Frequently Asked Questions
Yes, definitely in the plans, and almost certainly, we'll have Android support by the time we ship the product in mid-2013.
Currently, most Android handset manufacturers don't support Bluetooth 4, and Android doesn't either. In fact, there are a number of Bluetooth 4 Kickstarter projects that say they support Android, but they haven't done their homework to find that it's not currently possible.
Google just announced Bluetooth 4 support in Jellybean 4.2, but it will likely be several months before that update passes through the manufacturers and carriers and gets to user phones.
When it does, we'll be there, with an Android App for the ATOMS Bluetooth Module!Last updated:
David Allen, iOS Guru, is a father with a love for start-ups, data, and building technology that has a real impact on people's lives. So it goes without saying that ATOMS got him really jazzed. For the Seamless Toy Co, David creates, particularly our iOS controls.
Rob Aimi, Mechatronics Engineer, went to MIT with Michael and the two share a love of building things. Rob is particularly fast at it and was responsible for engineering all the mechatronic elements in ATOMS in record time. For the Seamless Toy Co, Rob brings robotics engineering horsepower.
Eric Budd, Product Development Manager, knows how to manage technical projects and get products out the door on time and in tip-top shape. For the Seamless Toy Co, Eric wears many hats – product development, project management, quality control.
Shannon McCoy, Internal Operations Manager, loves the messy side of running a toy company – because she appreciates that out of chaos comes creativity, and because she's a wizard at instilling order. For the Seamless Toy Co, Shannon runs operations and keeps us all on the same page, moving forward.
Gabrielle Fuqua, Community Manager, brings her love of children – her own, and those she works with daily in the Boulder community – to the ATOMS team. Under Gabrielle's guidance, the Seamless Toy Co knows what kids want because we have incorporated kids into the process of creating their own toys.
Fiona A., Chief Creative Officer, is a 7th grader at Summit Middle School in Boulder, CO. She loves to create – whether by singing, acting, writing or building toys that do stuff with ATOMS. As CCO, Fiona is in charge of making sure ATOMS are designed for kids, and by kids.Last updated:
We've got a lot going on:
February: Engineering Validation Trials (EVT)
In this phase, we will do a trial manufacturing run, making a minimum of 50 of each component, with the production circuit design, and production list of parts, onsite with our manufacturing partner. The plastic parts will be injection molded with "soft-tools." We will test for fit, functionality, reliability and safety.
April: Design Validation Trials (DVT)
In this phase, we will do a second trial manufacturing run, making a minimum of 100 of each component, this time with "hard tooled" production injection molded tools. We will also have custom wires at this stage to connect between ATOMS, which will be way skinnier and more flexible than the off-the-shelf wires in our prototypes. We will also have near-final production packaging at this stage. We will continue engineering testing, reliability and safety testing.
June: Production Validation Trials (PVT)
This will mark the first "shippable" manufacturing run, and we'll produce a minimum of 300 of each component. Most of these will be packaged and shipped to begin filling orders, but we'll still hold back about 10% for quality testing (to keep a close eye on that as we ramp production quantities).
Late June, early July: Production Ramp
At this point, we will scale our manufacturing to fill all our Kickstarter pledge orders. We expect to fill all of these by the end of June, but if the quantity of orders exceeds 10,000 units, deliveries may spill over into July. If/when we cross that threshold during our Kickstarter campaign, we will post to our campaign page, so people pledging after that point are aware of when they will receive our products.
It takes about 6 months to bring a product of this complexity to market, but it's also a really fun and educational process. We will be updating our backers every two weeks from the end of our campaign, until every last Kickstarter order has been filled. We look forward to sharing this process with you.Last updated:
No. The iPhone 4 doesn't have Bluetooth 4.0 built in (just the iPhone 4S and higher) so you'd have to have a phone with Bluetooth 4.0 to play with the ATOMS iOS Control set. That said, there's lots of fun to be had with ATOMS without the Bluetooth module - the Monster set and Magic Wand set both provide lots of fun without the iOS controlled option.Last updated:
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