Frequently Asked Questions
The Kickstarter editions are the only way to get all the goodies from the stretch goals our backers have unlocked. Some of these bonuses are exclusive to the Kickstarter Edition, and others, like the additional factions unlocked in the stretch goals, may be released separately as expansion content. Whether you choose the base or premium version, pledging for the Kickstarter editions means you’ll be the first to play Antematter and at the best value.Last updated:
Yes! We designed Antematter with both poker and traditional tabletop players in mind. Antematter has several crews to choose from, each with its own all-different set of crew cards: The crews that focus more on the tabletop side of the game still contain crew cards to use during poker, and these cards are designed to play to tabletop players’ strengths. Because you get new crew cards from the board, and you keep your crew cards until you use them, the tabletop skills of efficiently gathering forces then deploying them in combos for maximum effect can overcome an opponent’s raw poker skill.
Plus, many of these crew cards are at their best on the defensive: If you find yourself getting stuck when opponents try to push you around, not sure whether your opponent is trying to bluff you into folding or bait you into risking too much, you can call on the crew you’ve assembled to bail you out and push back.Last updated:
Antematter poker delivers a unique twist by adding two major tabletop gaming-style mechanics to the already-great game of Texas Hold ‘Em poker. First, each player plays as a crew with its own, all-different deck of “crew cards.” Many of these crew cards have one-shot effects playable during the poker rounds that can trump opponents’ plays, give players free chips under the right circumstances, and even bend the rules.
Unlike the cards you’re dealt each poker hand, you can hold your crew cards between poker hands to save them for the perfect moment. Each crew encourages a distinct style of poker play, allowing players the choice between a crew that plays to their strengths or a crew that helps them learn to play outside their comfort zone.
Second, each deck contains four “Grifter” cards in addition to the standard face cards. If the flop reveals a Grifter, the dealer replaces it with a new card—but not before dealing a card from the Deck of Enigmata, which have game-changing effects that last for the remainder of the hand.
If you’re dealt a Grifter into your hand, you can choose to turn it in right away, but if you don’t, you’re committed to bluffing: When you get caught at the showdown with a Grifter in your pocket, you lose no matter what your other cards are. But when you trick your opponents into folding while you’re holding a Grifter, you can reveal it to collect a huge haul of bonus chips. It’s a version of poker where it’s finally right to spike the football after you pull off an epic bluff.Last updated:
The lore gives each of the game’s crews its own personality and play style, reflected in their all-different decks of crew cards.
For example, the aggressive Feron pirate crew has crew cards that allow you to close the distance with opposing ships then shake them down to steal their owner’s chips. Then during poker, the Feron crew cards encourage aggressive play by rewarding you for betting and pushing opponents out of the hand. The speedy Isan smuggler crew has crew cards that help your ships race around the board, and in poker, the Isan crew cards let you take extra risks betting with the bank’s—or your opponents’—money because they can’t make up pay up if they can’t catch you. Antematter’s base game contains six crews total, and the Kickstarter Editions will feature additional crews as stretch goals unlock them.
While Antematter doesn’t feature any formal RPG systems, players often find themselves “role playing” their crews through table talk because the different crew decks’ gameplay make it easy to adopt a crew’s persona. And whatever kind of poker player you feel like becoming, there’s a crew for you.Last updated:
The only limits for using crew cards are those on the cards themselves. Generally, you can play as many of your crew cards at a time as you want, even multiple copies of the same card. Some cards have tags that limit whether and how many you can play. For example, when you deploy a crew member who has the [D]estiny tag, which appears on some Bosses—each crew deck has three unique one-of Boss cards—it prevents any other [D]estiny cards from being played for the remainder of the hand.Last updated:
Antematter’s Loot and Poker phases are connected by a common goal and common resources. You win the game by earning Nephelium chips, and the ones your ships collect from the board during the Loot phase are the same ones you gamble with during the Poker phase. You collect crew cards during the Loot phase, and each crew deck has a roughly even split between the crew cards playable during Loot and the ones playable during Poker. Winning the Poker phase means you go first in the next Loot phase, giving you the first smuggling run to take a crack at the board’s most valuable resources.Last updated:
We’re using Kickstarter’s own pledge manager. We will not be accepting contributions after the campaign is over.Last updated:
Yes. If you pledged for the Premium Kickstarter Edition, you can also order premium add-ons. The details are on the campaign page below the Premium Edition.Last updated:
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