Dogs of the Galaxies is a game about intergalactic dog breeds in which players take turns drawing cards and describing the dogs in them, without showing them. Card drawer also mimics the facial expression of the dog described.
Players then compete to outdo each other by coming up with the weirdest names for described dogs and, sometimes, the sounds the dogs make. The player with the weirdest name, or sound, wins the point(s) for each round. The first to get 10 points wins the game.
The player with the least point(s) wags his or her tail while barking “woof”, “woof” like a dog.
Players could amend the rules to suit their situation, for example, lowering the point needed to win a game if a larger group. Or sparing grandma the embarrassment of making faces when describing dogs or wagging the tail for losing a game.
Will add life to a party or when hanging out with friends or family. Looking for card games for 3, 4, 5, 6, 7, 8 people or even more? You've got it.
THIS ACCIDENTAL BENEFIT MAY SURPRISE YOU
Family play-testing unveiled the hidden benefit that Dogs of the Galaxies helps people, especially kids, learn how to express and communicate ideas better.
Bond Nwonye here. I am the founder of Animatopica, the game development company that created the Dogs of the Galaxies card game. I worked for many years in the I.T. industry in both hands-on application development and project management. Worked on projects for some major U.S. companies.
These days, I build things in the entertainment, e-commerce, security and health industries. Now you know a little about me and Animatopica, let’s talk about the game.
THE DOGS OF THE GALAXIES STORY
Dogs of the Galaxies started after Bond Nwonye initially worked on a game concept that involved dogs. The game was initially called "Dicey Puppy" and was plotted on Excel.
Dicey Puppy had some math, humor and fairly decent logic. Bond organized 3 test events at a Starbucks in Royal Oak, a pub in Dearborn and another Starbucks in Birmingham, all in Michigan. Testing showed that a bunch of work was still needed.
PROTOTYPE CARDS USED IN INITIAL CONCEPT TEST
The cards used to test the initial concept didn’t have any dog art. They were blank cards with sticker label text slapped on. Testers had to imagine the dogs.
Not being an expert game maker, Bond sought help by building a team of a few people who loved games. The team tweaked and tested the concept both in the U.S. and Europe until testers began to enjoy the game. That’s when we knew it was time to go forward.
It wasn’t only the concept that got tweaked, the name of the game got changed too – twice – from Dicey Puppy to Breed Master and, finally, Dogs of the Galaxies.
THE BIRTHING OF THE DOGS - ART YOU'LL LOVE
We wanted to make sure that, apart from enjoying Dogs of the Galaxies as a game, you’ll also enjoy the art. Each artwork is a collectible piece of work with a detailed artistic expression and character. Below are some of the dog sketches that blossomed into full-blown art once we were settled on the game mechanics.
HELP US BUILD THE GAME
We believe you and your family or friends will have tons of fun playing this game at parties or when hanging out. It forces you to be creative and competitive. Being on Kickstarter makes it easier to get it in your hands.
Imagine being challenged to make strange faces, pronounce weird words, create strange sounds and, if you lose a game, wag your tail a few times while barking “woof” “woof” like a dog. Please back this project so you can help us bring the game to the world.
Just a few previews and reviews of Dogs of the Galaxies done using prototype and print and play copies.
LANCE MYXTER OF UNDEAD VIKINGS REVIEWED DOGS OF THE GALAXIES
MICHAEL J. WRIGHT OF UNFILTERED GAMERS REVIEWED DOGS OF THE GALAXIES
CHRIS BACKE OF GAMES PREVIEWED REVIEWED DOGS OF THE GALAXIES
We would like your support as we work to bring the Dogs of the Galaxies game into the market and make it mainstream. We believe you and your family and friends will enjoy this game. You also help improve the game by unlocking the stretch goals.
What will you get? You’ll receive a copy of the game. Kickstarter gives you early access to the game before it is released for retail.
Risks and challenges
Although this is our first game, we have an extensive experience in developing, managing and delivering not only software products but also physical ones. In addition to managing work on enterprise-level applications, Bond Nwonye has a solid experience in international commerce and shipping, being also the founder of Gladton, an e-commerce company, which sells products both on own site and Amazon.
The team that worked on this project comprises people with vast experience in game design and some have jobs on other crowdfunding games under their belt.
The game is 100% developed and has undergone extensive testing, so we are ready to begin the manufacturing process as soon as the Kickstarter campaign ends.
Although we’ve worked hard to minimize risks (for example, making sure that the game development and testing are completed), it’s still worth stating that the biggest risks for most projects like this, which are manufactured overseas, are delays in production, shipping and customs.Learn about accountability on Kickstarter
- (30 days)