The year is 1931. Prohibition is at a height, and the National Committee for Modification of the Volstead Act is formed to work for the repeal of prohibition in the United States. Louie, a known member of the Sharpe ‘family’ - a loosely related crime family specialising in liquor trade is found dead on the evening of Friday January 30th with a single gunshot wound to the back of the head.
You've probably been to a murder mystery or dinner party game before. The host posts invites out before, everyone arrives in costume, and by the end of the night you work together (or against each other) to solve the murder!
There are ten suspects, ranging from his very own ‘family’, rival gangster groups, and ‘respectable’ law enforcement. Work through the night to uncover Louie’s murderer, and why he was killed. You may lie, bribe, scheme, collude or snoop your way through the game. To play this game you are on your own to make or break relationships, and complete your own goals. Unlike a typical murder mystery: you can lie. In fact, in order to win, you must! But will your allies aid you, or stab you in the back?
About Us, the Company, and Why We're Different 🧐
A 'Sharpe' Distinction is the first (of many more to come) game by A Murder of Crows. The founder took her passion for writing, a love of hosting dinner parties, and came up with a way to share this with the world. A Murder of Crows is aimed at a slightly different demographic. Bringing first and foremost a way for broke millenials (or Gen-Z-ers like the author) to still have an amazing, immersive experience from home with friends. And also, unlike other, outdated Murder Mystery games, AMOC's are written for today's audiences. Play in your same favourite settings but actually be represented. The number of times I've spotted feedback on other Murder Mystery games, "Good but a little sexist." Makes me think, its 2019, we don't need this.
✔ Website launched!
✔ Final draft of game complete, copy written up, and illustrators & graphic designers secured for the project
✔ Graphic designs for "A 'Sharpe' Distinction" and "The ISS Constantine" live - previews sent out
✔ Illustrations (cover photo, character sheets) complete - previews sent out
May 18th - - - Final dry-run, finishing edits. Aim to get early access copies out. Rest of month is marketing.
June 10th - - - Launch, e-commerce goes live, all pledges fulfilled by EOM > 🎉 🎉 🎉
(& what your pledge will be used for!)
Nice and simple, we'll be able to upgrade our website from a Squarespace 'Basic' to an eCommerce site. Moving forward this is a must, but can't be done without upfront capital. Who knew hosting a website was so expensive (just kidding, we all did!)
PDF Graphics, Illustration, Design, and Printouts
In order to get the printables out, we'll require an illustrator and editor! Very exciting! Any backers at this point will be privy to a sneaky preview of what this will look like.
Bigger Goal - Marketing
At £1,000 + we'll finally have a marketing budget, and will be able to hire a photographer, costumes, space, and designer to work on this project for the launch of the first game. By this point, we'll be running through any final tweaks, touches, and collecting feedback from a few early access versions.
Stretch Goals 🎢
If we're lucky enough to exceed our goal, we'll be able to focus on the following:
- A second game 'ISS Constantine' coming August 2019 set on an international space station where the visitors keep mysteriously disappearing out of airlocks. Any upfront capital will greatly speed up the writing, proof and testing period of this, as well as contribute to marketing.
- Physical boxed copies! We would absolutely LOVE to ship out our game as a buyable box, containing all the materials and extra content ready to go. We'll be producing 10 limited edition, signed (handmade) versions of A 'Sharpe' Distinction. But if we hit £2,000 we'll be able to look at proper bulk building and shipping in local board game shops and online via Amazon.
- A launch party! Think food, drinks, dancing, live-action roleplays, photo-booths, and epic costumes. This is something with a great return on investment with merchandise and games to buy on the night - but, being based in London - not cheap! We'd love to be able to offer any / all backers to attend this, but probably won't be able to even think about this unless we hit around £5,000
- Merchandise - more & higher quality! This is an ongoing goal. Think as, we're currently offering badges - but these could be a lot cooler as enamel pins.
Risks and challenges
A challenge which may arise is that the business is in its infancy stages - there is a long uphill hike to generate publicity and traction.Learn about accountability on Kickstarter
- (60 days)