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A competitive strategy game of Dwarven blacksmithing for 2 to 5 player, set in the fiery heart of the mighty Winterforge mountain.
A competitive strategy game of Dwarven blacksmithing for 2 to 5 player, set in the fiery heart of the mighty Winterforge mountain.
1,214 backers pledged AU$ 87,787 to help bring this project to life.

Campaign Update #64 - Shipping Update

Posted by Allen Chang (Collaborator)

All of the updates to this date has been written by Dylan from Table Tyrant Games. However, this week, I'd like to address you guys directly. My name is Allen Chang and I am the director of Rule & Make. Since Rule & Make is handling fulfilment, it is only appropriate that I deliver this week's update to you.

EU Shipping Details

So first up, some concrete news on shipping. The shipment bound for EU is confirmed and the stock has arrived at the freight forwarder, ready to be loaded.

EU Bound Freight Details

  • Vessel: YM Worth-014W
  • Estimated DAte of Departure: 29 April
  • Estimated Date of Arrival: 25 May

Unfortunately, we don't have booking details on the US-bound or AU-bound shipments yet. This is something we're chasing up with our freight forwarder. Due to distance, AU shipments are typically half the transit time as US shipments from China.

For some possibly-not-very-interesting-background, we usually work with Agility as our freight forwarder. This time, due to the fact that we've printed Smiths of Winterforge at our manufacturer's bigger facility (which is more capable of doing bigger, more complex assemblies) which is a new location, and the US destination is also to a different address at GTS (our fulfilment and distribution partner), Agility was not the ideal partner in this instance. The issue, as we understand it, is due to their capabilities with in-land trucking between the specific routes. We have been working with different freight forwarder for the US shipment and while everything is moving along, the process has taken longer than we anticipated. We're hoping it won't take much longer now.

Our commitment to regular updates

Throughout the campaign, the Winterforge team adopted the philosophy that Rule & Make has been advocating: to update backers every week regardless of whether or not there is anything newsworthy to report.

The obvious benefit is that it allows backers to stay informed and it also pushes the team to ensure the project is always moving forward. The biggest disadvantage with weekly updates is that it can be a constant reminder that the game has yet to be delivered. Despite this, we commit to you that we will continue to release updates weekly until fulfilment is complete.

We are keenly aware of the delays. Contrary to what most may think if I want to own a game, I still have to buy the game—even as a publisher. I have made a prominent hole on my shelf reserved for Smiths of Winterforge, and I can't wait to finally fill it.

As always, thanks for backing.

- Allen and the Smiths of Winterforge team

James Macartney, Stuart McCune, and 12 more people like this update.


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    1. Missing avatar

      David Benson

      Compared to many other projects, Table Tyrant managed their timelines very well, turned around in a reasonable time, and haven't been subject to untoward delays. There have been some delays, but no one manufacturing in the same period was able to avoid them.

      I think they can be justifiably proud of the turnaround, especially for a game of this complexity.

      Dylan's concern and politeness are appreciated, but I am more than happy to wait patiently. I've been very impressed with the whole process so far.

    2. Missing avatar

      Sean Monson

      I would infinitely rather have a weekly update on a project I don't have yet than have radio silence for months on end.

    3. Scott D

      These things happen and I really appreciate the update. I’m sure when it gets here, the wait and delay will quickly be forgotten.