have already realized several prototypes of our miniatures and we are satisfied with both our quality and our production times. That being said, there are always possible risks:

Delay: If this Kickstarter campaign should prove to be successful over our wildest expectations, exceeding our production capacity, a delay with some shipments would probably be inevitable. Most likely we will divide your orders in batches and ship first to those who pledged early.

Shipment issues: Disservices with shipments are sadly common. However we will do everything we can to help ensure the product arrives safely and in a reasonable time.

Also, please keep in mind that all components shown are prototypes and may suffer variations during production.

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    Survivor

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    Wastelander Early Pledge

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    Imperator

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Funding period

- (30 days)