Eschaton - The Unholy Reprinting
REJOICE! In this 2-6 player game, you are a cult leader in a dark fantasy world on the brink of Armageddon.
This project will only be funded if it reaches its goal by Thu, May 30 2019 6:00 PM UTC +00:00.
It is the diabolic pleasure of Archon Games to return to Kickstarter to fund a new printing of Eschaton. This is our opportunity to spread the Dark One’s word to new disciples and to unearth the relics from or prior campaign. With your support and blessings, we shall usher forth a radiant era of dark fantasy tabletop games!
Eschaton is a strategy game driven by a deck-building mechanic. All players begin with the same basic cult (deck) and an equal presence on the realm map. As the game progresses, each player utilizes the evil Influence of their existing Cultist cards to initiate new Cultists into their deck as they seek to earn the most Points of Favor from the Dark One. These Cultists carry different specialties: some are masters at arms, others strong wielders of arcane magics, and others provide even greater Influence to recruit stronger members.
Each player’s deck will perform differently depending on the path of initiation that player chooses throughout the game.Your most powerful Cultists will create dynamic game play and give you a knife-sharp edge against your opponents. The less powerful? That’s what that sacrificial pyre is for . . . .
While each cult leader musters their ranks and the decks begin to grow, players wage battle across the realm on the Realm Map. Taking and holding territories across the Map is the duty of Cultists proficient in the Aggression attribute. As territories trade bloody hands, the map dynamically affects turn play as well as Points of Favor at the end of the game.
Players may also choose to unleash vile Plagues upon their opponents’ realms in even dirtier combat. Hold the most territories in your ruthless grasp to prove your dedication to the Dark One, but do not allow your quest for earthly power to be your undoing . . . .
Decks can be strengthened even further with special cards from the Arcana Deck. Players may initiate Cultists with a strong knowledge of Divination to help them uncover the secrets of this powerful deck. Drawing magical Relics, Edicts, and Auras into hand provides unique deck enhancements that help players conquer and recruit even faster. Truly fortunate cult leaders may even summon a demonic Fiend to their ranks!
No game of Eschaton will ever play the same way twice. Game length is set by a semi-randomized deck of Event and Omen cards. Each turn, an Event card is put into play that affects all players, and can turn the tide of the game on a dime. At random intervals, these events will represent Omens of the coming Apocalypse, and carry with them orders from the Dark One Himself. Each cult leader must rally their ranks to be the player who meets this unholy demand and earns extra Point of Favor before the next sign of the end times is at hand. It is only a matter of time before all events are written in the book of time, though. And once Armageddon falls, the final reckoning is at hand.
Earn the most Points of Favor before the end of the world, and your cult will sit at the right hand of the Dark One for all of eternity. Be one of the lesser cults, and . . . well, the Dark One isn’t known for his sympathy.
May the Dark One bless our cause! The following stretch goals will become available for purchase as upgrade add-ons as they unlock.
To obtain these add-ons, increase your pledge by the amount required for the add-on.
If you are only interested in the add-ons, make a pledge in the amount required using the "Make a pledge without a reward" tier. you will be credited this amount in BackerKit.
You will be able to verify your add-on selections in BackerKit post-campaign.
Pledging early will help us reach our stretch goals! Join the cause!
Shipping will be finalized after the campaign ends. We plan to collect your information using the Backerkit pledge manager, and then charge you appropriately by your region and pledge tier. Though your exact shipping fee will vary, below is the approximate average cost for a single copy of the core game. Please note that if your order includes add-ons or additional copies, the shipping price will increase.
Those of you living in the United States, Canada, Australia, China, and EU will enjoy customs freindly shipping. Shipments to regions outside those locations will be subject to whatever customs charges your country's regime has put into place. If you have questions about shipping, reach out to us at firstname.lastname@example.org
Cartons of Eschaton are available for preorder now. If you are a retailer looking to stock our games, email us at email@example.com for details.
Archon Games is an independent game design group based in Boulder, Colorado. Our small company consists of Adam Watts, Petras Vaznelis, Diha, Tracy Burnham, and Brian Forte. Eschaton was our first game as a team and Archon Games would not exist without the support of our backers on Kickstarter. We are eternally grateful for your zeal and enthusiasm for our dark cause.
Risks and challenges
Eschaton is a complete game and all of its assets are already in the hands of our manufacturer. The execution and delivery of this campaign should be swift and decisive.
We are well equipped to address issues as they arise, and will notify you should any delay occur.Learn about accountability on Kickstarter