Color and design are the main features of our latest project EXPO: a matching card game recalling the architecture and countries that gathered in the 1992 International Exposition of Seville (Spain).
A quarter century later, some of the most representative pavilions meet again, linked to the territories of their respective nations and continents. The unique combination of countries like the United States, Australia, United Kingdom, Russia and Japan; alongside the presence of celebrated architects such as Tadao Ando, Santiago Calatrava and Nicholas Grimshaw, immerse us into the amazing and enchanting World Fair universe.
HOW TO PLAY
EXPO is more than a matching game. If you were thinking about the well-known concentration game you trifled with during your childhood, you’ll soon find out there’s much more to it than what it seems.
There are five different geographical areas in this game (Africa/Oceania - Asia - America - Europe West - Europe East), each one easily identified with the five colors of the iconic Expo’92 mascot, Curro (Yellow - Green - Blue - Red - Pink). This sounds easy so far, but now you need to know that each group is represented by five of the most recognizable pavilions and their countries. So, 5 pavilions and 5 countries per group means, yes, 50 cards.
And forget about that easy-peasy one-to-one matching… this time you must match pavilions to countries. For example, Hungary’s silhouette perfect pair will be its cool pavilion, designed by architect Imre Makovecz. Don’t panic! The names are written all over the place, we wouldn’t leave you on your own just like that.
So that is the complete game, but there’s always the option to start with a single color group and move on from there as you keep progressing:
This game is appropriate for all ages —children and adults alike— and it scales well from 2–4 players. That´s all - time to start matching!
All 50 cards are made in 160lb (440gsm) Crescendo white cardboard paper, using a CMYK color scheme with the best resolution. Every card has been carefully redrawn by our team and will be manufactured by the Belgian playing cards company Cartamundi.
List of countries included in the collection: Australia • Austria • Canada • Caribbean • Chile • Denmark • Finland • Germany • Hungary • India • Italy • Japan • Kuwait • Mauritania • Mexico • Morocco • New Zealand • Papua New Guinea • Portugal • Russia • Saudi Arabia • Spain • Turkey • United Kingdom • United States
The back of the cards has a design that combines some of the most representative urban elements which took part in Expo'92 displayed in different positions, creating a harmonizing pattern that extends across all cards.
EXPO cards will be displayed inside a case made of 140lb (360gsm) SBS paperboard with a satin external finish. This box is made of two elements: the bottom and the lid, which slides to open and close. Printed in 4-color CMYK scheme and produced by the Italian paper-made packaging manufacturer Rotografica.
The entire enclosure of Expo’92 is compiled in a hand-made drawing that shows its 100-country pavilions and thematic buildings such as the Navigation or Discovery centers, together with urban furniture, infrastructures, gardens, or the Grand Central Lake. All this imaginary is reunited in a large poster (16,5” x 23,4” in / 42 x 59,4 cm) made in kraft paper (85 lb / 225 gsm) and printed using mixed offset and digital techniques in a CMYK color scheme and white ink.
- 6,000 € - EXPO booklet will be sent to all backers including the Expo'92 map drawing and game insights as play rules, alternate designs of the pavilions and much more.
- 12,000 € - Are you ready to receive our EXPO aluminium tin? With its external surfaces printed in CMYK, gloss varnish and PET insert inside. Manufactured by Tinware Direct, one of the UK´s leading suppliers of tin box packaging. Measurements: 149mm x 97mm x 40 mm.
We think the International Exposition of Seville’92 is a great excuse to either discover or remind us of this particular moment in recent architecture and urbanism, to test our knowledge of geography and, above all, to train our brains using color and design as a memory mechanism. In the end, EXPO reunites all of this in an enjoyable format through our 50 carefully designed illustrations.
The game tries to portray the global nature of a celebration where 112 countries took part, and which was visited by 15,5 million people from all over the world. A historical event that culminated in the October 12th 500-year commemoration of Christopher Columbus’ arrival to America.
Finally, we could never forget about Curro, the Expo’92 mascot, a bizarre ‘bird’ with elephant feet, an eye-catching cockscomb, and a multicolored beak, referencing all continents and their colors at once. He was the work of German illustrator and designer Heinz Edelmann, best known for the psychedelic atmosphere of The Beatles’ Yellow Submarine film, and is still one of Seville’s icons to this day.
HOW IS IT MADE?
This time, we challenged ourselves to go one step further in our graphic style and to explore a more iconic and abstract point of view. We wanted to take the 25th anniversary of Expo’92 as an opportunity to once again expose our city to the world and to learn more about it ourselves (we were three little toddlers in 1992!), so we started thoroughly researching every pavilion and country which took part in the event.
After some initial tests to define the graphic code and the range of color tones, type and format, we proceeded to redraw each pavilion’s most characteristic features in overlapping color planes. Unlike the coloured buildings displayed over a white background, we found interesting to conceive the countries inversely with their silhouette envisaged as a white void of the design.
We are Juanlu, Pedro and Miguel, and we are Arquitectura a Contrapelo: a Spanish design & architecture team based in Seville. The three of us are young architects that rethink the relationship between urban phenomena, building processes and its ways of communicating across the written and graphical languages. Following the success of previous Kickstarter campaigns SCALA · Architecture Playing Cards and ORDER · Poster Series, both funded and produced, it is now time for a new, more iconic, project that is abstract and colorful - highlighting our home city alongside many countries of the world.
In this occasion we have also had the pleasure to collaborate with Ana Aranda, a motion graphics expert who helped us create a dynamic and beautiful video illustrating everything that surrounds the game and the campaign. You should take a look at her work!
Your feedback about this project would be very significant for us. We carefully consider every suggestion and comment, and we love to collaborate with interested people. Visit our webpage to check our new projects and updates and feel free to contact us via email for any inquiry or even just to chat. Thank you for your time and we look forward to sharing our new game with you!
Risks and challenges
The aim of our project is to fund a large enough print order of EXPO. Rewards have been created with this in mind, as al funds will be reinvested in the distribution and diffusion of our initiative. Please note there is a chance that delays may occur in the worldwide shipment of the card sets, as the size of the printing order will vary depending on the final degree of acceptance.Learn about accountability on Kickstarter
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