Over the past 18-24 months we have seen a rise in the number of players around the world interested in taking part in narrative focused gaming. With the growth in players there has been a corresponding growth in the number of narrative style events (as opposed to competitive tournaments) that have been held, both once off and ongoing campaign style formats. As more and more of these events are held and the formats evolve the lines between traditional tabletop wargaming and aspects of roleplaying begin to blur.
Podcasts like The Eye of Horus, Loaded Dice, Varangian Heresy and the Forgotten Legion 30K, to name just a few, have been pushing more and more narrative elements into the games they run and encourage. Alternative missions, new formats, secret objectives and entirely new components like Points of Interest and even NPC's (Non-Playing Characters). These new aspects of gaming give the players more opportunities to convert and paint existing models to suit various roles or to seek out alternative models made by 3rd parties. Many existing models from various suppliers can accommodate some of the themes, but often there simply aren't any alternatives readily available.
Like the above podcasts, AUS30K has tried to be involved with the community by introducing new elements of narrative gaming and providing both players and Event Organisers tools to help make their games a little better wherever possible. We're hoping that, starting with this project, we can try and begin to create a small range of some of the models which players are interested in using which aren't currently available.
One of more prominent features of sci-fi table top games is the presence of heavily armoured warriors who are often wired directly into their protective suits. This style of Marine is seen across many game systems and is talked about in their games literature and they will often describe the warriors outside of their armour, but rarely are they seen or represented on the board in those states.
One of the common features for these fighters is a series of implants which allow them to plug directly into their armour or other pieces of equipment. These sorts of enhancements are seen in movies, comics and other media in some form or another.
The aim of this project is to bring that aesthetic to life in the form of a squad of five marines. In an uarmoured state, their bulked bodies and implants are visible, rather then just seeing the occasional cybernetic eye or bare arm. These models could be used to represent the warriors in down time during training, or prisoners of war stripped of their protective armour and shackled.
Starting with a squad of five, we will produce three different poses with another two poses unlocked through the stretch goals. The models will be 3D sculpted with a Master produced for each and then they will be cast up in resin before being shipped out to the backers.
We have some sketches of the poses which we are looking at, however they are just for the pose of the body and of course do not reflect the bulk and detail which will be used on the model themselves. The initial three poses which will run with are the simpler of the five proposed ones; a shackled prisoner, a cross armed and a casual stance.
Update: As the renders become available we will replace the sketches with the latest renders we have.
Keep in mind that these sketches are for the poses only, they do not reflect the bulk or details which the models will aim to represent.
To help get the project underway and accelerate its completion we have already commenced work with the rendering of the main sculpts. As work gets completed we will update this section with the latest images and renders of the poses.
Please bear in mind that this models are 28mm scale, while sections or details of the models may look large here remember that once scaled down they will less so. In order to maintain the unique look and immediately identify the models are gene bulked warriors we have decided to accentuate the elements which set them apart.
We were lucky enough to start getting initial drafts back quick quickly and so before the launch of the project we were able to start viewing some of the work. This frame was used for some comparison work in regards to size and layout. From this we requested some modifications including the shortening of the arm and shrinking of the hands and feet.
From that we got some more advanced drafts which we did a little more fine tuning on before work has commenced on the poses
If we are able to generate enough interest and support we would love to expand the range to five unique poses;
$2,000 Kneeling Prisoner UNLOCKED
$2,500 Pledging Loyalty UNLOCKED
The Whole Squad
$3,500 Extra Large Version
A full set of the five poses in a slightly larger/taller version, these will be added as separate pledges, AU$44, which you can pledge for or simply increase your existing pledge by the amount to add to your current.
In addition we have been in talks with a number of Commission Painting services around the world and if the project reaches its goal (AU$1,500) we will be introducing additional pledges which will include your pledge being painted by the selected Studio (each Studio will have a different pledge). Obviously this will mean that you will not get your pledge at the same time as everyone else because it will need to be sent to the Studio first and you will need to liaise with the Studio for painting preferences and for payment of postage from the Studio to you.
If you are a painting studio and would like to be added to the pledges please contact us ASAP.
Doug from Brush With Destiny based in Sydney, Australia, is offering two different painting levels, a High Tabletop or a Display quality with a limit of 15 slots per level.
The team at Paint Wright based in Sydney, Australia, is offering 50 slots for a High Tabletop quality commission of the models.
Dave, based out of Kansas, USA, is offering 5 slots of Display quality commission painting for the models.
Risks and challenges
While this is the second time we have run a kickstarter, they are two completely different projects and so we wont claim to have learnt everything from our first run and have it all ironed out. Although some aspects will be covered, like ensuring that budget accordingly with all of the fees and taxes taken into account, other things like the reliance on a 3rd party to design and cast is new to us.
We will be using a well established company to do our 3D sculpting design and master prints while getting the resin molds and casting done locally (Australia) by someone who we have worked with before and has a proven track record of quality casts. This will allow us to be closer to 'action' for the final stages of the project so we can respond faster and easier rather than sending hundred of minis back and forth overseas.
Shipping is always an issue which is why we will opt for shipping costs post project completion and prior to fulfillment; the rate at which shipping costs change and the variables are too difficult to safely build into the pledges and be fair to everyone. We have been using a courier company for the last six months testing their services which use a flat rate tiered system, so far so good.
- (21 days)