Last 48 hours!
We are back after a short brake and boy oh boy, we just bursted through 5 000 000 USD! You guys are just amazing!
That's an incredible amount we could have never anticipated. We did not thought that Narrative game with deep story would find so many recipients . But Tainted Grail did it - and it's great to see that there's a place on the market for games we ourselves would very much want to play. It also makes us really hopeful for the future, as we now clearly see that even more non-standard concepts can - with good executions and ideas - gather thousands of interested backers.
Right nowe we are at last 48 hours rush! Last Stretch Goals wait to be unlocked! This is final call!
Final Age of Legends character chosen!
We can also announce the winner of our fourth character vote - though we're a bit sad that it was the last round of voting, and that this awesome community collaboration is now nearing conclusion.
As for the result, our pagan witch (concept 2) earned approximately 34% of the votes, with the alchemist coming in second at 19%. Thus, the witch will complete the Age of Legends team.
It's interesting to see that despite the often chaotic process of community votes we ended up with a great and matching line-up for this expansion. Naazer, Thebalt, Caolin and our fourth character are clearly distinct from previous teams. They explore some new territories, and are slightly more "heroic", but they still fit the "B" team trope. Though no one can deny their skills (after all, Naazer traveled half a world, Thebalt overcame the plague and survived a bloody campaign, while Caolin befriended an enormous beast and traversed the wilds of Avalon) those aren't guys and gals who were meant to unlock the riddles of Avalon. No one would bet on them. Yet, they're in for an incredible, tense adventure.
Thank you for your votes and for giving us such an interesting roster of characters to work with!
Oh, and don't worry about all those who lost. We never let good work go to waste. You're likely to see these other characters in various parts of the game as colorful, interesting NPCs, with their own agendas and cool backstories.
All in all, it was a really interesting experience to design a part of our game in such a close cooperation with the community. We plan to continue doing this in future AR campaigns and after them too, during future development!
And now, for another community-oriented topic.
Final 24 hours mini Q&A
We know many of you had questions that were not yet answered. Though we did our best, the number of comments (37 000 at the moment of writing), FB posts, forum threads and direct e-mails our team has received during this stellar campaign was simply too large to process. Even during his last live stream, Marcin could only scrape the top of a mountain of messages that swelled the chat.
We know many of you have some issues or question you want to discuss before the Kickstarter campaign concludes. That's why we'll have an entire Q&A update that will go live no later than 24 hours before the end of the campaign.
If you have any questions, please post them in the comments under this update! We'll gather as many as we can and answer them in bulk.
In the meantime - see you soon! We'll return tomorrow with the art & background of our final character as well as the promised Q&A. \
This is our final stand, last 48 hours! Lets spread the word about Tainted Grail and lets make this campaign finish amazing!