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Customizatable dynamic card game with tons of deck possibilities and combos. Fast to learn, dynamic but deeply strategic.
Customizatable dynamic card game with tons of deck possibilities and combos. Fast to learn, dynamic but deeply strategic.
4,448 backers pledged £160,548 to help bring this project to life.

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    1. Missing avatar

      Robbie Nijdam on

      It's really tight between gunslingers and frost giants. I really hope frost giants will win. :-)

    2. Missing avatar

      Iñigo Martínez on

      @Friedhelm König there should have been an official statement before. Probably even before the start of the campaign.

    3. Amarice on

      The sooner they make the announcement, the easier is for backers to organize/join group/retail pledges.

    4. Missing avatar

      Friedhelm König on

      Regarding language versions.
      Give them some more time. AR is not equipped to language versions themselves. That is, why they partner up with other companies for those. This takes some time, because the other company needs to decide, then a contract needs to be made and checked by the lawyers of both companies. Those things take a little time. AR promised information prior to the end of the campaign. There is more then a week left.

    5. Dominik Herbst on

      +1 for translation info

    6. sklipp on

      yes, translation info please

    7. Missing avatar

      Iñigo Martínez on

      Less than 10 days and translations haven't been announced. I wonder how many backers are waiting for them.

    8. Michal Ciemniewski on

      @InsaneDevM

      I expect more SG regarding extra cards for new factions. Those new decks are 54 cards ATM and +3 is something we will have to unlock at some point.

    9. Mr. Sticky Pants on

      Does the winner of the vote go to stretch goals and other go to add-ons?

    10. Missing avatar

      Johannes Benz-Kleiner on

      I also hope to hear something about localized version(s)...
      Hope to see a german one...

    11. Jose L. León on

      As others have said before, please give us some info regarding different languages versions, it's a key factor for many people and their contributions. In my case I'd be interested in a Spanish version...

    12. InsaneDevM on

      Will the PvP supply include the SG factions?
      Or may we get a PvP supply II ?
      Or even an All-In Pledge with playmats etc.?

    13. David R. on

      Pls tell us about the language-options!!

    14. Angy on

      I'd also like have more information about language version. I am interested in a Spanish version.

      An important aspect in favor of Awaken Realms are the language versions. It's been an deciding factor when I pledged all-in for Nemesis.
      I even consider it a distinctive characteristic in AR campaigns, compared to other publishers, that helps to construct an maintain a solid fan base.

    15. Missing avatar

      Nicolas Broin on

      Undead realms needed 40k£ for 24 cards. I'm a worried about how much money will be necessary to unlock the next stretch goal that will be a 54 cards PvP deck.. Maybe I will find a good surprise toomorrow. wait and see .

    16. Matteo M on

      @Matthieu

      It's exactly what I said. I think they had much time to balance the decks Seraphia & Styxia, but those decks seem to be pretty unbalanced anyway. Because of this I'm quite worried about the balancing of the other decks. I need to know they're going to fix it to pledge this game.
      I really love the mechanics, I want to be clear, but the balancing needs to be the most important thing in a card game

    17. Missing avatar

      Joshua Sangiorzan on

      Can you please tell us about language versions? A week ago you told us that you are talking "right now" with your partners about language versions. One week later and no answer. I assume that means no language versions?
      Please be transparent about the subject.
      Whoever wants also an answer regarding language versions post so in the comments that Awaken Realms lite sees the need for a clarificiation

    18. Missing avatar

      Tyler Delph on

      I'm seeing a lot of comments about Seraphia being overpowered compared to Styxia. Has there been any consideration into further balance testing these decks, or do you think they're balanced as they are now once players get the hang of these decks and playstyles?

    19. Missing avatar

      Sebas on

      If i pledge for two legendary packages will i get the stretch goals for both games?

    20. Missing avatar

      Matthieu Dertilis on

      Wins* not Windows, damn autocorrect

    21. Missing avatar

      Matthieu Dertilis on

      As they are right now, Seraphia Windows about 80% of the time. (15 years TCG player here with about 30 hours on SiegeStorm). And I'm talking about 34 cards deck, because I think it would be even worse for Styxia in a longer game. There are only a few broken cards in Seraphia (protective field !!!) but being able to protect them and heal them back make it very hard for Styxia tout get the upper hand, + cheap removals for Seraphia and no reliable/efficient way to remove a creature in no man's land for Styxia. Can be easily fixed by 2-3 cards though, it's not a full "matchup counter". I'm just hoping they do make these few changes.

    22. Amarice on

      @Andres, yes.

    23. Missing avatar

      Oscar on

      @AR you told it's a lcg, do you plan to have an unlimited number of expansion released every week or month just to earn money or there will be just the necessary expansions released from time to time?

    24. Andres on

      Hey there...will there be a Spanish Version?

    25. Andres on

      Next SGs pleaseeee

    26. Kim Kjærgaard Jensen on

      I have read that Seraphina is better at first glance, simply because it is easier to play, but once you get more used to the game Styxia becomes a lot better than it initially seems like. Can't say if it is true though, have yet to try the game myself

    27. Marian Leifert on

      @Matteo M My buddy and I assume that the decks are currently good belanced. We try some diverse strategies with booth fractions and the styxia has always a good chance to win and so they do. But we think it really depends on how you play and you have to manage your deck well against a specific Deck and Playertype. And we also think that is one point of a lot fun in the game. After your play a round you want to adapt your deck new on the strategy of your enemy :)

    28. Nakano
      Superbacker
      on

      @AR_Jordan See if Awaken Realms could try to work with a real time game project next. Something similar to Space Alert where movement and actions are handled with cards. "I take care of this platform, can you shoot those alien ships?" (radio silence to follow, no one is allowed to talk.). Most real time games seem to require moving components on board real time and fast rolling dice while doing so and it doesn't seem as nice.

    29. Amarice on

      @RiOs, yes, they will announce it soon.

    30. RiOs on

      Hey there...will there be a German Version?

      greets

    31. Missing avatar

      Jarek on

      @Mr. Sticky Pants

      In Poland is now 9.08 am,

    32. Panos
      Superbacker
      on

      @Nakano Thank you. Good to know

    33. Nakano
      Superbacker
      on

      @Panos Yes of course. All PvP decks (like Seraphia and Styxia) = Player decks. And All PvE decks = AI decks.

    34. Panos
      Superbacker
      on

      Can i play solo with Seraphia and Styxia?

    35. Nakano
      Superbacker
      on

      @Pants Graphics artist has a day off. Apparently a stretchgoal update incoming within the next 24 hours.

    36. Mr. Sticky Pants on

      When do these guys get up? SGs need updating.

    37. Matteo M on

      @AR_Jordan

      About balancing.

      Ok, I'll never have 100% balanced, but in 10 games Seraphia won 9 times vs Styxia.
      And not only in my games, there are other players think this.

      Balancing must to be a central topic in a card game, more than in a board game, and I need to be sure about this. If a faction is so strong against another I think it's not a good thing :(

    38. Michal Ciemniewski on

      Oh... Giants +1. Fits the theme of the game more.

    39. Michal Ciemniewski on

      @Jon Mercurio Knight

      Games cost money. Sure. Thing with CCG is that You never get the same for the same money. Rarity means You have to buy more to get better chance to get better cards. You choose what You want in LCG format. Pick packs You need. Sure You pay for it but cards You get are guaranteed. You know how much You have to spend to get Your deck. And power of a deck is not based on Rarity system.

      @AR NICE place! I wł test the game and maby run a tournament in my local store.

    40. Paul Cartwright
      Superbacker
      on

      Yeah can't wait to see what's next!

    41. Amarice on

      Unlocked for real now. Looking forward to that update tomorrow.

    42. Amarice on

      My vote for a "made in Poland" product.

    43. AR_Jordan Collaborator on

      Hey next update and stretch goals are coming tomorrow! Graphic artist is off today!

    44. AR_Jordan Collaborator on

      Where does the Steampunk Gunslinger and Secret faction fit in to all of this?
      Will they be expansions for the 24 card Solo or 54 card PvP?"

      - They will be next 54 cards PvP faction (that you can also use in PvE)

    45. AR_Jordan Collaborator on

      Are the Gunslingers and Frost Giants stretch goals or add ons?

      - We will make a vote - one will be SG, another add-on ;)

    46. AR_Jordan Collaborator on

      For solo is the boss part of the 24 card deck count or an additional card? Does every solo deck have a boss?

      - Currently - yes and yes, but it is open for change, so we will see in the end!

    47. AR_Jordan Collaborator on

      If you don't mind sharing, are you guys producing in Poland or over seas?

      - Not yet 100% sure. Both options are open so far ;)

    48. AR_Jordan Collaborator on

      Hey, guys, will there be a PnP version of any coop solo pack for playtesting after the campaign end ?

      - Sure, after campaign will end we will want to develop the game with the community!

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