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Mottainai (もったいない) -- Don't waste, use everything: every little thing has a soul.
Mottainai is a card game, a new spiritual successor in the Glory to Rome line. It packs deep gameplay with all the things you would expect from a Carl Chudyk game into a small package. Our goal was to create a very satisfying and short game. Something you can play dozens of times, with different results and experiences on every occasion!
Each player is a worker in a Buddhist temple, creating works to display and sell to the visitors and tourists who come by. These works are made of materials of varying value -- determining both the difficulty to complete the work and its worth to you. Completed works can be displayed in your Gallery to train your helpers, or in your Gift Shop to allow you to make sales. In the end, the winner will be the player with the most valuable completed works, sales, and backorders.
The gameplay is similar to Glory to Rome, but has new innovations. For a more detailed overview of the game, we will be running livestream demos with open chats on YouTube.
You can also read the rulebook: [PDF]
And if you want, you can download a free print + play version of the game and try it out yourself! [PDF]
Some folks have made tutorials of their own for Mottainai, from the beta. A couple of the names for things have changed, but the game is 99% the same:
https://www.youtube.com/watch?v=XNGkrzV9w4w by 3Cubed.
There are two versions of Mottainai available. Mottainai Mini, which contains everything you need for a 2-3 player game, or Mottainai Deluxe, which comes in a larger box with a second deck allowing you to play with 4-5 (or two side by side) 2-3 player games.
You'll notice that we've provided a free PDF download of the entire game, and many of you have participated in the open beta test that's been going on for the past couple months. We think Mottainai is an awesome game, and that the best way to make it the best game it can be is to have it be played a lot, both ourselves and in the wild. Feedback from everyone has helped us fine tune the cards, and we're really happy with the process. Open beta testing of tabletop games is something we're committed to, we think it's a good concept.
Gen Con 2015
This year at Gen Con we will again be running our event room, the Department of Fun. We're running lots of Mottainai demos, and other fun events, and you can check them out on our Department of Fun page. We're looking for more volunteers to help out, and we do have downtown hotel rooms...
If you'd like to pick up your game at Gen Con, pledge $20 per Deluxe, and $12 per mini and select the $1 GenCon pickup pledge level.
Add-ons and Additional Games
If you'd like to add on extra games, either Mottainai or other Asmadi Games products (and save on combined shipping!) we'll be offering that option in July when it's time to deliver. When your shipping survey comes out, there'll be a link to a special version of our web store where you can purchase games with reduced shipping as add-ons. This way you can get whatever you want, and we don't need to make 100 different custom backer levels :)
Please note: it will take us an extra week or two to get through processing all of the add-on orders. We do the simple ones first, because they're easy to put on an assembly line that way.
Jinro: The Next Wind Master
Do you like free games? I think you do! We made a fun little iOS arcade style game, and you can get it for free on the app store:
The Tapestry card in Mottainai depicts Jinro in all his legendary glory.
Risks and challenges
As with any project, we have the risk of issues during production, and delays due to trucks driving west instead of east, or any other number of weird unforeseen things!
To minimize these risks, we are printing Mottainai within the USA, with Delano/EPI in Michigan. They're awesome, and we're confident that they can make the game without much trouble. If there are problems, though, we'll communicate them to backers promptly and openly.Learn about accountability on Kickstarter
- (16 days)