FRENCH LOCALIZATION LQA AND OTHER LANGUAGES
As you know, Ash of Gods still lacks localization on some languages but we are working on it. This update should shed some light for those who doesn't... Read more
DISCUSSING UPCOMING MULTIPLAYER CHANGES
Hello there! We’ve collected a lot of multiplayer stats since Ash of Gods release. Also you wrote us many suggestions how to make multiplayer more interesting. And today we would... Read more
UPDATE 1.2 [IRON MAN MODE, EXTENDED ENDINGS, COMBAT LOG]
Hey! In this major update we not just fixed a lot of issues but also added new features, such as hardcore mode 'Iron Man', post-mortem for the story, combat log,... Read more
In the update 1.1.36, we have fixed the problems you have reported, and also added some optimizations to the PC version, which were created for the mobile and console versions... Read more
ASH OF GODS [UPDATE 1.1]
Hey, folks! As you know, Ash of Gods was released two weeks ago, and all this time we carefully read all the feedback players providing and working hard to fix... Read more
ASH OF GODS RELEASED! GRAB YOUR KEYS AND PLAY!
Hey folks! Nine months ago we finished our Kickstarter campaign. All this time we were working hard to deliver you a very nice game—and today is the day! Ash... Read more
GRAB YOUR STEAM KEYS!
Hey guys! Our journey is about to begin, so we are ready to share Steam keys of an early access version, as we promised, before the official release. We... Read more
BUKA TO PUBLISH ASH OF GODS ON CONSOLES AND RELEASE DATE
Great news, everyone. First of all, we can finally announce the release date. Ash of Gods will become available for purchase on Steam at March, 23rd.
Those, who... Read more
DEVELOPER DIARY #6
Ash of Gods is almost complete, and soon you will be able to take a look to the game by yourselves. But we still got some stories... Read more
DEVELOPER DIARY #5
We are back to work for a couple of weeks already and felt like it is a good time to give you an update on what is going on.
... Read more
LO PHENG'S COMPANIONS (PART 1)
Hey guys! As you know we are working hard to deliver you Lo Pheng's storyline. It wasn't planned but it is a great pleasure to make the game in... Read more
ASH OF GODS ON STEAM
It's been a while since the last post here but we have important and I believe also awesome news to share with you. Yes, that's right, you can ... Read more
ASH OF GODS RELEASE AND LO PHENG STORYLINE
Hey guys! We were pretty busy but we got some really important and great news for you to share. Some of you who follow us in socials already famous with... Read more
LAST CHANCE TO CLAIM YOUR REWARDS (SHORTLY ABOUT IMPORTANT THINGS)
This update is pretty short but very, very important. So please pay attention to it.
First of all, we already sent the very first digital rewards to... Read more
THE VERY FIRST ENGLISH BUILD / IMPORTANT NOTES ABOUT REWARDS
I got something pretty big today to share with you. First of all, we are working hard for localization and already shown the very first English build to... Read more
DEVELOPER'S DIARY #4
Hey, everyone! It is time for another update. And this one is going to be pretty big because I got a lot of news to tell about the development of... Read more
I want to tell you a bit about what we're busy with right now. Mostly it's the standard stuff you do after the end of a campaign: we're... Read more
A Word or Two About the Rewards
We're gradually recovering from all the sleepless nights of the campaign and have begun to tackle the backers' rewards.
We've already drawn up and sent out the reward... Read more
THANK YOU, WE MADE IT!
This has been a crazy month, filled with sleepless nights and gray hair (okay, I'm kidding, maybe not quite gray hair, but it sure felt like it) and the... Read more
Second Stretch Goal Achieved
The campaign is nearing the end, but we nonetheless managed to reach another goal!
That means you’ll be able to listen to yet another amazing battle track by... Read more
First Stretch Goal Achieved
We were so happy to reach the initial goal. And now we can already celebrate our first stretch goal! That's also means that our special offer takes effect! This is... Read more
All the hard work and sleepless nights have finally paid off. We did it! We reached the initial goal. Many thanks to you, our dear backers, for your support, help... Read more
First Stretch Goal and Special Offer
Hi everybody! First of all, I’d like to thank those of you who have supported our project, worry about it and rooting for us to complete the campaign successfully. Thanks... Read more
The Combat System and Its Features
We'd like to start this update with the state of our campaign — over the last two days we’ve had several larger tiers picked by the backers, which puts us... Read more
Choices and Consequences
I think the time's right to talk a bit more about one of the most important components of any game. Of course, by this I mean the gameplay.... Read more
As you know we are trying to reach as much people as it possible to make our campaign great again, so we want to take a shot with... Read more
There's a saying in Russia that can be translated as ‘clothes count only for first impressions’. That’s fair for games too, because the first thing that comes in... Read more
Today I'm going to tell you about one of our most crucial, but difficult, labor-intensive and expensive activities — the creation of combat animation for our characters.... Read more
IN THE BEGINNING
First of all, we would like to thank everyone who has supported our project, and those who are with us from the very beginning of the campaign.
We also... Read more
Comics, a new track and few questions
Hi everybody! First of all, we'd like to thank you for your faith in us. It's thanks to your pledges that we've already managed to collect 25% of the goal!... Read more
THE VERY FIRST UPDATE
This our first update, and more than anything else we'd like to use it to express our gratitude to everybody who has, or still intends to, support us. Thank you... Read more