The Anomaly is an English visual novel that follows a group of students after a mysterious anomaly appears suddenly in the sky.
The Anomaly is a deep, character focused visual novel set in modern times, combining a healthy mix of story, player choice, and mini-game elements. Your choices, victories, and failures all play a part as you build bonds with the characters around you and unlock the mystery behind Colorado Springs.
Striking character art, illustrated CGs, and gorgeous backdrops bring life to a story both deep and intriguing as well as sharp and funny with its laid back, Western sense of audacious humor. Whether you’re looking for a worthwhile, intelligent visual novel experience with strong character development and an engaging story, or an easy to pick up time waster good for a few laughs, The Anomaly is just what you’ve been looking for!
Life in Colorado Springs is a drag for 17-year-old high school student Tucker. There’s nothing to do, the people are boring, and the only thing keeping Tucker from losing his mind is his small group of friends who share a similar sentiment and similar interests. While the young man and his companions don’t hold much compassion for the physical world around them, their skills in the digital one tell a different story.
Tucker is a hacker, and along with his friends Ross and Valerie, he finds every opportunity he can to leave the doldrums of the real world behind and lose himself in cyberspace. Whether it’s something as silly as vandalizing the Cheyenne Mountain High School website, or as serious as tapping into secret government archives, no task is too great or small for Tucker his merry little band of tech-savvy misfits.
When Tucker meets a new girl at school named Kiera, things quickly become more complicated, and he and his friends’ carefree lives soon take an even more dramatic turn when the mysterious local phenomenon of “The Hum” begins to cause strange and confusing effects to the people of Colorado Springs. Taking it upon themselves to get to the bottom of things, the group soon find themselves knee deep in a complex and treacherous world of secrets, conspiracy, and very real danger.
Will they be able to unlock the mystery of the Hum? Some truths are kept hidden for a reason.
A true millennial, 17-year-old Tucker is a whiz with all things technological. Somewhat of an outcast in the predominantly outdoorsy crowd of Colorado Springs, Tucker always had a penchant for computers as a child, and found his true calling once he joined the high school computer science club. Tucker’s hacking skills grew quickly, and along with his childhood friend, Ross, he met Valerie in CS club. The three have been partners in crime ever since.
While he isn’t a shy sort, Tucker isn’t the most brazen, outgoing type, and he tends to cling to his closest friends. This makes him a fiercely loyal, supportive person, which sometimes clashes with the arguably juvenile actions when it comes to his hacking and general digital mischief. His character is heavily tested when he meets Kiera and soon learns the struggles of juggling his friendships and affections.
When he and his friends suddenly face the mystery of the Hum, Tucker’s strength and faith in himself and those around him is pushed to the limit.
Young, beautiful, and infectiously enigmatic, Kiera shows up at Cheyenne Mountain High one day and turns Tucker’s simple life upside down. 17-year-old girl Kiera has a way about her that immediately captures Tucker’s interest and holds it firm as the two become fast friends.
A very sharp, charismatic young woman, Kiera has no problem fitting into Tucker’s circle of friends. Things quickly become more as complex with the advent of the Hum mystery, however, and Kiera’s seemingly harmless nature soon becomes more convoluted and uncertain.
Is the object of Tucker’s affections as innocent as she claims to be?
Tucker’s childhood friend, Ross is a computer whiz as well, and the two have been like brothers since they met in grade school. While maybe not quite as technically proficient as Tucker, Ross has a unique perspective on situations and problems, bringing an invaluable sense of intuition and unorthodox problem solving skills to the table.
Despite his shy and awkward behavior around most people, Ross has a dark, wacky sense of humor that comes out around his closest friends. Even though he’s usually the only one laughing at his jokes, his quirky upbeat nature is always appreciated by his friends.
Tucker and Ross met Valerie in computer science club in freshman year, and the trio have been inseparable ever since. Val has no problem keeping up with the boys’ hacking skills, although she tends to take a more disciplined approach to things, keeping her friends’ sometimes juvenile behavior under control.
Despite her relative maturity, she can be a bit of a space cadet sometimes, often daydreaming and completely missing the point of things. She always knows how to keep spirits up and deal with a variety of personalities, though, acting as the glue that holds the group together.
Another childhood friend of Tucker’s, the pair developed different interests in jr. high and drifted apart a bit. The two still share an unbreakable bond, regardless of their differences, and even though Ethan may be more interested in sports and other things, he finds Tucker’s hacking skills very interesting and frequently tags along with the rest of the group.
Ethan is far more of a rebel than Tucker and his other friends, and it isn’t uncommon for the two to butt heads because of this, but his soft spot for animals transforms his normally prickly exterior into that of a starry-eyed schoolgirl.
Two years younger than the rest of the group, Laina is Ross’s little sister and one of the most popular girls in school. Young, bubbly, and adorable, Laina’s upbeat and lackadaisical personality belies wisdom beyond her years and impressive skill with audio and video equipment from her experience in the school’s video production club.
Looking up to her big brother, she spends as much time with the group as she can, and tends to be the only one who gets Ross’s twisted sense of humor.
Lifter (By Benya Barshai [Tohska]):
Domain Controller (By Matias Schwartz [Lemmonias]):
Synchronicity (By Benya Barshai [Tohska]):
Creator/Director - Brett Martin, Yanni Visci
Marketing/Misc Assistance - Kyle Tyner (Unwonted Studios)
Writing - Cameron Jones
Music - Benya Barshai, Lemmonias
SFX - Brett Martin
Programming - Brett Martin, Dipesh Aggarwal, Chas Quanz
Concept Artist - z04, Izzy Setina, Yanni Visci
Sprite Artist - Bunbunz
CG Artist - Bunbunz
Background Artist - Alexis Rillera, Acewalker04
Minigame Assets - ds-sans
Misc Assets - Luna Li
GUI Designer - Anne
Animation - Suna
Inspired by - Cristian Enciso
Risks and challenges
Like every indie project, we run the risk of running into several issues throughout the development process. Though, our primary concern involves having the game released in a timely manner as well as dealing with fixing potential bugs that may arise shortly after release.Learn about accountability on Kickstarter
- (31 days)