Goblins. We usually see these mischievous, green creatures as obstacles for your adventuring party. Killing goblins means easy experience for a lowly adventurer. Kissing goblins on the other hand…
You’re in for a far greater adventure!
“A goblin dating simulator & TTRPG inspired visual novel. Explore the world, meet new characters, and make choices that decide your story!”
Hidden Treasures is a dating simulator AND visual novel that draws inspiration from Tabletop Role-Playing Games. You play as the main character in your own adventure, meeting characters and making choices that guide your story. Also to be clear this IS a dating sim but the romantic and flirt options are outlined so if you wanted to just spend time in a friendly fashion through a character's route you can!
Do you find choose-your-own-adventure books exciting? Are you a fan of dating games looking for something new? Do you just want to date goblins?
If you said no, don’t worry. You may just find this game is a hidden treasure…
In Hidden Treasures, there will be times when you will roll a number based on your character’s attributes to determine an outcome: That’s where the TTRPG elements come in.
If a choice you want to make requires a lot of strength when you make that choice your strength stat and a random number from 1-20 will decide if you succeed or fail. You can make choices that play to your strengths, or take a risk. If between dates you'll have downtime where you can go to different areas in the village or surrounding area and come across plenty of random encounters. Some of them will even start up side quests that will give you an extra side story to follow!
Even if you fail, that doesn’t mean game over! Failure doesn’t mean a negative outcome. Instead of closing a door, it can open up a new path for you to take and explore!
Every day you spend in this new world will present you with options. Where will you go? Who will you spend time with? Take goblins on dates, aid them in their quests, or forge your own path. The choice is up to you!
Hidden Treasures has eight main characters, with their own unique stories. Who will you help? Who will you befriend? Who will YOU fall in love with?
Your character is your own creation! This game lets you:
- Choose a name for them.
- Choose from three different classes: Fighter (sword and shield), Ranger (bow and arrow), and Wizard (spells and more spells!)
- Pick their personality as you play, with a variety of dialogue options for every situation. No more choosing between just “nice” or “mean!”
- Decide who they romance! Your character will in love with our charming cast of characters… and maybe you will too!
Enjoy your digital copy of Hidden Treasures! The game will be available for both Mac and PC!
Want to take a look at all the concept art designs we've worked on over the development of this project? The artbook will be full of early to late designs, different outfits, sketches, and more by each of the contributing artists! It will be sent out as a digital PDF and if possible we'll contact backers for early versions of a physical version when available.
STICKERS! A full sticker set, 3x3 in of the main cast of eight for you to put anywhere and take with you! On a bag? Absolutely! On a computer? Of course! On a greatsword? Maybe not functional but it'll look great!
There's a lot of narrative choices and options that go into this game and we want your help in discovering what does and doesn't work. Even if you go through and the only thing you have to say is that you liked it, that helps! This tier is beta access to early scenes over development to get your feedback and help us shape it to be the best game possible for you!
Do you have an original character you'd like to show up? At the beginning of the game, which you can see in the demo above, there are 3 characters that appear to chat with you. In the full version of the introduction, there will be random characters that pop up to mention a line or two of dialogue which could be a character of your design! The final character sprite will also be sent to you as a high-quality image to save.
Not only do you get to create a an NPC to appear in the game but you'll also be able to choose which of the main 8 you'd like them to interact with. Create a situation where another ranger challenges Callo to an archery contest. Do you have an idea of someone who thinks they could out drink Lynn? Is there are a strange creature that Siobhan would encounter in the woods that they can't help but want to catch? Let's find out together!
Let's have a one on one and figure out exactly how this came to be! Gabe will take you out through the power of technology! (Video Call) to a Coffee shop, park, or other general date location of your choice and you'll sit down to hear some of the more personal details of the game. What did it take, what were some of the hardest parts, what parts specifically were inspired by personal events (more than you might think) and how do they fit in?
- (If you'd like more than one key, you may add $10 to your KS pledge for a max of 2 keys/$20 for an extra 2 keys sent to you upon release. You may do this at any tier! To do this you go to your pledge and click the manage your pledge option, and change amount. Then you just add in the value!)
The digital pin-up calendar will not have full nudity and will in fact be PG-13+. It will be from January - December 2020!
The second act will focus more on the relationship that you've built up and how it helps resolve conflict depending on your choices made in the first act. Reaching the second act will also be dependant on a key choice you'll have to make at the end of the first act.
New areas mean sometimes you'll need different equipment and will need to be differently outfitted! We wanted to actively portray that and give you more places to discover, more lore to experience, and more fashion to appreciate.
This game has a fairly big cast and whether we want to give them all voice versus whether we can are two different things but at this goal, we'll be able to give each character a voice like we've been hoping to do!
We also have a few social media goals!
- First backer goal of 200 unlocked!
So we actually just hit our first backer goal! We wanted to give you more depth on the goblins so because of that, each of the main 8 will be getting a 4-page comic giving you a little bit of background of their younger days for a 32-page digital comic! For all backers!
Reaching a total number of backers to each of these goals will unlock something special that will be released for free and available for everyone who backed the Kickstarter regardless of the tier. Some of them will be especially exciting for those of you who played a specific tabletop that involves dungeons. When they're reached we'll announce here what exactly you unlocked!
Have you ever wanted advice from a motherly assassin goblin? Here's your chance! For every 50 retweets on our pinned tweet for the Kickstarter, you'll be getting a little clip animation of motherly advice from romance options Stab's mother! (voiced by Gabe's actual mother!) Some sympathetic, some stabby!
This game is possible because of the hard-working group of people that make up this team. Everyone had a main role but there was no lacking in the team reaching out to help each other to make sure that we stayed on track and could create something astonishing.
- Gabe Hicks (Creative Director)
- Olivia Petshaft (Event Designer )
- Hayley Grams (Narrative Designer)
- Matthew O'Brien (Video Editor)
- Kaibuzetta (Sprite Artist & BG Designer)
- Smoothitastic (Concept Artist & Sticker Designer)
- Sam Meixner (Concept and Scene Artist)
- NoyiiArts (Character Concept Artist & Colorist)
- YouSeeTheHat (Character Concept Artist)
There have been a bunch of people that helped contribute to the early ideas and concept of the game. Thank you:
Doug Nesbitt: Consulting
The split-up of the money is pretty straight forward. We've made sure to include a reasonable budget for the art and design because with a game like this it does take a lot!
Risks and challenges
As with most things, there are some real risks here! This game has been developed by an amazing team and this Kickstarter's budget is made to reflect that. We made sure to set enough time to put out a quality project but without the money to make sure that each member of this team can set aside the time and focus on it, the game just won't be able to succeed.Learn about accountability on Kickstarter
- All gone!