It is the year 2179 and the Earth’s future is bleak. Years of pollution has tarnished the landscape and the world’s supplies of natural resources have dwindled to abysmal levels.The use of electric vehicles, solar technologies and other energy saving solutions have slowed the problem. Though, the long-term abuse on the planet by previous generations has been hard to reverse. Most Earthlings seem to have given up hope. The demise of a once great planet is in sight - and there seems to be nothing anyone can do about it. However, a group of optimistic explorers are taking a trek to Mars, which some believe may turn around their fate.
In search of knowledge these explorers hope that understanding the demise of alien populations can assist them with preventing or at least slowing down the rapid deterioration of the Earth. They’ll need to replicate martian technologies, translate their languages and avoid gaining too much radiation along the way in order to end up with the most prestige and save the Earth as they know it.
In Ruins of Mars players are playing as explorers who are looking to decipher martian languages, learn and replicate their technologies, gain hourglasses necessary to perform certain abilities and ultimately gain prestige to win the game.
Players will place their rover at one of the five locations on the board and take their desired action, as well as any wrench bonus action a space may have. The exact benefits of their action will be based on the action tiles below the space.
The action tiles will shift every turn in a Mancala'esque fashion around the board. The tiles at the active site (wherever the rover is located) will be shuffled and randomly placed around the board starting with the active site and moving right until there are no tiles left (the board wraps around for allocation purposes).
Players will have to balance their time. Replicating more advanced martian technologies requires a greater understanding of the martian languages. A player's character and some of their technology cards will also require hourglass tokens to activate their abilities and aid the player in their pursuit.
Do you have what it takes to explore, uncover, and learn the Ruins of Mars?
If you'd like to read the complete rules, download it below.
We're activating a few social goals. For every three goals completed we'll unlock one of these two characters, which will only included to backers on this campaign, including retailers and for sale at an additional cost in the future from Atheris Games directly. We have a few extras, but we only need to complete six in order to unlock these two characters :)
We've Unlocked both characters! All Kickstarter backers will have the Engineer and Savant.
We'll be working with fulfillment partners around the world for customs friendly shipping options. Shipping will be charged AFTER our Kickstarter campaign in our Pledge Manager.
Every $29 pledge includes $5 of subsidized shipping to keep the deal great for backers!
Add $29 to your pledge for each additional copy of the game you'd like (Max of (12) copies per backer).
Shipping per additional copy expected to be the following rates: US $3; EU $3; Norway, Switzerland $5; Canada $4; Australia $3; China, Macao, Hong Kong $3; Rest of Asia $6; All other countries $14.
For those of you who have never supported a project by Atheris Games before we wanted to give you a little history of our company. We've successfully funded and delivered three previous games (Cul-De-Sac Conquest, Mutant Crops and Supernatural Socks). We've also consulted with other publishers on Kickstarter and co-published Ore: The Mining Game with Quick Simple Fun Games and a comic book, Tokyo Rose: Zero Hour, with ARF Studios.
As we'll further highlight in the risks and challenges section below, we cannot guarantee that things will run 100% smoothly. We might run into challenges. We might have unexpected things come up, but we'll always update backers. Communication is of supreme importance to us. We've made three cool projects already and are incredibly grateful and excited to be bringing a fourth to Kickstarter. We hope you enjoy Ruins of Mars as much as we do!
For any backers of our previous projects please do post in the comment section of this campaign what your experience was like - we'd love to hear it and are sure potential backers of Ruins of Mars will, too. As a small company we could not make games were it not for Kickstarter and backers like you. So from the bottom of our hearts, we thank you for your support.
Risks and challenges
Atheris Entertainment has successfully delivered three Kickstarter campaigns (Cul-De-Sac Conquest, Mutant Crops, and Supernatural Socks). We've also consulted on several other projects.
We've experienced delays and have made mistakes. Though, we take our projects seriously and will always inform backers about the progress of our projects and the reasons for any delays/hiccups if they may arise. And in the end we'll deliver an excellent product. Don't take our word for it though - check out the positive comments from backers on our other campaigns.Learn about accountability on Kickstarter
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