AI War II - Will Be Re-Launched! (Canceled)
The award-winning, genre breaking, asymmetric strategy cult classic will return! Catch the most sentient AI in gaming on re-launch.
Last call for the new kickstarter! 3 days left.
We're closing in on our third stretch goal, and a fourth and fifth are lined up if people want to make a last-minute push.
I just did a final video... Read more
New kickstarter closes in 7 days! Working on 3rd stretch goal. :)
Chris again! This is the second-to-last update I'll make on this project regarding the new campaign.
We have exactly one week left on it, and we're currently working on the... Read more
New kickstarter adds modular ships!
Hey, you! Chris here. ;) The re-launched kickstarter is live, but we haven't seen some of you around yet.
We've already hit our funding goal AND our first stretch goal... Read more
AI War 2 relaunch has funded -- and more tiers and slots now open.
Hey folks! Chris here.
I'm going to try not to bug you, but I notice that about a thousand folks from here haven't shown up on the new project, so... Read more
AI War II's relaunched kickstarter is now LIVE!
Chris here! And the new campaign is here: https://www.kickstarter.com/projects/arcengames/ai-war-ii-0
I apologize for the video being more... Read more
James Bond will return!
Er... AI War 2, I mean.
Chris here. If there's anything that a hardcore AI War player knows, it's that "losing is fun." Not fun in the most literal sense,... Read more
The future - part 2!
Hey everybody! Chris here.
Update #18, To... the future! has a ton of information about what is going on with the kickstarter in terms of our plans for a re-launch... Read more
Bloopers, as promised! ...and technical ramblings.
In the comments two days ago I said I had a bloopers video for you, and here it is!
This is a mix of me failing to do an... Read more
To... the future!
I think it's obvious to everyone at this point that this kickstarter isn't going to fund unless there is some sort of unexpected deus ex machina that comes... Read more
My favorite story snippets about the AI in Classic -- the first game.
Chris yet again! ;) One of the most-posted-in topics in our forums is the The AI is awesome thread, which was started by liq3 in 2009.
Here are some of... Read more
Guide for avoiding astroturfing, BUT productively spreading the word.
Chris here. Glyoxim brought up a really good question, and it's one that I felt like deserved its own update post simply because we all want this thing to succeed,... Read more
Community Stretch goals! Or: how we hopefully see our big surge.
Chris here. Okay, second post on this topic. Last time had a lot of other information and background. This time I'll be more succinct. Also, a key thing in... Read more
HUD Updates, 2000 backers, 25% funded, and an unconventional idea!
Awesome day! And I just had a kinda crazy idea of how we can -- together -- make the rest of the week MUCH better, so please read the section... Read more
Two Insane New Rewards: SC Source Code, and Stars Beyond Reach
Chris here. We've been trying to think of new backer tiers and rewards, since some folks have commented that what we have isn't enticing enough for people who already have... Read more
Mailing list! Backer Club! Performance! AI! Oh my...
Lions and tigers and...?
Chris here! It's been a long weekend without any update posts, and I apologize for that. I have a ton of things I want to update... Read more
More backer rewards and tiers!
Chris here. Wow this has been a busy day! ...and as usual there were not enough hours in it to get everything done. But we've had a lot of great... Read more
Jack here, and I've been chomping at the bit to get back to our discussion of the major factions in AI War 2. We haven't even started talking... Read more
Headtalker! Please sign up. Plus more "Reverse AI War" tidbits.
Chris here. I'm going to keep this brief and try not to be annoying!
If you have not already, please consider signing up for the Headtalker campaign for AI War... Read more
Chris answers the most common questions and reveals too much (as usual).
Hey folks! Chris here. Jack is going to have your "real" update for today, but there have been a lot of comments that I am backlogged on, and I figured... Read more
Updates to TLF and AIWC - plus AI War 2 in the press!
We've got a variety of updates about AI War 2 planned for you, but for a moment we wanted to pause and give a bit of love to two of... Read more
The AI (part 1)
We've had a number of updates, some videos and an excellent AMA (Chris answered some questions TODAY), but we've stopped short of talking about the AI itself. Given... Read more
Awesome AARs (written LPs) for AI War Classic.
New to the original game? Here are some really choice After Action Reports you might enjoy reading. Heck, even if you're a veteran AI War Classic player, or were present... Read more
The Zenith and Spire in AI War 2 (pt. 1) + Headtalker campaign
One feature we're introducing in AI War 2 is making the Zenith and Spire into full playable factions. This is very exciting to fans of Classic, but for... Read more
Ship Design Progress, AMA Wrap-Up & AIW2 in the Media
Wow, what a week! We're hugely grateful for everyone's attention and interest in our game, and we're looking forward to bringing it to you!
With everything that's been... Read more
Reddit /r/Games AMA with us starting now!
Just a very quick note to point you to this link. We won't normally bug you with every little thing, but we wanted to give you a chance to get... Read more
SPACE ARCHAEOLOGIST tier live, OST now available in select tiers, and 10% funded in 30 hours!
Wow what a whirlwind of a few days! If I haven't responded to your message yet, I really apologize and will do so as soon as possible. I'm caught up... Read more