Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
Just came back to Kickstarter today. Sorry to hear the project didn't work out. :( Hopefully some progress will continue to be made upon going open source! Good work in all your efforts. Now, let's see how it goes from here...
@Matt - I believe we are going to open source as much of the code as we can. We are now working on getting the legal paperwork done to do it responsibly.
Any thoughts on my comment below? I would be very interested in discussing this with you.
Any chance of going opensource on the source code in order to allow development to continue? I wouldn't mind contributing.
@Gabriel - Yes, the game is on Stem in Early Access. If you enter your email and password at https://www.artizensonline.com/steamkey you can get your steam key.
If you never made an Artizens account before, you can message me here on Kickstarter and I'll send you a steam key privately.
Is this on steam? if so how do I redeem a key?
@Trister - We haven't had any luck finding a funding partner and can't make any more progress without one. We will continue to look however. These things can sometimes take a long time. A few of the publishers we have spoken to said they would normally be interested, but the timing isn't good for them. So, not much in the way of updates so far. Hopefully we'll have some good news soon.
Was just wondering if there's still anything going on with this, or if it's kinda dead in the water.
@Tom - Looks like your account has already been made and verified, so you can get your key here:
Just use your email address and password associated with your Artizens account. If you can't remember your password, let me know.
@Tom - Yes, definitely. I'll try resending it to your kickstarter email.
Is there any chance to have my key resent?
@Brad - Yep, working on it now, should be out in a few days.
Anytime soon for an update??
@Paul and Victor - It's true, we're trying our best to get you the game you backed and we don't have the money to issue refunds. Starting over in Unity is currently the only chance we have of finishing the game without hiring a new programmer. However, progress with the Unity build has also been going very slowly since we can only work on it part-time now. I believe our best bet for the future of the game is to partner with a publisher. I'll outline this a bit further soon in an update.
@Paul I don't think that will be happening. They don't have the money, hints the delay. Fairness is irrelevant on Kickstarter. It's an investment and you run the risk of it not paying off sadly. We're fortunate that the Artizens team is still passionate about the project and trying to keep the game alive.
So yeah, I appreciate that you guys are going to try and rebuild this from scratch but it really isn't fair to those of us that backed the project with an expected delivery of 2013. How about refunds for those that want it?
@Matt - Slowly, but surely. We're starting from the ground up and with a smaller team, so it's going to take some time before we have another playable prototype. While we continue working on the code, we'll have some new art and design to show off soon.
Howdy! Just wondering how the transition to unity is coming, and when we can expect some new changes? :)
Going to PAX PRIME!
Got it! Thanks! :D
@px - Have you picked up your Steam key yet? My records show you haven't verified your account, but it looks like you did sign up for the first playtests in August of 2013.
We've updated the game a lot since then and while it doesn't yet have every feature we promised, we're continuing to work to get there.
Let me know if you need me to resend your verification email or help you get your Steam key.
Did i miss the delivery of this project? Kickstarter says the delivery date is Jul 2013. It's 2 years overdue.
@Spencer - The short answer is no, but the longer answer is yes. We've very recently made a decision on the team that will allow us to get these features without needing to raise more money. I'll go into more detail in an update soon.
I really appreciate your support, and not just because you want to support us financially. I hope you stick with us as we go into this next chapter.
With the people on your team, can you:
1) Get the modification system working more like advertised(instead of power-up plant, you et mods from them. Attacking specific monster parts drop mods)
2) Get a demo/beta/alpha mission going, preferably multiplayer?
I know you may feel some hesitation or "unfairlness" for opening an Artizens Development Patreon, but I am at a point where I just about need it to take this project seriously. Hint, I am saying I want to support you financially, and there is no avenue to do it currently.
The ride isn't over yet, so I hope you'll still check out our updates. The new dive attack mod and fall damage have been really fun and there are a lot more combat changes coming.
We're still in a slow period as we work to get funding and I understand the concerns with partnering with a publisher. But I do want you to know that Simon, Adam, and I aren't giving up on this game. We still believe in it, love it, and can move a lot of its development forward. This has already been a long project, but I believe our best days are still ahead of us.
I still feel I am an Immortal. Not for what I received but what I gave.
Hey its been an awesome journey. I understand that a team member backed out at a critical time, which I will assume they found to be necessary for them.
I through down my $60 on a kickstarter, not a pre order. So I knew the risks.
I understand you may still have plans to produce something, however I'm not upset, speaking for myself.
This does sound like an exciting idea, and I understand it takes money. I would be in support of a new campaign or patreon or some other thing if you wished to revisit things in that way.
And if you have some way to honor backers of this campaign all the better.
I am fearful of a publisher, however I know this project really will not progress at all without trust in you. Which you have.
Thanks for sharing your vision, and I was happy to come along for the ride.
You can safely assume it's always Charles here on Kickstarter. On other sites, usually Adam responds, but I jump in as well on Reddit.
Is this Charles I'm speaking to?
Bring back the elephant squirrel!
(we backers have our priorities)
@Spencer - I agree with you on the blood and we actually have plans to remove it in a larger overhaul to our narrative world. We're still focusing on combat mechanics for now, but I think you're really going to like the story and world changes.
As for the elephant squirrel, he turned into the Junbun (leaf rabbit) you see the in opening area. I liked the original as well, but it didn't go over well with some. However, we're going to be making a return to weirder creatures with the changes I mentioned above as well.
Super late question but, hey where did the elephant squirrel go? Was it replaced for technical reasons? I liked it, it was weird.
I don't like the blood. It makes the game feel like it crosses the line from violence to sadism. Not being critical of the choice to try it, but I've come to find that is my feedback for it. Some form of more mild feedback for damage may be required.
@Nathan - I've created a new account for you under your gmail address and you should receive your registration email soon. Let me know if you run into any problems.
I'm afraid I no longer have access to the email account to which the registration email was originally sent to, but I've changed my account email to a new address. Could you send my registration email to my new address?
I am going to be goofing around in the demo for a bit at 12pm NOON (pacific time) in Courageous server, if anyone would like to join me. I'll try to at this more than once.
@Kreg - Your account is already registered, so you just need to sign into https://www.artizensonline.com/steamkey to get your Steam Key. If you don't remember your password, I can reset it for you.
I don't believe I ever received a registration email, either. I've dug through my old messages and no joy. :\
Does someone have a 24 hour public server?
@Rui - I've resent your registration email, which will have links for all 4 of your accounts.
@Bergmann - I've created a new account for you which should have sent you a new registration email. I imagine you also haven't received your soundtrack keys, correct? If not, we'll get those out to you as well at your new email address.
Hey guys, sorry to bother you with this, but I deleted my old email address, and it seems, that I accidentally deleted my steam key before I could redeem it. Can I get another steam key? Thanks in advance.
I haven't received any e-mail registration for the account. Could you please help me with this?
By the way with the other three accounts, how do i proceed with that?
@Tom - You got it. Let me know if you don't get anything by tomorrow.
Could you please resend my registration email?
@Tønnes - I've resent your registration email, send me a message if you still haven't received it.
I dont think i got the registration email. as it's neither in my inbox or my spam folder.
@Bradley - I've sent you a message with your password reset and yes, you get 4 steam keys if you have a Team Leader package or above.
Hey there! I have a few questions.
-How can i get a password reset on my account
- and since i pledged for 4 copies of the game will i just get 4 redeemable steam keys?!
@ Artizens, Inc the URL has white spaces in it and what appears like Chinese characters.
When trying to enter it fully, I am just redirected to the front page.