Happy New Year!
Happy New Year!!
Hope you had a lovely end of the year and that 2018 brings happiness to all of you!
(for the full res version of the image,just click on it!)
I come bearing a late update because… well, holidays!
The final background is in production and CGs are being inked and colored!
GUI, directing and coding the whole thing are what’s mostly left now, so we’ll focus the majority of our efforts on that! Hopefully, we’ll have a tentative release date soon :)
CG production ended up stalled during December, but we got a couple of cameo sprites inked and flat colored, which will be resumed and hopefully finished this month.
We finally resumed background production, with Badriel back on the team and Karel as our second background artist. We currently have a lot of backgrounds in production!
Our minigame is coming out really nicely, here’s a video of a few tests to try the mechanics:
Thanks for your support during 2017, even when our progress was painfully slow. Our goal for 2018 is to release DoraKone in the next couple of months and then go full speed towards releasing Caramel Mokaccino by the end of the year!
We can do this!