Loerem is a world of beauty and enchantment created by renowned fantasy artist Larry Elmore, with development from New York Times best-selling authors Margaret Weis and Tracy Hickman. Through Elmore’s vivid visual renditions of unique personalities, clashing nations, fantastical creatures, and enchanting landscapes alongside a saga weaved by Weis & Hickman, the culmination chronicled the mortals’ struggle to master the unfathomable power of the Sovereign Stone given them from the gods — an artifact forged for peace among races but which ignited war between brothers.
Applied Vectors LTD are pleased to be bringing this wonderful world into the Savage Worlds fold. This Kickstarter is to fund the development of the game and cover writing and layout costs. This will be built from the ground up specifically for Savage Worlds (this is no mere conversion).
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.
The game requires a copy of Savage Worlds that can be purchased from the Pinnacle Entertainment Group store. In addition, you may find the Savage Worlds Fantasy Companion a useful resource, this too can be purchased from the Pinnacle Entertainment Group store.
The Sovereign Stone
The Sovereign Stone is a lustrous crystal pyramid of four triangles that form a quadrangle at the base and come together in a point at the apex. Approximately sixteen inches tall, the artifact is carved of a single piece of crystal. It was given to King Tamaros of the Vinnengalean Empire, and in order to broker peace, he separated it into four equal pieces. One quarter went to the humans, one to the elves, one to the orks, and the last to the dwarves.
Here is where the story grows murky, clouded over with rumors and tales, few of which can be believed. One thing that is known for certain is that an army led by one of the King's sons marched on the city, and consequently the human portion of the stone was lost in a cataclysmic explosion which obliterated Old Vinnengael and left very few survivors, little accurate accounts are told of those last, terrible days. Much of what people know about King Tamaros and the Sovereign Stone is rumor and myth that has been building for the past two hundred years.
Since that day men have quested for the lost part of the Sovereign Stone to no avail. Old Vinnengael is now a cursed and abhorrent landmark. Few who venture there ever return alive, but still there are those brave or foolish enough to attempt it, drawn by the magic that pervades the city ruins and the riches said to be buried in the rubble.
There are accounts of a dark army marching across Loerem from the west, but few trust the tales. Still, some learned scholars have renewed their efforts to find the lost portion of the Sovereign Stone and reunite its parts in order to combat this or any other threat to the people of Loerem.
Do you dare trespass into Old Vinnengael or are you brave enough to face the threat from the west?
The People of Loerem
Humans While once having been a largely unified race in the nation of Vinnengael, war and time have split them apart into varying nations and ethnic groups
- Vinnengaelian: Similar to medieval England. Once had the largest empire in all of Loerem, now their civilization is on the decline.
- Dunkargan: Effectively a third world nation, a terrible civil war tore their nation in two.
- Karnuan: A militaristic offshoot of the Durkargans they are attempting to conquer the world. They dislike all races, and bear a great hatred for the Durkargans.
- Nimran: They are great sailors and traders and are allied with the Orcs, but were fighting them in the past because of trading routes and sovereignty on the sea.
- Nimoreans: An offshoot of the Nimran. They emulate the elven culture as well as the nimran culture.
- Trevenici: The Trevenici are fierce warriors and hire themselves out to other nations as soldiers. They have no formal government and live in small villages. They share a symbiotic relationship with the Pecwae race.
Elves Elves segregate themselves from the rest of the world. The Elves live in very dense family homes with several generations of their family. Elves practice a form of ancestor worship.
Dwarves They are master horsemen, living as nomads on the great plains. Any dwarf who is unable to ride with the tribe or is convicted of a crime is sentenced to be "the Unhorsed" and cast off in one of the three "Cities of the Unhorsed".
Orks are excellent seafarers in touch with the magic of the water. They are master engineers and are dedicated to the reading of omens.
Pecwae skilled earth mages and always live near a Trevenici tribe. They have a symbiotic relationship with the Trevenici.
Taan a beastlike race that have a way of life similar to the Trevenici. They embed gemstones believed to possess powerful magic in their thick hides.
We have crunched the numbers and discovered we can change the £100 pledge to be ALL IN! What that means is that you get everything listed AT NO EXTRA COST. We will have it all printed and shipped as part of your pledge.
Players Guide. This will include character creation, details on the races, equipment, magic and an overview of the setting. Although planned to be 96 pages it could well be larger than that once all the content is included.
Corebook: This includes the content of the Players Guide, as well as in-depth information on the setting, a ten point plot point campaign, an adventure generator and a small bestiary. Although planned to be 192 pages it is highly likely to be larger than that once all the content is included.
GM Screen Inserts (£100 level only): These are the inserts for the GM Screen available at RPGGNow/DrivethruRPG. Four pages will comprise of art for the outside of the screen and the other four will be handy data for the GM when running a game.
As a special thank you we are adding an Action Deck to the rewards.
PDF Backers will receive an Action Deck in PDF format (for the £8, £16 and £24 pledge levels).
Physical pledges will be able to order the Action Deck at cost plus shipping as part of their current pledge (thats the £23, £37, and £40 pledge levels).
£100 pledges will have a deck printed and shipped to them as part of their reward, and with no further cost to themselves.
There are various Stretch Goals planned for the Kickstarter, the first few of these are detailed below:
Rewards will be delivered by way of a code from Drivethru RPG. You will be sent a discount that allows you to purchase the print format of the title (s) at the cost of printing. You would then input your own address and pay shipping charges during checkout.
Risks and challenges
The estimated delivery date is intended to serve as our hope as to when you will receive rewards. Setbacks are possible with any project. Like other projects of this type, this project is not without risks. Delays can happen, as we are only human. We will keep in contact with you concerning potential delays and such. The biggest possible delay will come from any stretch goals that we may include.Learn about accountability on Kickstarter
- (30 days)